Originally posted by tpaterniti
I hate to tell people, but at the top level of the game you have to gameplan for every single game. That is just waht the game is. If you don't want to do that you should go casual. For most teams and people on them I would say their top priority should be partitioning the workload in a sustainable way and also in coming up with a very quick and efficient way to scout that is still effective. Do this and you will be able to gameplan for every game without putting an excess workload on any one person and without any one person getting burnt out.
If your goal is really to make it to WL and stay there, then realistically you should already have accepted that you are going to be gameplanning for every game - again if you didn't want to do this, you shouldn't aim to play at the highest level of the game. This game is player building AND tactics. The tactics are integral - they are a huge part of what the game is. If you don't want to do them, then play casual. Anyway, if your goal is to make it to WL and stay there, then having to gameplan every game in the national Pro leagues will get you ready for this a lot more than Pro now.
Two big reasons people go one and done in WL are first because their players aren't good enough. They go to an easy pro league (one of the Europes, OPL or Africa) and only have 3-4 games that really challenge their roster, so when they hit the playoffs they win the first game easily, then gameplan their butts off the next two rounds and win and they are in WL, where every game they play will probably be as hard as their league championship game and they just don't have the players to pull that off. The second reason teams go one and done in WL is they don't know how to gameplan well or efficiently. They gameplan for max 5-6 games a season including the playoffs so when they have to gameplan for every game they either can't sustain it because they don't have the workload split up or because they haven't really come up with an efficient way to do it due to not really having to have one in the past.
Having said all this I have a very strong hunch that bort is working on some sort of intermediate tactics. I am not sure if it will replace regular tactics or be a separate league system like casual is now. Basically I am very sure he is working on something, but wildly speculating on what it is he is doing because I really have no idea.
the problem with most teams is that they approach GLB as a football game vs a RNG. GLB has always been and will always be about finding the most OP'd thing and spamming that whether it is SS, BH, Clock Manager, certain blitzes, Mentor, broken plays, OP'd VA+SA+AEQ stacks, WR/TE fakes, KLs, 120+ catching WRs, etc. you either find one of these things every ssn or you lose. do this and you dont even have to gp at the WL level.
I hate to tell people, but at the top level of the game you have to gameplan for every single game. That is just waht the game is. If you don't want to do that you should go casual. For most teams and people on them I would say their top priority should be partitioning the workload in a sustainable way and also in coming up with a very quick and efficient way to scout that is still effective. Do this and you will be able to gameplan for every game without putting an excess workload on any one person and without any one person getting burnt out.
If your goal is really to make it to WL and stay there, then realistically you should already have accepted that you are going to be gameplanning for every game - again if you didn't want to do this, you shouldn't aim to play at the highest level of the game. This game is player building AND tactics. The tactics are integral - they are a huge part of what the game is. If you don't want to do them, then play casual. Anyway, if your goal is to make it to WL and stay there, then having to gameplan every game in the national Pro leagues will get you ready for this a lot more than Pro now.
Two big reasons people go one and done in WL are first because their players aren't good enough. They go to an easy pro league (one of the Europes, OPL or Africa) and only have 3-4 games that really challenge their roster, so when they hit the playoffs they win the first game easily, then gameplan their butts off the next two rounds and win and they are in WL, where every game they play will probably be as hard as their league championship game and they just don't have the players to pull that off. The second reason teams go one and done in WL is they don't know how to gameplan well or efficiently. They gameplan for max 5-6 games a season including the playoffs so when they have to gameplan for every game they either can't sustain it because they don't have the workload split up or because they haven't really come up with an efficient way to do it due to not really having to have one in the past.
Having said all this I have a very strong hunch that bort is working on some sort of intermediate tactics. I am not sure if it will replace regular tactics or be a separate league system like casual is now. Basically I am very sure he is working on something, but wildly speculating on what it is he is doing because I really have no idea.
the problem with most teams is that they approach GLB as a football game vs a RNG. GLB has always been and will always be about finding the most OP'd thing and spamming that whether it is SS, BH, Clock Manager, certain blitzes, Mentor, broken plays, OP'd VA+SA+AEQ stacks, WR/TE fakes, KLs, 120+ catching WRs, etc. you either find one of these things every ssn or you lose. do this and you dont even have to gp at the WL level.
Edited by tonnyrat on Aug 14, 2012 13:13:42