Simple addition I think: training until attribute reaches a number and the percentage.
For example, you can autotrain until strength reaches 50 AND 85% on the bars
or 90% or whatever you set it to.
.
It would make autotrain even more useful than it already is.
I don't see potential for exploits, since we already have something almost exactly the same.
Seems like it would be easy to code.
It would save a LOT of time, especially for those with a lot of players (i.e. the biggest paying customers).
For example, you can autotrain until strength reaches 50 AND 85% on the bars
or 90% or whatever you set it to.
.
It would make autotrain even more useful than it already is.
I don't see potential for exploits, since we already have something almost exactly the same.
Seems like it would be easy to code.
It would save a LOT of time, especially for those with a lot of players (i.e. the biggest paying customers).