Theres NONE to buy?
Forum > Goal Line Blitz > CPU Teams
Originally posted by FOKKER
Theres NONE to buy?
I dont think they come up till later tonight or tomorrow. Seems even one year they were on like day 44 for some reason.
Theres NONE to buy?
I dont think they come up till later tonight or tomorrow. Seems even one year they were on like day 44 for some reason.
Originally posted by RiverRat2
I just want to roll a darn WR!
Yeah, that system is a big finnicky, i assume once guys get logged on and nuke their 480s it will free some up.
I just want to roll a darn WR!
Yeah, that system is a big finnicky, i assume once guys get logged on and nuke their 480s it will free some up.
FOKKER
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Originally posted by .spider.
I dont think they come up till later tonight or tomorrow. Seems even one year they were on like day 44 for some reason.
Ok, Thanks Spider..
I dont think they come up till later tonight or tomorrow. Seems even one year they were on like day 44 for some reason.
Ok, Thanks Spider..
lexden11
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I believe that they don't come up for sale immediately as it gives GLB a day or 2 to sort out any new league requests that weren't processed; confusion about league placement; any team wanting to potentially swap conferences; etc.
FOKKER
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Originally posted by lexden11
I believe that they don't come up for sale immediately as it gives GLB a day or 2 to sort out any new league requests that weren't processed; confusion about league placement; any team wanting to potentially swap conferences; etc.
I believe that they don't come up for sale immediately as it gives GLB a day or 2 to sort out any new league requests that weren't processed; confusion about league placement; any team wanting to potentially swap conferences; etc.
Guppy, Inc
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if only bort had communicated to everyone what his plan was. oh, snap... http://glb.warriorgeneral.com/game/announcement.pl?id=789
Larry Roadgrader
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Originally posted by Guppy, Inc
if only bort had communicated to everyone what his plan was. oh, snap... http://glb.warriorgeneral.com/game/announcement.pl?id=789
What's his plan to make the free players usable?
if only bort had communicated to everyone what his plan was. oh, snap... http://glb.warriorgeneral.com/game/announcement.pl?id=789
What's his plan to make the free players usable?
Originally posted by Larry Roadgrader
What's his plan to make the free players usable?
I'm monitoring this....NOT counting Dleague there is 41 leagues x 12 teams = 492 teams
Wide Receiver *2080 already active Low demand at 5.62 per team
It's been at 2080 for 2 days now
2080/492 = 4.22 per team - so this would put back to avg demand and essentially unlock...
So my theory now is that this is a script that maybe runs every other day or something, it certainly doesnt run nightly because teams were added yesterday.
QBs/HBs are likely not going to go better than low demand.
What's his plan to make the free players usable?
I'm monitoring this....NOT counting Dleague there is 41 leagues x 12 teams = 492 teams
Wide Receiver *2080 already active Low demand at 5.62 per team
It's been at 2080 for 2 days now
2080/492 = 4.22 per team - so this would put back to avg demand and essentially unlock...
So my theory now is that this is a script that maybe runs every other day or something, it certainly doesnt run nightly because teams were added yesterday.
QBs/HBs are likely not going to go better than low demand.
Larry Roadgrader
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Originally posted by .spider.
I'm monitoring this....NOT counting Dleague there is 41 leagues x 12 teams = 492 teams
Wide Receiver *2080 already active Low demand at 5.62 per team
It's been at 2080 for 2 days now
2080/492 = 4.22 per team - so this would put back to avg demand and essentially unlock...
So my theory now is that this is a script that maybe runs every other day or something, it certainly doesnt run nightly because teams were added yesterday.
QBs/HBs are likely not going to go better than low demand.
The WR and TE numbers haven't changed for 3 nights--I have them memorized I've checked so many times. I'd build either if either were available.
I'm monitoring this....NOT counting Dleague there is 41 leagues x 12 teams = 492 teams
Wide Receiver *2080 already active Low demand at 5.62 per team
It's been at 2080 for 2 days now
2080/492 = 4.22 per team - so this would put back to avg demand and essentially unlock...
So my theory now is that this is a script that maybe runs every other day or something, it certainly doesnt run nightly because teams were added yesterday.
QBs/HBs are likely not going to go better than low demand.
The WR and TE numbers haven't changed for 3 nights--I have them memorized I've checked so many times. I'd build either if either were available.
Originally posted by Larry Roadgrader
The WR and TE numbers haven't changed for 3 nights--I have them memorized I've checked so many times. I'd build either if either were available.
just build me a hhLB
The WR and TE numbers haven't changed for 3 nights--I have them memorized I've checked so many times. I'd build either if either were available.
just build me a hhLB
Kurt Davey
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Originally posted by .spider.
I'm monitoring this....NOT counting Dleague there is 41 leagues x 12 teams = 492 teams
Wide Receiver *2080 already active Low demand at 5.62 per team
It's been at 2080 for 2 days now
2080/492 = 4.22 per team - so this would put back to avg demand and essentially unlock...
So my theory now is that this is a script that maybe runs every other day or something, it certainly doesnt run nightly because teams were added yesterday.
QBs/HBs are likely not going to go better than low demand.
Using your number of teams "492" that brings the running average down to 2.55 per team. Now I've been on a lot teams over the years and It seems to me that Most if not all teams carry at least 3 running backs on their teams.
Seems to me that there is a demand at the RB spot and besides we have obviously EARNED our free players for being good customers of GLB. Let us use them the way we want to.
I'm monitoring this....NOT counting Dleague there is 41 leagues x 12 teams = 492 teams
Wide Receiver *2080 already active Low demand at 5.62 per team
It's been at 2080 for 2 days now
2080/492 = 4.22 per team - so this would put back to avg demand and essentially unlock...
So my theory now is that this is a script that maybe runs every other day or something, it certainly doesnt run nightly because teams were added yesterday.
QBs/HBs are likely not going to go better than low demand.
Using your number of teams "492" that brings the running average down to 2.55 per team. Now I've been on a lot teams over the years and It seems to me that Most if not all teams carry at least 3 running backs on their teams.
Seems to me that there is a demand at the RB spot and besides we have obviously EARNED our free players for being good customers of GLB. Let us use them the way we want to.
Bandits
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How there is a low demand at CB is beyond me.....I can't even get a CB for one of my teams. Also Im always short on TEs on my teams as most teams run between 3-4 TEs on a team.
Larry Roadgrader
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Originally posted by Kurt Davey
Using your number of teams "492" that brings the running average down to 2.55 per team. Now I've been on a lot teams over the years and It seems to me that Most if not all teams carry at least 3 running backs on their teams.
Seems to me that there is a demand at the RB spot and besides we have obviously EARNED our free players for being good customers of GLB. Let us use them the way we want to.
Using your number of teams "492" that brings the running average down to 2.55 per team. Now I've been on a lot teams over the years and It seems to me that Most if not all teams carry at least 3 running backs on their teams.
Seems to me that there is a demand at the RB spot and besides we have obviously EARNED our free players for being good customers of GLB. Let us use them the way we want to.
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