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KingKnut
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Hi guys, i'm working on my playbook for a pee-wee team and i was wondering if i'm doing too much for it cuz its low exp players. I made 22 packages, each have between 4 and 10 plays.
And about passing, should i focus on short and medium pass and forget about long pass ?
Your thoughts ?
 
zz man
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Originally posted by KingKnut
Hi guys, i'm working on my playbook for a pee-wee team and i was wondering if i'm doing too much for it cuz its low exp players. I made 22 packages, each have between 4 and 10 plays.
And about passing, should i focus on short and medium pass and forget about long pass ?
Your thoughts ?


IMO

Simple is best especially at lower levels so my advice would be fewer packages

Run Inside
Run outside speed
Run outside Power
3rd and short dive/blast
3rd and 8+ Pass
1/2nd pass

You can add in other stuff as you go

Packages depend on the speed you run them to change at....I would start with 6 in each package set to quickly or very quickly all at 100%

Packages are one thing but the OAI is the killer
 
TJ Spikes
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I can't imagine having that many packages in the same Ai.

IMHO, the best use for Packages is grouping together plays that do the same thing.

For example... that 3rd Short DIve/Blast ZZ listed. There's about 50 plays that run between the tackles. Pick out maybe 8 of them, that match your team's dots. Do left and right, and use different formations. Every team will defend things slightly differently in terms of d-line spacing and LB position. From those 8, you should have about 1-3 that will get you 1.5 yards+ against any given team. The auto adjust should sort out which ones work and which ones don't.

Now maybe come playoff time, when you actually scout the opponent, you make a specific package for use against that specific team which has 3 really good plays instead of relying on the auto adjust to pick from 8.

You copy your default Ai, and edit the copy to use the specific package instead of the generic one.

It's hard to imagine 22 specific things you'd want your offense to do.



 
Theo Wizzago
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Gonna also agree. I did the same when I 1st started out doing AI's. The best thing is to keep it simple. Remember, you set the parameters but then turn the keys over to Bort's RNG. The more numbers you have, the more choices the RNG has to filter through and the more likely it is to call something you DON'T want at a given specific time. Conversely, don't go too far the opposite direction either. For every INPUT you make in your AI... no matter how many OUTPUTS (also should keep limited)... where you put your packages... you want no more than 12 plays tops (IMHO). I have some with only 2 plays possible. Depends on down and distance... and special in game events.
 
KingKnut
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Thanks guys, great advices !
 
mollyharboe
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