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ntemans
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Ok, who spent time screwing with the AI yet?
 
sndhillshntr
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What is this AI you speak of?
 
smallbugger
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I assume he means the Advanced tactics... definitely been setting things up. Will be testing a lot of things in the scrimmage games to see how everything works.

For our second game I'm thinking of having players choose a 5 yard stretch and a play they want called in certain quarter. So everyone gets a chance for their own play to get called, lol.
 
Kainframe
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We are all over the advanced AI tactics here at the Jacks. Anybody know when these will be in full effect?
 
ColaCock
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Originally posted by Kainframe
We are all over the advanced AI tactics here at the Jacks. Anybody know when these will be in full effect?


they should be in place for the first scrimmage...that is what the scrimmage games are for, i believe. so far, it seems it has been quite buggy and Bort is working lots of the bugs out.

in many scrimmages so far, teams have had no passes caught no matter the pass %...some have seen a team get 15 sacks against them...and some have had 30+ missed tackles in a game. it has been pretty crazy reading about the issues on the forums.

hopefully since our scrimmages are later today, some of the bugs will be worked out. i have been doing a lot of offensive AI studying...not as much with the defensive, but that will come around.
 
chriscuster
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Yeah there have been a LOT of issues from what I've read.

Should be a little sloppy at first. Hopefully they'll get it worked out. It's a pretty huge change, there are bound to be a few bugs at first.
 
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Originally posted by ColaCock
Originally posted by Kainframe

We are all over the advanced AI tactics here at the Jacks. Anybody know when these will be in full effect?


they should be in place for the first scrimmage...that is what the scrimmage games are for, i believe. so far, it seems it has been quite buggy and Bort is working lots of the bugs out.

in many scrimmages so far, teams have had no passes caught no matter the pass %...some have seen a team get 15 sacks against them...and some have had 30+ missed tackles in a game. it has been pretty crazy reading about the issues on the forums.

hopefully since our scrimmages are later today, some of the bugs will be worked out. i have been doing a lot of offensive AI studying...not as much with the defensive, but that will come around.


In the GLB forum they say this was addressed. It only happened on rosters that didn't have the WR1 WR2 WR3 roster spots filled out. Appearently the AI didn't recognize anything on the Depth Chart under the old WR heading. Said it was resolved at 10am EST. Others have confirmed their WR catching passes in later sims. But definately buggy
 
ryan20662
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Originally posted by BucktheFroncos
Originally posted by ColaCock

Originally posted by Kainframe


We are all over the advanced AI tactics here at the Jacks. Anybody know when these will be in full effect?


they should be in place for the first scrimmage...that is what the scrimmage games are for, i believe. so far, it seems it has been quite buggy and Bort is working lots of the bugs out.

in many scrimmages so far, teams have had no passes caught no matter the pass %...some have seen a team get 15 sacks against them...and some have had 30+ missed tackles in a game. it has been pretty crazy reading about the issues on the forums.

hopefully since our scrimmages are later today, some of the bugs will be worked out. i have been doing a lot of offensive AI studying...not as much with the defensive, but that will come around.


In the GLB forum they say this was addressed. It only happened on rosters that didn't have the WR1 WR2 WR3 roster spots filled out. Appearently the AI didn't recognize anything on the Depth Chart under the old WR heading. Said it was resolved at 10am EST. Others have confirmed their WR catching passes in later sims. But definately buggy


Actually I read it was the opposite it didn't recognize the new WR1 WR2 etc and that it had to be in the old WR depth to get it to work.
 
ColaCock
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Originally posted by ryan20662
Originally posted by BucktheFroncos

Originally posted by ColaCock


Originally posted by Kainframe



We are all over the advanced AI tactics here at the Jacks. Anybody know when these will be in full effect?


they should be in place for the first scrimmage...that is what the scrimmage games are for, i believe. so far, it seems it has been quite buggy and Bort is working lots of the bugs out.

in many scrimmages so far, teams have had no passes caught no matter the pass %...some have seen a team get 15 sacks against them...and some have had 30+ missed tackles in a game. it has been pretty crazy reading about the issues on the forums.

hopefully since our scrimmages are later today, some of the bugs will be worked out. i have been doing a lot of offensive AI studying...not as much with the defensive, but that will come around.


In the GLB forum they say this was addressed. It only happened on rosters that didn't have the WR1 WR2 WR3 roster spots filled out. Appearently the AI didn't recognize anything on the Depth Chart under the old WR heading. Said it was resolved at 10am EST. Others have confirmed their WR catching passes in later sims. But definately buggy


Actually I read it was the opposite it didn't recognize the new WR1 WR2 etc and that it had to be in the old WR depth to get it to work.


i was going to reply with that earlier but didn't think it would be worth it- i think you are right from what I read that Bort posted. he said instead of looking at the new WR1, WR2, etc that it was intended to do, it was checking the plain "WR" depth chart and no one was listed in most cases so it ignored everything else.

 
ntemans
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So far the tactics worked well for us, going to tweek it now.
 
GBPackFD25
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yepp, worked great here so far, just needs tweaking for bonehead things i overlooked.
 
sndhillshntr
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My guys went for it twice in the 4th qtr on 4th down for some reason, I don't know if it's the "close out the game" feature or what, but I do have the Punt AI first thing...
 
dhodgs187
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NEThawks offense and defense AI is complete and just needs individual game tweaking now
 
smallbugger
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We're still testing different things this next scrimmage for the Jacks... but I'm looking forward to always having a few crazy things in every game plan.
 


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