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Forum > Goal Line Blitz > Rate my Player > lvl 69 receiving te,
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HighGuy
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Originally posted by Sellars
The build is very good, get your Car up at least since its close to being capped and then get some catch fake and Juke. Most importantly ignore quixo the guys a fucking moron with this shit hes talking about.


Thanks, I'm light training str and adding sp to car. Was hoping to make it to 60. Will try to get some training into con but I might not have the chance.

Will try to add catch fake and juke somehow

Thanks to everyone for the help
Edited by HighGuy on Sep 22, 2013 15:35:39
 
Sellars
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Originally posted by HighGuy
Thanks, I'm light training str and adding sp to car. Was hoping to make it to 60. Will try to get some training into con but I might not have the chance.

Will try to add catch fake and juke somehow

Thanks to everyone for the help


60 CAR is nice but TE's and WR's make their living in this sim on fakes or super high catch scores, while avoiding KL's is important its not soo much so as your ability to win rolls or fake. CF+Juke and then as much CAR as u can fit in would be a great idea. GL man
 
HighGuy
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Dont know if ill be able to get cf and juke this time, already working on a 3rd aeq with +3spd and route run SA. Oh well, 1st real te, I'll do better next time.
 
buckets99
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AGILITY
 
reddogrw
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Originally posted by quixo
the guy posted cuz he knows his guy sucks. you tell him it is good enough. and nearly perfect tbh. lazy.


stop trolling every thread - someone might be dumb enough to listen to you
 
buckets99
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he was the only one who gave you sound advice. the others always say.....you are doing fine carry on.
 
cymaddux31
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more vision and more receiving tree,
 
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Pay attention to Sellars and reddogrw, and ignore the rest.
 
killershrew
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Originally posted by HighGuy
Thanks, I'm light training str and adding sp to car. Was hoping to make it to 60. Will try to get some training into con but I might not have the chance.

Will try to add catch fake and juke somehow

Thanks to everyone for the help


You have 10 lvls + the 20 bonus boosting sp wich should give you 80sp to distribute. Do you have any aeq started (except for the +5% catch one that I think is full (+ceq in catch %)?

edit: full in the sense that it´s currently +12 spd +14% catch as full as can be at lvl 69.
Edited by killershrew on Sep 23, 2013 15:08:44
 
Otega
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Originally posted by Larry Roadgrader
Pay attention to Sellars and reddogrw, and ignore the rest.


This is coming from the man who has built some of the best TE's in the game.

And I agree, Sellars is right on with this:

Originally posted by Sellars
60 CAR is nice but TE's and WR's make their living in this sim on fakes or super high catch scores, while avoiding KL's is important its not soo much so as your ability to win rolls or fake. CF+Juke and then as much CAR as u can fit in would be a great idea. GL man


 
killershrew
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Where´s he going to get CF+Juke with a maximum of 280 bt´s left to spend? He has 8 right now + light trainging.

Buying a catch fake piece =75, juke piece is 38 + 100 for 6 speed gives around 60 left = 2 speed.

He´s loose 12 spd to get catch fake=1 and juke=1.

Is my math erronius? please correct me.

And this is without finishing the catch % piece he already started.

put va´s in quick feet will give him some atleast.






 
buckets99
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He is a easy cover and non weapon right now. no dc is afraid of speed. cover 2 is designed to defend speed. theres no wa to gameplan against a guy who accelerates like mad andmakes cuts on a dime. Be brave and buy some agility eq. dunno about spin but what the hell could it hurt if your agility is 50 points higher than all else? you might never be tackled again
 
Sellars
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Originally posted by killershrew
Where´s he going to get CF+Juke with a maximum of 280 bt´s left to spend? He has 8 right now + light trainging.

Buying a catch fake piece =75, juke piece is 38 + 100 for 6 speed gives around 60 left = 2 speed.

He´s loose 12 spd to get catch fake=1 and juke=1.

Is my math erronius? please correct me.

And this is without finishing the catch % piece he already started.

put va´s in quick feet will give him some atleast.








Good point Killer, he's just gonna have to spend BT's adding CF as an extra SA, Didn't do exact math but that would be his best bet if his EQ is already picked (or trade FS for CF). My earlier post was to point out an ideal situation getting both SA's, but in reality if he doesn't pick up CF or add to Juke its gonna be tough to be effective.
 
HighGuy
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Originally posted by killershrew
You have 10 lvls + the 20 bonus boosting sp wich should give you 80sp to distribute. Do you have any aeq started (except for the +5% catch one that I think is full (+ceq in catch %)?

edit: full in the sense that it´s currently +12 spd +14% catch as full as can be at lvl 69.


I have 2 aeq with +12spd and catch% fully upgraded.
3rd aeq is +3 spd and route run sa
CEQ is +6 spd +2 first step and 1 into receiving tree

This is my first te past lvl 60, so I'm still learning.

Edit: Im willing to swap out fs for cf or juke. Which is recommended?

Edited by HighGuy on Sep 23, 2013 17:55:52
 
quixo
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Bebrave and spend the 60 or so bonus tokens...I thik it is 60 to split eq between agility and vision. you will run immaculate routes and block much better. High agility is an alternative way to avoid pancakes. I think it costs 15 bt to buy an alternative set of vanilla eq. you can switch off gameto game. I cant imagine how bored you are. lol is my speedhigh enuff.......yeah but moar speed dude tbh.
 
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