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Forum > Goal Line Blitz > Dot Building: Has anything really changed?
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King of Bling
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I honestly don't think much has changed when we are talking final product dots.

Timing is a bit different in some areas; plateaus, training targets, boost specifics, all have some variations. The road has a couple new curves, but the destination is basically the same. I believe at the end of the day, bottom line end build figures. will end up virtually unchanged.

At end build, I fully expect my dots to be at the same effectiveness as they were pre-crash, if not better.The only reason they might be better, is many people seem scared of the uncharted, though somewhat familiar territory.

Seriously, don't over complicate or over think the 'new' process. For the most part, we are just seeing a new wrapper. The ingredients are the same. I say this for the good of the game, as overall quality, as well as participation benefit everyone!

Edited by King of Bling on Jun 26, 2023 01:25:52
 
Theo Wizzago
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Not as much as some tend to think.
What changed;
VP's now are seasonal based instead of level based which means the reason for boosting at level 21 so that's one change.
We no longer need to swap 15 BT's for 1 SP just to get in our 3 boosts before end of season/start of rookie. Now we can train right up to skill level 34, spend 15 carry-over SP's and cap, then keep on training however we see fit. We have until day -0- of preseason to work out our builds. Can even create late and still end up at same place... which is, to me, a HUGE help for teams trying to fill rosters.
We now get our Boosts in 5x increments instead of 3. That, I believe, will be something we'll find smarter ways to work with over time. For now, I see people all over the spectrum. No boosts, 5 boosts, 3 boosts, 10 boosts... and almost everything in between. And the season has only started!

What hasn't changed;
ALG's remain the same. A few dots got switched from .5 to .4 but that's it. The numbers remain unchanged.
Levels haven't changed. You start at 0 and end at 79.

What I don't know yet;
BT's. It's the only thing I haven't done the math on yet (been workin a LOT lately) to be 100% sure it's exactly the same as before. My gut says it is but I don't wanna just assume.


All the biggest things I see that could deliver TINY changes to our end builds are;
How you start the build. Not having to swap BT's for SP's is pretty big. Those BT's can now enhance your skill training SOONER so a skill gets a small boost from that.
When you do your boosts. Already posted by Wise and Ryan and others... several people will NOT be early boosting and likely be getting a TINY bit more on their Primary Skill because of that. However, I also believe those are ideas based off of 3 AEQ builds... not 4... and, yes, it makes a difference.

In the end, Kobber, you're pretty spot on, mate. The bones of dot building haven't changed. But the flesh and muscle have been altered a very little bit and I'm pretty sure it will take a round (or two) of finishing builds to see these differences and adjust our (new) build guides accordingly. For me, I just took what I've been doing and worked the math to make a few VERY small adjustments to the approach. Once the dots are done, I'll know more. But I also know they'll be just as good as before... hopefully better... but not in any major way. Hate to bust people's bubble but the changes are NOT gonna let you build Dot Gods. Mostly same 'ol, same 'ol.
Edited by Theo Wizzago on Jun 26, 2023 08:58:51
 
Bluesman
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Theo, I don't understand why you keep saying that not boosting in season 1 is better for a 3aeq build and not a 4 aeq build giving the dots s slight advantage at end build.
I did both mostly 4 aeq builds and they all seem to come out with a better effective level that they always did before the crash.
 
pittball1
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Basically what, a couple extra seasons of plateau play
 
slughead42
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Originally posted by pittball1
Basically what, a couple extra seasons of plateau play


Bort hasn't decided on that yet. As of now, plateau would still be 5 seasons. That's why folks are lobbying for more, since 7 seasons building + 5 plateau in the old building system is cheaper per day of dot usage than 4 seasons building + 5 plateau.
 
pittball1
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Originally posted by slughead42
Bort hasn't decided on that yet. As of now, plateau would still be 5 seasons. That's why folks are lobbying for more, since 7 seasons building + 5 plateau in the old building system is cheaper per day of dot usage than 4 seasons building + 5 plateau.



