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Forum > Game Changes Discussion > Archived Changes > Changes to +% AEQ Discussion
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shull
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Catch -- add a link in your announcement to this thread. It'll save so many new threads in the main forum.
 
Deathblade
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Originally posted by RMiller517
as much as the change hurts me and i don't like it


oh it hurts me too...all of my players have, or are going to be (were going to be) stacking %AEQ.

But it did really need to be done.
Edited by Deathblade on Feb 13, 2010 21:57:36
 
calamnet
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Originally posted by jamz
1) I'm pretty sure that there's a separate SA review planned, that has nothing to do with this change
2) That said, giving other abilities buffs isn't what this change is about, it's about allowing people to make decisions on AEQ, that they wouldn't make before, due to one choice being superior to another.

The answer isn't to buff something to make up for whats lost in translation, it's to make AEQ, and players more diverse, along the same lines of archetyping.


It doesn't mean I won't plan to shop for a coveted piece like Protector for a Left Tackle.

SA Review is great, but if it's not cuppled with this change, it's not going to diversify my choice in EQ. Some of the positions.....sure, but answer this ?

If you have a CB, what EQ are you shopping for after this change?

I'll wager it's the same as every other decent building CB in GLB.

 
Rumble Bee
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Originally posted by Deathblade
Then leave, fuck


If everyone leaves then who would you troll? Where would the money come from to make all these stupid changes?

Who would be here to watch you kiss Catch22's ass?
 
Maddoc
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Originally posted by calamnet
Originally posted by jamz

1) I'm pretty sure that there's a separate SA review planned, that has nothing to do with this change
2) That said, giving other abilities buffs isn't what this change is about, it's about allowing people to make decisions on AEQ, that they wouldn't make before, due to one choice being superior to another.

The answer isn't to buff something to make up for whats lost in translation, it's to make AEQ, and players more diverse, along the same lines of archetyping.


It doesn't mean I won't plan to shop for a coveted piece like Protector for a Left Tackle.

SA Review is great, but if it's not cuppled with this change, it's not going to diversify my choice in EQ. Some of the positions.....sure, but answer this ?

If you have a CB, what EQ are you shopping for after this change?

I'll wager it's the same as every other decent building CB in GLB.



Change Direction or Super Vision ldo
 
ICRockets
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Originally posted by Maddoc
[_] This is a sim balance fix
[X] This is meant to diversify the types of equipment people use and give them more options
[_] You are capable of typing a sentence lacking logical fallacies.


If it's merely meant to diversify then you can't say that stacking +% AEQ is overpowered. For it to be overpowered, it needs to impact the sim in an adverse fashion. If people don't feel it does so, then the solution to everyone's desire for diversification is not in nerfing stacked AEQ.
 
jamz
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Originally posted by Rumble Bee
Originally posted by Deathblade

Then leave, fuck


If everyone leaves then who would you troll? Where would the money come from to make all these stupid changes?

Who would be here to watch you kiss Catch22's ass?


Not do this.
 
Maddoc
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Originally posted by ICRockets
Originally posted by Maddoc

[_] This is a sim balance fix
[X] This is meant to diversify the types of equipment people use and give them more options
[_] You are capable of typing a sentence lacking logical fallacies.


If it's merely meant to diversify then you can't say that stacking +% AEQ is overpowered. For it to be overpowered, it needs to impact the sim in an adverse fashion. If people don't feel it does so, then the solution to everyone's desire for diversification is not in nerfing stacked AEQ.


Fine, would "It is far better than any other option to the degree that there functionally are no other options" be a better way to put it?

I mean, it doesn't fucking matter how we explain it to you, it's happening regardless.
 
hydrosmak
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Originally posted by Rumble Bee
If everyone leaves then who would you troll? Where would the money come from to make all these stupid changes?

Who would be here to watch you kiss Catch22's ass?


Be ready for an internet meme reply in 3...2...1...
 
Rumble Bee
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Originally posted by jamz
Not do this.


Sorry, My Bad!
 
bhall43
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so are VA %'s going to get a big makeover too? seems like you may as well hit everything thats overpowered at the same time...
 
Jiddy78
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Originally posted by Jiddy78


What happens to a 4th piece?




 
jamz
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Originally posted by Jiddy78
Originally posted by Jiddy78



What happens to a 4th piece?






Thats a good question, and it'll get answered I'm sure. It's been noted.
 
therunner24
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the older players get completely screwed in this. Let's say a QB has 2 pieces of Pass Quality.... then spent a good number of SP to get tight spiral to 10.... All of a sudden, he has to trade a Pass Quality % piece for a +3 / + Tight Sprial (assuming this is the swap).... what does that do? It gets the QB's Tight Spiral to 15 (after full leveling)... We know there is diminishing returns for SA's after 10.... so why would I have to had wasted SP's (and a boost or 4) to build this SA in the first place?

Seriously, this change has clearly resulted in me wasting SP in my players which means I just wasted flex points that I had to purchase.

I wish that survey was done after this and the archtype change.... my answers would have been different. Needless to say, not particularly happy with the overwhelming changes to the game all of the sudden..... then again, should I be surprised since this is season 14 of beta????????
 
Triple_A
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Originally posted by jamz
You're right what we need, is a dude like Triple A with a post history full of complaints.

If you don't want to discuss the changes, don't. But don't come in here and flame/derail the thread for people that do.


Wow, a reply without a song quote, great job. Their is little to discuss, the fundamentals in this game are broken. Basic, passing, blocking, pathing, coding etc. The list is endless. All these new changes will exploit this game even more.
 
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