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Forum > Suggestions > Updating Tuck & Run (QB SA)
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Edited the concept as per Adderfist's advice:

SA: Impromptu

Much like the defensive Showboat SA, there should be a morale buff/debuff to represent the state of players.

Concept:
QBs scrambling to convert and move the chains is backbreaking to many defenses, as well as giving a lift to the fans and teammates. Once past the marker, the QB slides to avoid fumbles when tackled.

Next Level:
The QB scrambles to convert and move the chains, giving a list to his teammates and fans, whilst demoralizing the defense.

Ability Type: Passive
Powered By: Leadership
Activation Condition: Scrambling with the ball converting 1st down
Activation Chance: 100% (like Showboat)

When Activated:
Bronze - Entire offense gains +3 morale and energy; entire defense loses 5 morale
Silver - Entire offense gains +5 morale and energy; entire defense loses 10 morale
Gold - Entire offense gains +8 morale and energy; entire defense loses 18 morale



The bonuses do not trigger on designed QB run plays.

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The SA can replace the Iron Grip SA, which is a skill that your QB shouldn't want (don't get him hit), and becomes a proactive SA as opposed to the getting sacked trigger.
Edited by Mango Fandango on Nov 8, 2023 10:43:21
 
Adderfist
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Not a fan of it keeping all stats and getting this.
 
Kayoh
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see and I feel like tuck & run should just make your QB more likely to scramble if nobody is open after x ticks/seconds
 
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Originally posted by Adderfist
Not a fan of it keeping all stats and getting this.


Adjusted
 
BoDiddley
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This would be way too OP in the right hands
 
BoDiddley
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Wouldn't mind T&R firing on QB runs though
 
Adderfist
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I like the updated version a lot more
 
Cybertron
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So it is basically another SA, not an update to T&R
 
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Originally posted by Cybertron
So it is basically another SA, not an update to T&R


Yep, after the adjustment. Unfortunately, I can't edit the title of the thread
Edited by Mango Fandango on Nov 9, 2023 14:17:47
 


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