Originally posted by pottsman
It isn't a lolbar thing, since some of the tags aren't bar based (like power back vs elusive). It's being done so that people can set up their DAI based on personnel in the game, adjusting to rushing QB vs Passing, or receiving TE vs blocking.
We are talking about scouting only, right ?
Only because current lolbars are not working well. I guess you should have a bar for every possible tag so if a player is something in the middle you still get some info. You may need 4 bars for skill positions: blocking, power, elusive and catching. As long as the formula for each bar has enough attributes in them, so 4 bars will not be enough to calculate the build attributes.
Any tagging based on build only will need to use some formula to decide what is the player is, why not give more info here.
Am I missing something ?
It isn't a lolbar thing, since some of the tags aren't bar based (like power back vs elusive). It's being done so that people can set up their DAI based on personnel in the game, adjusting to rushing QB vs Passing, or receiving TE vs blocking.
We are talking about scouting only, right ?
Only because current lolbars are not working well. I guess you should have a bar for every possible tag so if a player is something in the middle you still get some info. You may need 4 bars for skill positions: blocking, power, elusive and catching. As long as the formula for each bar has enough attributes in them, so 4 bars will not be enough to calculate the build attributes.
Any tagging based on build only will need to use some formula to decide what is the player is, why not give more info here.
Am I missing something ?