Originally posted by PinTBC
Originally posted by bhall43
Originally posted by Modok
Ken, no offense but you have been an advocate of offense since Day 1 on the servers. Your blatant biased towards it is well known server wide. That Bort would allow you to become a tester speaks volumes on how the entire process is flawed. So pardon me if I dont buy into your theories and methods of interpretation. You havent represented yourself as someone who wants true balance.
Ken,
You are simply looking at one stat that is part of the whole, and focusing on the real game of football. This sim isn't real football, as much as some of us would love to see that. If you get your way, and the avderage yards per carry is 4, and the average yards per pass is 7, and the variances stay the way they are now, there will be no need for a defense, because it simply won't be able to stop anyone. By the way, making large variances is probably not the way to go here as the game starts getting the random feel to it, where people can't count on their players to do what they are supposed to.
I know you hated season 3 because the defenses managed to keep most offenses to reasonable season stats, but I'd say that season three was markedly more interesting to play.
PinTBC
Season 3 wasn't football. For one thing, there was no such thing as the 70 yard TD drive. One TD won the game, because they were so rare, kind of like soccer. And the TD pretty much only happened if it was set up by a turnover.
You want a mythical game in which every game is played in a blizzard. That was Season 3. People want realism.
In the NFL they average 4 ypc and 7 ypa, and defenses still stop offenses when the defense does its job. You're simply wrong that you can't stop the offense with 4 ypc. They do it in the NFL. They stop the best NFL rushing offenses that average 5 ypc. They stop the best NCAA rushing offenses that average 7 ypc.
I think your ideal is half of first downs being 3-and-outs. That's not realistic, and makes for an extremely boring sim.
Originally posted by bhall43
Originally posted by Modok
Ken, no offense but you have been an advocate of offense since Day 1 on the servers. Your blatant biased towards it is well known server wide. That Bort would allow you to become a tester speaks volumes on how the entire process is flawed. So pardon me if I dont buy into your theories and methods of interpretation. You havent represented yourself as someone who wants true balance.
Ken,
You are simply looking at one stat that is part of the whole, and focusing on the real game of football. This sim isn't real football, as much as some of us would love to see that. If you get your way, and the avderage yards per carry is 4, and the average yards per pass is 7, and the variances stay the way they are now, there will be no need for a defense, because it simply won't be able to stop anyone. By the way, making large variances is probably not the way to go here as the game starts getting the random feel to it, where people can't count on their players to do what they are supposed to.
I know you hated season 3 because the defenses managed to keep most offenses to reasonable season stats, but I'd say that season three was markedly more interesting to play.
PinTBC
Season 3 wasn't football. For one thing, there was no such thing as the 70 yard TD drive. One TD won the game, because they were so rare, kind of like soccer. And the TD pretty much only happened if it was set up by a turnover.
You want a mythical game in which every game is played in a blizzard. That was Season 3. People want realism.
In the NFL they average 4 ypc and 7 ypa, and defenses still stop offenses when the defense does its job. You're simply wrong that you can't stop the offense with 4 ypc. They do it in the NFL. They stop the best NFL rushing offenses that average 5 ypc. They stop the best NCAA rushing offenses that average 7 ypc.
I think your ideal is half of first downs being 3-and-outs. That's not realistic, and makes for an extremely boring sim.