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Forum > FAQ's, Player Guides and Newbie Help > Thoughts on Spd/Catching Receiver Build?
WiSeIVIaN
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Trying to create a fast outside receiver that can also win contested catches.

EL: 1521.38

6'2 Speedstar Archetype
Spd = 107+55 = 162
Agi = 85
Catch = 98
jump = 51
stam = 61
carr = 51
vis = 53
str = 22
conf = 28
route run = 10
sticky hands = 2
jump catch = 2
First Step = 4+1= 5
Quick Cut = 8+1= 9
Juke = 9+2+1 = 12
Catch fake = 10+2= 12
22.5% Catch%
15% fake%

Thoughts Welcome?




 
Novus
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QF "Speedstar"
 
RyanCane26
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WRs OP now?
 
PeeJJK
SM4LL
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Speedstar ftw…TM that
 
Kenshinzen
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usually I ignore jumping in my speedster builds. Fake them to death, get open and finish the job.
 
TJ Spikes
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IMO... Don't see anything in the build designed to win the contested throws. This is what every Speedster should look like.

Just enough Vision to see the ball coming, and a 1-cap of Jump for shiggles because it's cheap. Also really really good SA choices, maybe perfect.

Edit: some yahoo actually explains it fairly well here
https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=5327529&page=2#50081158

Furthermore, if Jumping isn't stupidly important to the anti-PD roll, then it's going to be pointless to build a Possession WR. They trade a major in Jumping for Speed. Triple digit Jumping better open up a whole new era of WR builds.

Edited by TJ Spikes on Jun 22, 2023 09:46:13
 
Theo Wizzago
Coyote
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Originally posted by Kenshinzen
usually I ignore jumping in my speedster builds. Fake them to death, get open and finish the job.


 
WiSeIVIaN
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Originally posted by RyanCane26
WRs OP now?


I'd settle for "now usable as non-blockers" kthx
 
WiSeIVIaN
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Originally posted by PeeJJK
Speedstar ftw…TM that


I DECLARE TRADEMARKED
 


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