User Pass
Home Sign Up Contact Log In
Forum > Game Changes Discussion > Archived Changes > Changes to +% AEQ Discussion
Page:
 
ib_mr_ed
offline
Link
 
Originally posted by bhall43
what if Bort just took like a handful of us over to another server and made one league where he changed a huge aspect of the game each week and we had to adapt to all the changes until everyone in the league was satisfied with the end product?


I'm in! I want to make a QB to throw to Deathblades Pre speed nerf WR.

I will stop trying to be a smart ass from here on out! I promise.

 
Hate Sighed
offline
Link
 
Originally posted by ICRockets
It's truly unfathomable how worthless your contributions to this thread have been.


Hey pot, this is kettle, you're black.
 
Maddoc
offline
Link
 
Originally posted by ICRockets
Originally posted by Deathblade

So it is either

A). Make stronger players weaker
B). Make weaker players weaker
C). No change


It's truly unfathomable how worthless your contributions to this thread have been.


Yeah, we should all be bitching about how Catch22 is just trying to ruin our players out of some petty grudge

RABBLERABBLERABBLERABBLE
 
Lancer1997
offline
Link
 
Originally posted by Hate Sighed
I'm curious, how many of your players even have stacked % AEQ?


ATM none. I just find these changes annoying to no end.
 
Catch22
offline
Link
 
Originally posted by beenlurken
Since Catch has returned to the thread...

Originally posted by

I still have yet to have anyone answer why we cant just be limited to one % AEQ piece (no stacking of same % piece) except instead of a 2% gain between upgrades we would ge a 3%. Forces players to try and find that 5% piece and to upgrade it to a high level to be effective. Also forces them to try other AEQ options.


Because we're going with this system. Hate to be blunt but it is what it is.
 
ICRockets
offline
Link
 
Originally posted by Hate Sighed
I'm curious, how many of your players even have stacked % AEQ?


How is that relevant? His argument is about the stupidity of the impetus behind every change that is made in this game, not about why he likes stacked AEQ.
 
Hate Sighed
offline
Link
 
Originally posted by Lancer1997
ATM none. I just find these changes annoying to no end.


priceless.
 
Finnude
offline
Link
 
Why not collect good FAQ on the first message of this thread, i dont have the time th read tens of pages people have written on the wall. However one question came up with me, so how does this aeq swapping actually work? Are you eligible only if you have 2 of kind with amount x of tokens spent on it or If I have bought a second item waiting for tokens - for example pass quality for QB I have one with full tokens and second with no tokens. I have spent a lot of shopping tokens to get it and now that second aeq is worthless - and I missed a lot of good items while searching for pass quality ( +field general etc)

So can you pprovide us with practical example of letting go aeq from youself. Is there limit of number to them, if i buy 10 aeq and swap them for shopping tokens, will I get 250 tokes? Will I be eable to get compesation on any aeq or is there limit on how many bonustokes these need to have? And when you probably realize that there will be some restrictions on selling your aeq, how are you going to compensate those who have collected their aeq, but these aeq´s are not in use YET. And yes do you get refund if you swap away aeq without +% feature and do you need to have second +% aeq in your eq list in order to be able to swap?

So please collect good questions aroung and post new info on topic to everybody, I bet this thread is full of good questions.
 
PsychoWard
plop
offline
Link
 
wow this thread is tl;dc and full of
 
Maddoc
offline
Link
 
What, you hadn't caught onto the fact yet that everyone in this thread bitching about how Bort is just nerfing all the good dots don't actually own any of those good dots?
 
Hate Sighed
offline
Link
 
Originally posted by ICRockets
How is that relevant? His argument is about the stupidity of the impetus behind every change that is made in this game, not about why he likes stacked AEQ.


OIC, so his quarrel has nothing to do with this topic...
 
beenlurken
offline
Link
 
Originally posted by Catch22
Originally posted by beenlurken

Since Catch has returned to the thread...

Originally posted by


I still have yet to have anyone answer why we cant just be limited to one % AEQ piece (no stacking of same % piece) except instead of a 2% gain between upgrades we would ge a 3%. Forces players to try and find that 5% piece and to upgrade it to a high level to be effective. Also forces them to try other AEQ options.


Because we're going with this system. Hate to be blunt but it is what it is.


So basically my idea was not considered... (otherwise you would have a good explanation as to why this idea was rejected in favor of the one you are going with).
 
Lancer1997
offline
Link
 
Originally posted by Hate Sighed
priceless.


Isnt it though? Ive seen HB's that break tackles like no other, but I dont want that change by SIM. Id rather have our teams adjust builds to stop that than the SIM being altered.
 
Link
 
Originally posted by Lancer1997
I did appreciate the archetype, found that to be a refreshing change. Figured that the game was evolving. This just leads me to be believe that assessment was wrong and nothing has changed.

Make no mistake, when one archetype is more successful than others it too will be cut off at the knees.


We will have to wait and find out.

I don't think that archetypes will change the game completely. It will just make it easier for players to stick to their build and build towards how they want their players to be.
 
Catch22
offline
Link
 
Originally posted by Lancer1997
Wrong. The change enables even greater CC builds, as every major sweeping change done does.


That's pretty far from the truth to be honest. Right now every player worth his salt MUST stack certain AEQ. This forces them to pick different pieces of AEQ. This makes the change less cookie cutter not more cookie cutter.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.