Originally posted by Sonic
For shopping, Levels 41, 51, 61 etc, as you get an extra slot. You can shop before 41, but don't do too many as you might not end up with enough BT's/have to compromise your build.
BT's for building sounds too late in my opinion.
I know. Was taking about his 4 dots and their levels. But thanks. I've been a firm believer for years and years of shopping early (level 31 start) because I seem to get better choices earlier... but I'm currently running comparison dots and keeping track (notes) at shopping at each level (41, 51, 61, 71) to see if more actually IS better. I know it seems it should be but it really comes down to how Bort set things up.
If, A.) he made it so that there's a simple percentage every time you refresh then it really doesn't matter when you shop. It'll always be a % chance of ONE piece being such and such with every refresh.
However, if B.) he made it so there's an overall % chance per # of pieces, then shopping later should produce better chances because you get more pieces PER refresh, thereby scrolling through the %'s faster.
I highly suspect it's A and more pieces doesn't change %'s so the chance is always the same no matter how many pieces you get when you refresh. 10% is 10%... no matter if it's 4 pieces or 8 pieces. More pieces means more 'crap' pieces that are useless. I could well be wrong (for all these years) and maybe I find out different... but gotta do the work first to see.
For shopping, Levels 41, 51, 61 etc, as you get an extra slot. You can shop before 41, but don't do too many as you might not end up with enough BT's/have to compromise your build.
BT's for building sounds too late in my opinion.
I know. Was taking about his 4 dots and their levels. But thanks. I've been a firm believer for years and years of shopping early (level 31 start) because I seem to get better choices earlier... but I'm currently running comparison dots and keeping track (notes) at shopping at each level (41, 51, 61, 71) to see if more actually IS better. I know it seems it should be but it really comes down to how Bort set things up.
If, A.) he made it so that there's a simple percentage every time you refresh then it really doesn't matter when you shop. It'll always be a % chance of ONE piece being such and such with every refresh.
However, if B.) he made it so there's an overall % chance per # of pieces, then shopping later should produce better chances because you get more pieces PER refresh, thereby scrolling through the %'s faster.
I highly suspect it's A and more pieces doesn't change %'s so the chance is always the same no matter how many pieces you get when you refresh. 10% is 10%... no matter if it's 4 pieces or 8 pieces. More pieces means more 'crap' pieces that are useless. I could well be wrong (for all these years) and maybe I find out different... but gotta do the work first to see.