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Forum > Pee Wee Leagues > Pee Wee Boost- Build Strategy
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LordEvil
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Boosting is boosting rather it be early or late. When you dont boost you hit level 10 at best by the end of the playoffs. If you boost your at level 13. So really what is the difference? Do you really gain an advantage of waiting? I don't think so. YOu only gain 15 points either way.
 
Tragic
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Originally posted by Leo
Originally posted by nheeren

tragic...i love the avatar...


I would say the same except I can't see what it says on all of them...


i'll try and find the links again for you
 
stustu123
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Originally posted by LordEvil
Boosting is boosting rather it be early or late. When you dont boost you hit level 10 at best by the end of the playoffs. If you boost your at level 13. So really what is the difference? Do you really gain an advantage of waiting? I don't think so. YOu only gain 15 points either way.


early boosting means that you go from 1-4 which you would get in a few games, if you wait to boost going from 10-13 will be worth more exp than going from 1-4. Besides if you start the season at level 4 you will gain exp slower than those at level 1, so the level 1's will eventually catch up
 
Steve Orlando
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The best reason for boosting would be to make sure you got the top seed or at least a home game. If you boost early and you win all of your game you could rack up money in the playoffs from ticket sales. If you boost late you will have a better chance of winning the whole thing. But not make as much money.
 
California
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Originally posted by Steve Orlando
The best reason for boosting would be to make sure you got the top seed or at least a home game. If you boost early and you win all of your game you could rack up money in the playoffs from ticket sales. If you boost late you will have a better chance of winning the whole thing. But not make as much money.


Money doesn't really have a purpose in PW though. Unless you plan on doing the workaround where you put all that money into the equip fund for your players, they buy equips then sell it back. Once next season begins, everything is reset. The roster, finances, fan support, etc.
 
csull36
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lol making money in pee wees is pointless.
 
Steve Orlando
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I have to disagree with you there. Say you own a casual league too or a level 13 league. If you owned the Pee Wee team then you could theoretically let them spend money buying and selling equipment and they would have enough for level 16 equipment which would save you the money for your stadium.
 
csull36
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Originally posted by Steve Orlando
I have to disagree with you there. Say you own a casual league too or a level 13 league. If you owned the Pee Wee team then you could theoretically let them spend money buying and selling equipment and they would have enough for level 16 equipment which would save you the money for your stadium.


Sure, but your comparison above, deciding whether to boost or not based on a little extra money for a pee wee team is pretty ridiculous. Winning a trophy takes precedence over a little extra cash any day. But that is pretty much irrelevant anyway, since a team that didn't boost early will probably end up with more playoff revenue due to the fact that they will be a better team...
 
Steve Orlando
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So how can you spend that trophy? And just because a team boosts early does not mean that they can't win in the playoffs. Game planning and player build wins trophy's not because you are one level higher at the end of the season.
 
csull36
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Originally posted by Steve Orlando
So how can you spend that trophy? And just because a team boosts early does not mean that they can't win in the playoffs. Game planning and player build wins trophy's not because you are one level higher at the end of the season.


It's not really an argument. But go ahead and boost your team early. Maybe you'll be successful, maybe you won't be. But if you were in Pee Wee #1 you wouldn't even make it to the conference championship...

Also, if you're planning for a level 13 capped league and that is your priority, why would you even waste the flex to boost at all?

If you want to win - boosting early is detrimental

If you want to develop for a another team - boosting early is completely irrelevant
 
vrecksler
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A lot of good replies, and I would agree with csu's logic. Although it can benefit the team if you have 4 or 5 players boost early in key positions to take advantage of the teams that boost late or are slow building. At least it gives you an edge in those early games when teams are figuring things out. Then if you want to win, the rest of the team boosts late.

For me, most of my PeeWee players (5 last year, 2 this year, 4 next year) are just for kicks and I will retire most of them and be back next year; however, if I do get along with a good group of people and there are plans to carry the team to the next level, I will do so. As a general rule, I find I can get a LOT more XP on a D team for slow building and since it is a CPU team I don't have to be concerned with wins and losses, just XP and SP's.
 
Steve Orlando
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Well to be honest i will not be boosting a single player all year. I was just stating the reasons you might want to boost early. But since you know every thing about why people should not boost and how there is no way a team should boost early i guess i will just stop posting. I never said you should boost early but i still stand by my statement that it is more important to have good game planning and builds and that will beat levels. Now obviously a team that is outranked badly stands no chance regardless of game planning or builds but if two teams are close, (like the pee wee teams all will be at the end of the season) then yes i don't think you need to worry when you boost. I was also referring not only to pee wee but any team. If you want to boost early and take advantage of the home field in the playoffs and more revenue. Here in pee wee it is not as important because you wont have to worry about more seating to be able to afford higher contracts.
 
csull36
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Originally posted by Steve Orlando
Well to be honest i will not be boosting a single player all year. I was just stating the reasons you might want to boost early. But since you know every thing about why people should not boost and how there is no way a team should boost early i guess i will just stop posting. I never said you should boost early but i still stand by my statement that it is more important to have good game planning and builds and that will beat levels. Now obviously a team that is outranked badly stands no chance regardless of game planning or builds but if two teams are close, (like the pee wee teams all will be at the end of the season) then yes i don't think you need to worry when you boost. I was also referring not only to pee wee but any team. If you want to boost early and take advantage of the home field in the playoffs and more revenue. Here in pee wee it is not as important because you wont have to worry about more seating to be able to afford higher contracts.


I am the biggest advocate of builds + tactics > levels that you will meet... I GM a AAA team that is ranked 14th in average level, but #1 in the standings.

But I'm also an advocate of the little things adding up to make a big difference, and giving up a level as a young team (pee wee) in the playoffs is just not a good strategy if you want to win.
 
im4ut999
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Originally posted by csull36
Originally posted by Steve Orlando

Well to be honest i will not be boosting a single player all year. I was just stating the reasons you might want to boost early. But since you know every thing about why people should not boost and how there is no way a team should boost early i guess i will just stop posting. I never said you should boost early but i still stand by my statement that it is more important to have good game planning and builds and that will beat levels. Now obviously a team that is outranked badly stands no chance regardless of game planning or builds but if two teams are close, (like the pee wee teams all will be at the end of the season) then yes i don't think you need to worry when you boost. I was also referring not only to pee wee but any team. If you want to boost early and take advantage of the home field in the playoffs and more revenue. Here in pee wee it is not as important because you wont have to worry about more seating to be able to afford higher contracts.


I am the biggest advocate of builds + tactics > levels that you will meet... I GM a AAA team that is ranked 14th in average level, but #1 in the standings.

But I'm also an advocate of the little things adding up to make a big difference, and giving up a level as a young team (pee wee) in the playoffs is just not a good strategy if you want to win.


Agree with you here...not sure whether it's the 1 level you'd give up, or just the poor planning that puts you in that position that would cost you a championship in the playoffs...good game planning includes planning the builds to get maximum performance at the critical time (i.e. in the playoffs).
 
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What i do is this. Say my player has 960+xp. Instead of waiting for him to boost overnight i boost him today. Then when i wake up tomorrow he will boost again. He leveled twice in a day. I am not saying this is a good thing to do bc you do lose out on xp but i am trying it anyway. I made two cb's at the same time and i want to see what will happen with the one i boost vs. one i dont until end of season.
 
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