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Forum > Suggestions > Epic Suggestions > DMFA's Character Depth Suggestions
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Knick
Sknickers
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Originally posted by Staz
Originally posted by TheInfinity

Originally posted by dmfa41


Customizable SA sets would kill if Bort was considering an SA re-roll.


I'd wet myself if we got Customizable SAs. Not only would they lead to diversity, they'd lead to endless experimentation.


MadImTheScientist FTW?


Yes.

I can't even stop playing with the ridiculously generic attributes we have... customize that per player and I'd be able to play with players forever
 
Maddencoach
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The builds are too generic and it's very easy for players to have the same or similar build. I think this would add more depth to the game. I wish Bort would of done this from the start because now doing this would probably make things complicated for some agent as they probably mastered a build but a good date to make this change would be in season 10
 
G.O.D Turner
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hey it made it into epic, congrats finally haha
 
craazyraiderz
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+1
 
dmfa41
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Just in case you don't want to go all the way back to the OP...

Originally posted by dmfa41
Customizable Special Ability Sets
Reference: Many threads, esp. TheInfinity, http://goallineblitz.com/game/forum_thread.pl?thread_id=1285115

The ability to alter which special abilities a player would have would multiply player diversity manifold. A current obstacle to this is the current Tree system where one must augment an SA in order to be able to place any SPs in the next SA in the tree.

One means to accomplish this would be to keep the trees intact, yet allow a player at time of creation to remove one of the innate SA trees for that position for another. A popular instance would include an HB ditching the Power Back tree in favor of the WR's Possession Receiver tree or an LB ditching the Pass Coverage tree in favor of the DE's Pass Rushing tree. This could come at the creation cost of the position whose SA tree you seek with which to replace yours; e.g. to create a HB with a Elusive Back and Possession Receiver would cost 600 FP (300 for HB creation, 300 for a WR's tree to replace an HB's). This could only occur at creation and would not necessitate a change to the current SA allocation system.

Another means would be to replace current SAs individually with desired SAs; for example, exchange "Dive 4 Yds" with "Sticky Hands" or "Defense General" with "Tunnel Vision." This could occur at the cost of 100 FP for "normal" skills and 200 FP for "premium" skills, e.g. "Pancake" and "1-Handed Catch." These substituted skills would have to come at an increased cost (+1 or double) as compared to the innate SAs. This does pose an affront the the current tree system which would have to be modified to accommodate "alien" SAs or abolished altogether and exist as sets instead of trees.

Another minor adjunct would be to change the order of the non-premium SAs at time of creation for a FP cost (100 FP?).
 
Logan1937
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+1
 
TheInfinity
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Whether its having the ability to choose all of your SAs (probably impractical)

or

Whether its having the ability to choose which two trees of SAs your player has (much more practical)

I think it should be free and become the standard in player creation. I'm all for assigning a flex point cost to re-specs and whatnot if they are done, but this should just be a basic facet of player creation and thus something that's free.

Also, if its done it should be made possible for current players to switch out their SA trees for another. Think SA Re-Spec only with that one added element.
 
TJ Spikes
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maybe at the same time we could fix the attributes?

I mean having kickers that are stronger than most DTs are cool and all, but damn.
 
dmfa41
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Patiently standing by for Bort's input on customizable special ability sets.
 
dmfa41
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I mean, with all the talk about SAs and possibly re-doing them, that seems like it would be a good topic.
 
P@nda
Radioactive
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I love the position specific capping! Makes so much sense I can see why it was easily skipped over!
 
Staz
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I don't think it'd be impractical for K/P and QB to be given a "throwing/kicking/punting strength" attribute, and move the points they've invested into "strength" into that attribute. Then, give their regular 'strength' a value based on their level. Nothing huge, though. But then, you run into problems with those who wanted a QB with high body strength...
 
crave681
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dmfa41
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I think customizable SA sets would be better than, say, endorsements.
 
ChewieBacca
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Originally posted by dmfa41
I think customizable SA sets would be better than, say, endorsements.


Agreed
 
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