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Forum > Game Changes Discussion > Archived Changes > Changes to +% AEQ Discussion
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Deathblade
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Originally posted by jamz
Last few pages of this thread it's been Warlock vs the World, let's tone it down brosephs.

We respect your individualized opinions.


It isn't an opinion when it is mathematically incorrect.

It is a delusion.
 
PackMan97
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Originally posted by Warlock
So wouldn't logic dictate that good built players would lose effectiveness against similarly good built contesting players. MAK was definitely not a great build, but he was pretty good for S1 player. When he faced other pretty good S1 players, he struggled, especially in broken tackles (broken tackle effectiveness would typically drop by 25% or more). This is why I firmly believe that contested builds are far more of the catalyst than +% stacking is... without the attributes to support the +% stuff, it losses a ton of it's potency. Thus once builds adapt, +% stacking will become balanced. Although if nerfed before builds adjust, it will become almost useless.


I think the issue is that the guys we build that we feel are just "ok" players, are really in the top 99% of builds...they just aren't elite. You take any of our guys at their prime and drop them down into a AAA league with our stacks and they are overpowered.

Just because things are balanced at the WL and balanced at the best teams, doesn't mean it's not overpowered. There is a game outside of the WL and outside of the top Pro teams.
 
Warlock
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Originally posted by TrevJo


What I actually meant was...

What roll are we talking about and how do you know the system used? Is the tackle roll a synchronized roll (both players roll and compare results) or successive rolls (i.e. tackler rolls a "make tackle" roll, followed by the runner making a "break tackle" roll)? Both of these things greatly change how +% would be applied.
 
Justiciable
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Originally posted by Deathblade
Well, there's no problem with % AEQ if you keep it on your player, but unequipped. Having it but not using it isn't a problem.

Just like countries with nuclear warheads have shown restraint. If they wouldn't have, and used them at leisure, I don't think a humvee and a guy with an AK is going to really compete.

What this change does is tries to make AEQ% less nuclear warheadish compared to the alternative AK + humvee approach.


That would be awesome tbh.

DON'T TALK SHIT TO MY TEAM IN THE FORUMS OR I SWEAR TO GOD I'LL PUT MY +% AE ON!
 
Warlock
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Originally posted by PackMan97
I think the issue is that the guys we build that we feel are just "ok" players, are really in the top 99% of builds...they just aren't elite. You take any of our guys at their prime and drop them down into a AAA league with our stacks and they are overpowered.

Just because things are balanced at the WL and balanced at the best teams, doesn't mean it's not overpowered. There is a game outside of the WL and outside of the top Pro teams.


I understand that, but good players should be good players and not suffer because everyone around them is bad. Nerfing this is the wrong way to go, people will eventually adapt and limit it through counter building. By constantly adjusting the game for the masses, he only enables them to not adapt. If you're going to implement a bell curve for player development, you kill the game for the people who enjoy the strategy of building.

As for dropping players down to a AAA league, MAK pretty much dominated in SE AAA during his second season of decline (#2 in MVP voting, 2.8k yards, 12 YPC, etc...). Although, his broken tackle numbers were about the same ratio as he saw in USPL and SAPL, he actually had a better ratio his second season in SAPL (all of his VA/AEQ stacking is working towards breaking tackles). Either builds are adapting or maybe +% stacking isn't as overpowered as you think it is... by dropping down to AAA, you would expect an significant increase in broken tackle ratio, no?
 
Deathblade
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ITS NOT OVERPOWERED IF EVERYONE HAS IT HARHAR
 
TxSteve
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Deathblade - we get it - you don't agree with Warlock.


Warlock - we get it - you don't agree with many of the posters here.


I think at this point it is time to accept that you won't be changing one another's mind - let's not choose to push one another's buttons instead, ok?
 
Justiciable
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Originally posted by Deathblade
But your logic doesn't even make sense, either on paper or on the dotball field.

Your whole logic of "HARHAR 10% BECOMES 15%" pretty much goes out the window when an HB with 0% break tackle breaks 1 tackle a game, and that same HB with 50% break tackle breaks 22 per game.

NB4MYFBISAWESOMEINAALEAGUES


Originally posted by Warlock
I understand that, but good players should be good players and not suffer because everyone around them is bad. Nerfing this is the wrong way to go, people will eventually adapt and limit it through counter building. By constantly adjusting the game for the masses, he only enables them to not adapt. If you're going to implement a bell curve for player development, you kill the game for the people who enjoy the strategy of building.

As for dropping players down to a AAA league, MAK pretty much dominated in SE AAA during his second season of decline (#2 in MVP voting, 2.8k yards, 12 YPC, etc...). Although, his broken tackle numbers were about the same ratio as he saw in USPL and SAPL, he actually had a better ratio his second season in SAPL (all of his VA/AEQ stacking is working towards breaking tackles). Either builds are adapting or maybe +% stacking isn't as overpowered as you think it is... by dropping down to AAA, you would expect an significant increase in broken tackle ratio, no?


merk'd
 
taz20075
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Until we get +Last Boyscout AEQ, nothing is overpowered.
 
Iron Maiden
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This is post 1000
 
AngryDragon
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Originally posted by Iron Maiden
This is post 1000


you win the thread
 
Fumanchuchu
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Originally posted by Iron Maiden
This is post 1000


1000 posts about a minor change to %EQ. Blew right by the Archetype discussion even. Too bad every page was basically the same.
 
jamz
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Originally posted by Fumanchuchu
Originally posted by Iron Maiden

This is post 1000


1000 posts about a minor change to %EQ. Blew right by the Archetype discussion even. Too bad every page was basically the same.


Amazing, aint it?
 
Deathblade
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Originally posted by Fumanchuchu
1000 posts about a minor change to %EQ. Blew right by the Archetype discussion even. Too bad every page was basically the same.


8 ragequit posts (by the same pool of 15 people)
4 of 3 different questions that have been answered in the OP
2 answering the 4 questions
1 "ilikepenis"
 
Fumanchuchu
fonky
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Originally posted by Deathblade
8 ragequit posts (by the same pool of 5 people)
4 of 3 different questions that have been answered in the OP
2 answering the 4 questions
1 "ilikepenis"


fyp
 
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