How do you judge CBs?
The obvious answer is by build, but what about guys with hidden builds?
I've been using (PD+INT)/TKL. I consider anything 1 or above to be elite.
However, that formula shortchanges those who get a lot of special teams tackles and tackles on running plays. Additionally, it doesn't take the whole Aggressive I-get-more-picks-but-miss-3-tackles-per-game thing into account either.
I've thought about grading on the basis of whoever has the fewest balls thrown their way, but that leaves room for error too. If a CB plays on a dominant team, he's still going to get thrown at a decent amount because the AI for the losing team is trying to mount a comeback.
So...how do you grade corners?
The obvious answer is by build, but what about guys with hidden builds?
I've been using (PD+INT)/TKL. I consider anything 1 or above to be elite.
However, that formula shortchanges those who get a lot of special teams tackles and tackles on running plays. Additionally, it doesn't take the whole Aggressive I-get-more-picks-but-miss-3-tackles-per-game thing into account either.
I've thought about grading on the basis of whoever has the fewest balls thrown their way, but that leaves room for error too. If a CB plays on a dominant team, he's still going to get thrown at a decent amount because the AI for the losing team is trying to mount a comeback.
So...how do you grade corners?
Last edited Jun 9, 2008 21:56:03