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Forum > FAQ's, Player Guides and Newbie Help > Is CPU players were buffed ?!
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KingKnut
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Because they look as good as human players :
https://glb.warriorgeneral.com/game/team.pl?team_id=10285

If that's the case, there's no reason to spend flex on players anymore and we will use only CPU....
 
ProfessionalKop
Gangstalicious
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Just bad coordinating
 
Koowahn
Kid Cudi
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Originally posted by ProfessionalKop
Just bad coordinating


 
Bluesman
bluest blues
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It's pee wee which I don't play but don't you get all your flex back after the season ends.
 
Novus
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Originally posted by KingKnut
Because they look as good as human players :
https://glb.warriorgeneral.com/game/team.pl?team_id=10285

If that's the case, there's no reason to spend flex on players anymore and we will use only CPU....


People always forget, CPU dots scale up or down to the average level of their opponent. The first three teams that Cairns City played were full of mostly Level 3 dots, but with a handful of Level 8 dots pulling up their average, so the CPU dots were probably scaling up to Level 4 or 5, playing against mostly Level 3 dots. At that level, that's a bit of a gap. Combine that with the fact that most coordinators look at CPU dots and think "Aha! Easy win!", and that's a recipe for CPU dots to jump up and surprise you.

Never assume a team full of CPU dots is an automatic win. Gameplan for them as if they're a normal team, and make sure you understand the way CPU level-scaling works.

Keep in mind, too, that when a human-owned team has mostly CPU dots, those CPU dots are penalized. But when a CPU-owned team has mostly CPU dots, the dots are NOT penalized. It's still amazes me that we're in Season 105 and people STILL don't understand that important distinction, but whatever. Of course, in this case Cairns City is human-owned, but I'm willing to bet the 3 teams they've beaten so far failed to take them seriously or account for the level-scaling, so here we are.
 
TJ Spikes
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In theory, with boosting neutered, Pee-wee would have the smallest difference between human dots and CPU dots.

If you actually look at those box scores, they're winning with the couple of human dots making big plays. The overall offense and defense isn't that good.

https://glb.warriorgeneral.com/game/game.pl?game_id=26225

Like 57 yards of total offense, but the rQB had one 63 yard TD run, and they had a 81 yard KR TD.

https://glb.warriorgeneral.com/game/game.pl?game_id=26219
For the record, your rookie QB shouldn't be slinging bullets.

Rookie QBs can't throw well overall, and rookie receivers can either catch or run, but not both.

Try more loft. You'll float passes over those LBs instead of pelting them with the football.

 
Novus
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Adding to my comments from last night, it still surprises me how many GLB players believe that CPU dots are supposed to be terrible by design. They're not designed to be terrible at all. They're designed to be okay-ish, better than having an empty spot on your roster but not as good as a decently-built human dot, so that team owners are encouraged to fill roster gaps with human dots but have an option in case no human dots are available for some odd reason.

There's a huge difference between "okay-ish" and "terrible". But in our increasingly binary, all-or-nothing, borderline personality disorder world, if something's not great, then it's terrible, because there's nothing in-between, right? But the things in-between have teeth, and sometimes they bite.

Good team owners recognize that there's a small but non-zero chance that CPU dots can beat them, and plan accordingly.

Bad team owners incorrectly believe CPU dots are designed to be terrible and assume it's an automatic win, despite dozens of seasons of history proving otherwise, and then post threads about it in GLB Main when they lose. This ain't the first. Unfortunately, it probably won't be the last.
 
KingKnut
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Thank you for your comments guys.

Originally posted by TJ Spikes

For the record, your rookie QB shouldn't be slinging bullets.

Rookie QBs can't throw well overall, and rookie receivers can either catch or run, but not both.

Try more loft. You'll float passes over those LBs instead of pelting them with the football.



I may had 1 or 2 INT over all the seasons i've played in pee-wee, but yeah i'll throw more loft to be sure it won't happen again.

Originally posted by Novus

Bad team owners incorrectly believe CPU dots are designed to be terrible and assume it's an automatic win, despite dozens of seasons of history proving otherwise, and then post threads about it in GLB Main when they lose. This ain't the first. Unfortunately, it probably won't be the last.


I may be a bad team owner, but i've nerver gameplanned against a CPU-owner team and nerver lost to them. That explain why i've never looked to understand how CPU players were working... i just wanted to know if something changed about it. But thanks for the informations, and i invite you to create a pee-wee team next season so i can see how bad i am.
 
Novus
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"It's never happened to me before" does not mean "It's never happened to anyone else before," nor does it mean "It could never happen to me." Learning from your own experience is good; learning from other people's experience is better.

Take a stroll back through GLB Main. There's one of these threads every 3 or 4 seasons, and I'm in the replies in a lot of them, saying the same things I said here. And of all of the people who started those threads, I have yet to see any of them go on to accomplish anything significant in GLB.

Maybe you'll be the first.

I wish you well.
 
Theo Wizzago
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Yeah. Plenty of "overpowered CPU" threads through the years. I cannot remember if they ever bit me in the ass but it wouldn't surprise me if they did. I think most everyone has had "one of those games" somewhere along the line. Sometimes even when you win it doesn't feel right.
 
Argonut
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For context. In pee wee it's only that one team that is winning with CPU's. All the other CPU player teams are being killed the same way they have been killed for the last 60 seasons.
 
ProfessionalKop
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CPU teams also keep the AIs that were last used im pretty sure. Since they don’t take a penalty to builds, that can cause quite a difference.
 
Novus
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Originally posted by Argonut
For context. In pee wee it's only that one team that is winning with CPU's. All the other CPU player teams are being killed the same way they have been killed for the last 60 seasons.


Originally posted by ProfessionalKop
CPU teams also keep the AIs that were last used im pretty sure. Since they don’t take a penalty to builds, that can cause quite a difference.


CPU-OWNED (emphasis on owned) teams keep the previous owner's AIs, and since the CPU-dot penalty doesn't apply to CPU-owned teame, yes, that can make a difference. But that doesn't apply here because this team is human-owned.

But to Argonut's point, it's important to remember WHY teams loaded with CPU rosters usually (but importantly, not always) get destroyed. It's not because CPU dots are designed to be terrible -- they're designed to be okay-ish.

But most teams with CPU-loaded rosters get that way because the team owner isn't putting in any effort. They're not recruiting, they're not gameplanning, they probably have terrible AIs, etc. THAT is why they lose by triple digits: the combination of zero-cares on gameplanning plus a weak roster.

Where it can get interesting is if you change that. I've done this before... bought a hollowed out Rookie team mid-season, managed to recruit like 10 humans to it, filled the rest of the roster with 45 CPU dots, and I just ran test AIs all season with a little bit of gameplanning here and there. We got a couple of surprising wins, and even managed to win a playoff game against a full-human who made the mistake of assuming they'd beat us by 100. Our NEXT playoff opponent took us seriously -- and beat us by 120.

So that might be the difference here too. This might be a human owner who is running legit AIs with a CPU roster. As TJ pointed out, they have human dots at a few key positions. And since CPU dots scale up or down to their opponent, if their human opponent has a roster full of mostly level 3 players with a handful of Level 8 players pulling up the average, the CPU dots will scale up to Level 4 or 5.

Perfect storm.

Bottom line: I've been telling people for well over 60 seasons now not to assume CPU teams are auto-wins. The smart ones listen to me. An alarming number of y'all don't.
 
ProfessionalKop
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You’re right. I forgot it wasn’t a cpu team.

I blame gmaj
 
Novus
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I blame Canada.
 
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