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Warlock
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Originally posted by taurran
Older players are getting an unfair advantage, business as usual, I guess. I'm sure you're fine with it.


How would it be unfair? If the SA is vastly less powerful than the VA, nerf the VA to be roughly the same as the SA... wahlah, problem fixed. It's only unfair if the VA gets removed and an older player, who cannot gain any more SP to raise the new SA, loses a key component of their build.

With my suggestion, it solves all the issues and doesn't screw over anyone... plus it removes the VAs in a shorter time frame. With the currently proposed way to deal with these VAs, we could see them in use for another 10 or more seasons... that's pretty LOL.
 
5STAR
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Originally posted by Warlock
Originally posted by taurran

Older players are getting an unfair advantage, business as usual, I guess. I'm sure you're fine with it.


How would it be unfair? If the SA is vastly less powerful than the VA, nerf the VA to be roughly the same as the SA... wahlah, problem fixed.


problem not fixed bro

1 VA is no where near as valuable as 1 skill point...after your first 3-4 VAs are at 15 you are spending them on something that is not really necessary

you can never run out of good things to spend skill points on.

SO the new system if someone wants SCAT they have to sacrifice build....those with the VA sacrafice 15 VA points that wont really hurt their build at all as they age.
 
Sockamidic
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Originally posted by LT56
I agree with this. Although, I would prefer getting rid of them completely.


agreed

get rid of them completely. what's the idea of letting folks keep them?

it just beats the whole purpose of getting "rid of them"

if people who already have these VAs are allowed to keep them, its only fair for the folks that don't have them to be allowed to add them in a sim that changes every offseason.
 
bhall43
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Originally posted by Sockamidic
agreed

get rid of them completely. what's the idea of letting folks keep them?

it just beats the whole purpose of getting "rid of them"

if people who already have these VAs are allowed to keep them, its only fair for the folks that don't have them to be allowed to add them in a sim that changes every offseason.


5 seasons from now the new dots will be so powerful it wont even matter if some aging old dot has 15 in one of those VA's.

and since none of the SA's stack with these VA's...the power of those dots will only be somewhat good for a couple seasons...but not god like.
 
Warlock
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Originally posted by 5STAR
problem not fixed bro

1 VA is no where near as valuable as 1 skill point...after your first 3-4 VAs are at 15 you are spending them on something that is not really necessary

you can never run out of good things to spend skill points on.

SO the new system if someone wants SCAT they have to sacrifice build....those with the VA sacrafice 15 VA points that wont really hurt their build at all as they age.


Hmmm... just for the sake of argument, let's say I put 1 VA point in steady grip with 77 carrying.... that's a 0.385 increase or the equivalent of roughly a little over 2 SP in value.

Care to rephrase your statement?
 
LithoMan
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This all stems from the building block method not being employeed.... No SA or VA should just be able to randomly be used. There should be tiers that have to be filled, to unlock the next level and spur.... Just as I suggested about 5 or 6 seasons ago.....

But, limited thought gets these un-thoughtout ideas.... that hurts the new guys and veterns alike. Instead of forcing build redirection, you simply give the options to force player seperations. But, that would just be too easy, and the constant massive nerfings wouldn't need to be done. But then, the game couldn't "evolve" to let the testers in the WL and the Alpha's their nice little crutch to keep dominating the game....

Because, nobody would be able to know how a build would turn out, unless they were a tester, and that is exactly why testers should not be able to play on the game... not that they would have scruples and not pass the info along, anyways....

The game should have a building block approach with spurs as you take att's and initial VA's/SA's up..... that would be the exact way to make seperation in player builds....

And I am not in the mood to put all that back up again.... you didn't listen in S8 or S9, so I aint interested to talk to the wall again.... you all dont listen... and that is on purpose I believe.... cant hijack the game for the outputs you want, if diversity was actually the end game....
 
LithoMan
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Basically, just tell us what you want built... or better yet, just make the players you want, and we can go in the store and buy them, to use as our player..... why put up the facade that it is our decision?
 
Burner1
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LithoMan ..........................Good point!
 
Kevin Smith
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Originally posted by pottsman
I assume that he says 360 because at that point, you have at most 12-15 levels left, 60 skill points. I think that day is too young, but it would allow you to invest in the new SA replacing your old VA. Day 400, 6 levels left, 30 SPs, would be better in my mind.

Older than 400 - keep the VA, be overpowered in your peak season, then start declining and fade soon. Under 400 - lose the VA, need the SA. It would be unbalanced for a good season or two.


Have to agree with this. Still went and spent 15 vet points on my level 45 power back, just in case.
 
5STAR
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Originally posted by Warlock
Originally posted by 5STAR

problem not fixed bro

1 VA is no where near as valuable as 1 skill point...after your first 3-4 VAs are at 15 you are spending them on something that is not really necessary

you can never run out of good things to spend skill points on.

SO the new system if someone wants SCAT they have to sacrifice build....those with the VA sacrafice 15 VA points that wont really hurt their build at all as they age.


Hmmm... just for the sake of argument, let's say I put 1 VA point in steady grip with 77 carrying.... that's a 0.385 increase or the equivalent of roughly a little over 2 SP in value.

Care to rephrase your statement?


GTFO
Edited by 5STAR on Mar 17, 2010 07:37:03
 
Enkidu98
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I have a question.

I have players in the 'middle' of their career and they have not yet been able to add more than 10 points in their VA. Since they will now be limited to adding no additional points, I will likely try to change their build plan to include spending points in the new SA's.

When I do this, since they do not stack, if you have both, will the game automatically chose the one which provides the most benefit? That way I can maintain my current level of performance while building up the SA and then later, I will respec out of the VA once the SA reaches its same level of production.
 
1slash29
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Originally posted by Enkidu98
I have a question.

I have players in the 'middle' of their career and they have not yet been able to add more than 10 points in their VA. Since they will now be limited to adding no additional points, I will likely try to change their build plan to include spending points in the new SA's.

When I do this, since they do not stack, if you have both, will the game automatically chose the one which provides the most benefit? That way I can maintain my current level of performance while building up the SA and then later, I will respec out of the VA once the SA reaches its same level of production.


Just retire your player, he will always be at a competitive disadvantage to well-built players just a few levels higher

It really sucks for guys like me with level 39s

 
Mauler
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Another epic fail by Bort & his minions!
 
Enkidu98
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Originally posted by 1slash29
Just retire your player, he will always be at a competitive disadvantage to well-built players just a few levels higher

It really sucks for guys like me with level 39s



Those players will be retiring before my player, Players of a higher level generally have an advantage to those below them. That didn't change.
 
5STAR
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Originally posted by Enkidu98
Originally posted by 1slash29

Just retire your player, he will always be at a competitive disadvantage to well-built players just a few levels higher

It really sucks for guys like me with level 39s



Those players will be retiring before my player, Players of a higher level generally have an advantage to those below them. That didn't change.


seriously?

 
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