Originally posted by jackATTACK55
Originally posted by Manhoodg2199
Originally posted by jackATTACK55
Just so noobs don't lose their flex cuz they are dumb
I wish new people(i refuse to call someone "noob") would take the time to read up on faqs before they jump the gun and buy CE, but it can't be helped.
I would say it wouldn't be a bad idea if you gave a 2 day grace period. Not just for new people who made mistakes but even for some veterans who experimented with a build and found it not to his liking.
No more than 2 days though(which is 1 game)
but then can't you just buy it then sell it after 2 days then buy more?
That was my point. Say you wear a +6 to strength on your MLB and after seeing that first game of the new season you noticed that your guy isn't plugging those holes fast enough. So you sell it back for 100% and buy the speed one that you seem to be content with. No harm no foul and it gives newer players a bit more leeway for making a mistake. The game constantly changes each season so I don't see the harm in this. Like I said after two days(1 gameday to see the results and one rest day to decide if you want to keep it ) it goes back to the 70% refund.
The only reason I don't like the "you can get 100% refund only if you never equip it" is because that has more to do with changing your mind than someone new(or a veteran) making a mistake after seeing it not working in an actual game. If that were the case then I perfer the current system as it is.
Originally posted by Manhoodg2199
Originally posted by jackATTACK55
Just so noobs don't lose their flex cuz they are dumb
I wish new people(i refuse to call someone "noob") would take the time to read up on faqs before they jump the gun and buy CE, but it can't be helped.
I would say it wouldn't be a bad idea if you gave a 2 day grace period. Not just for new people who made mistakes but even for some veterans who experimented with a build and found it not to his liking.
No more than 2 days though(which is 1 game)
but then can't you just buy it then sell it after 2 days then buy more?
That was my point. Say you wear a +6 to strength on your MLB and after seeing that first game of the new season you noticed that your guy isn't plugging those holes fast enough. So you sell it back for 100% and buy the speed one that you seem to be content with. No harm no foul and it gives newer players a bit more leeway for making a mistake. The game constantly changes each season so I don't see the harm in this. Like I said after two days(1 gameday to see the results and one rest day to decide if you want to keep it ) it goes back to the 70% refund.
The only reason I don't like the "you can get 100% refund only if you never equip it" is because that has more to do with changing your mind than someone new(or a veteran) making a mistake after seeing it not working in an actual game. If that were the case then I perfer the current system as it is.
Last edited Nov 16, 2008 09:50:11