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Forum > Suggestions > Strange Idea for Training
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1Hawkeye1
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I'm so very confused.
 
cubshater2008
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I like this alot
+1,000,000,000
 
suske127
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abusalutly great idia.i love it,it would make the game eiseir(but not so much we are all superhuamans,lol.)it should ba added.
 
suske127
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Originally posted by kretchfoop
Bort! Come pay attention to this idea. It is a good one!

ya he should really look at this

 
suske127
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Originally posted by Knick
Originally posted by Jack Del Rio

Originally posted by killwhitneydead


So, what you're saying is, if my training on Speed is at 78%, that 78% gets converted to a decimal and added to the already existing decimal?
This is also assuming that the percentages go and we go back to using decimals.
Am i following correctly?


For the cost of 1 TP, the 78% speed would be set back to 0%, and the 0.78 would be added to the attribute.
I think 1 TP to do this is more than fair. In fact, if the player makes a habit of doing this with many attributes, it's their loss, because that TP could have gone toward training But it would be a nice option especially if we aren't planning on training the attribute again, or if we need to bank what we have in %'s because we have a big game or a playoff game coming up.


JackDelRio has outdone himself.

for something so basic its probably my favorite suggestion in a while


me to,i like it
 
fightomega
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+1000
 
NiborRis
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I like the idea, but I don't really understand why the training doesn't go straight into the decimals rather than into a training bar.
Without understanding why that works the way it does, I'm not sure if the cost of 1TP is sufficient to change that behavior on a one-time basis. I'd like to see the explanation, and then why this suggestion supports the same reasoning, if you know what I mean.

 
Carl Turtley
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I think its a good idea.
+1
 
kingofgod
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Originally posted by -boz-
im not sure if this is how it works, but i see a minor flaw maybe...

Say my speed is 20, so when i train it, it has +30%. So i do that to make my speed training % 30. Now when i spend my 28 SP to softcap speed, i can tack on .3 that i would normally have to train at 48 speed and only do like 10% each time instead of 30.


People already do this, train some thing to 95% then get it as high as you want to, then train it again. That way just takes a little longer


Great idea. +.09
Last edited Jan 18, 2009 00:13:19
 
drake262
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i like it but would if want to do 2 things like intense training? for lets say 3 TP we can choose 2 things and do the decimal thing
 
JcWildcat
Lead Mod
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Nah, keep it simple 1 training point for 1 attribute.
 
A-Rod12
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Originally posted by fightomega
+1000


 
Mavfatha
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Originally posted by kingofgod
Originally posted by -boz-

im not sure if this is how it works, but i see a minor flaw maybe...

Say my speed is 20, so when i train it, it has +30%. So i do that to make my speed training % 30. Now when i spend my 28 SP to softcap speed, i can tack on .3 that i would normally have to train at 48 speed and only do like 10% each time instead of 30.


People already do this, train some thing to 95% then get it as high as you want to, then train it again. That way just takes a little longer


Great idea. +.09


This was my concern but kingofgod you did a good job explaining it, +1

 
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+1
 
ShamsTron
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I love this idea. I could see myself using it multiple times.
 
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