I must be confused. Didn't we hit plateau at day 320 and now we will hit it at 160?
 
slughead42
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Originally posted by pittball1

I must be confused. Didn't we hit plateau at day 320 and now we will hit it at 160?


Dots used to hit plateau at age 281, and enter decline at age 481, so 5 seasons at plateau. Unless Bort changes the number of seasons in plateau, dots will hit plateau now at day 161 and enter decline at day 361.

All indications seem to be that he's going to extend plateau to at least 6 seasons, to make the cost per dot per day of life more like it was under the old system, but he hasn't announced that yet.
 
WiSeIVIaN
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Originally posted by pittball1

I must be confused. Didn't we hit plateau at day 320 and now we will hit it at 160?


Obligatory link of flex dot comparison (old vs now vs now of we fix it to 7 ssn plateau) https://docs.google.com/spreadsheets/d/11BfLfPX5TuzxWLs7bzn5t_b9ZUCja64sAjeqLIHdDrg/edit?usp=drivesdk
 
Theo Wizzago
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Originally posted by Bluesman
Theo, I don't understand why you keep saying that not boosting in season 1 is better for a 3aeq build and not a 4 aeq build giving the dots s slight advantage at end build.
I did both mostly 4 aeq builds and they all seem to come out with a better effective level that they always did before the crash.


Many seasons ago, I was a hot mess with AEQ. My builds were good... but I couldn't get to 4 AEQ to save my ass. Always ending up with 3 or 3 plus a partial 4th. So I threw out the build guides and started in on my own. One that wasn't based off SP but, instead, totally all about the BT's. It took me several seasons to get it right... then a few more to marry it with a build guide that worked well enough (after I twisted it about a bit)... as well as come up with a guide to shopping for AEQ (which you'll find scattered all about the forums here and there). For the past 6 seasons (before the crash), every single dot I owned had 4, fully loaded, AEQ... and my dots were equal, overall, to the 3 AEQ builds as far as Skill numbers went.

So why is it different? It's because of the extra (maximum) 425 BT's you need to get 4 full AEQ. That number is the most it costs to completely build 1 (highest value) AEQ. 50 for the +3 Skill... 75 for the 5% bonus (or highest value SA)... and 300 to completely finish it off. 425 BT's (under the old system and likely the same now as well) is 71 DAYS of Light training. That's 71 days SOONER of switching out from Multi-training to light training for BT's. 71 days of not getting that bit of extra higher training.
I wanted the 4 AEQ... but I didn't want to have to switch that much earlier. So I changed things. Now I light train EARLY for BT's to get to Multi-training sooner. Most of my dots will be light training before, or right around, this coming weekend. This means my lower skills will be training SOONER rather than later. The cost is not pushing the Main skill up quite as fast so... for a while.. my lads will be a little behind on the main skill. But only for a while. They'll catch up soon enough as they'll be getting HUGE bumps from Multi-training instead of smaller bumps from Intense. It all balances out in the end. My guys will end up at, or near, the same as those that Intense train much longer than me.
I once added up every single skill into one number and did the same with other people's dots that were the same archetype and the numbers were nearly identical. Depending on training breakthroughs that happened, I could be slightly higher or slightly lower. I reckon that's the best answer I got for it all. By plateau my lads are fine and can compete evenly. And I'm happy because I got 4 AEQ. Silly, I know.
 
Bluesman
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Originally posted by Theo Wizzago
Many seasons ago, I was a hot mess with AEQ. My builds were good... but I couldn't get to 4 AEQ to save my ass. Always ending up with 3 or 3 plus a partial 4th. So I threw out the build guides and started in on my own. One that wasn't based off SP but, instead, totally all about the BT's. It took me several seasons to get it right... then a few more to marry it with a build guide that worked well enough (after I twisted it about a bit)... as well as come up with a guide to shopping for AEQ (which you'll find scattered all about the forums here and there). For the past 6 seasons (before the crash), every single dot I owned had 4, fully loaded, AEQ... and my dots were equal, overall, to the 3 AEQ builds as far as Skill numbers went.

So why is it different? It's because of the extra (maximum) 425 BT's you need to get 4 full AEQ. That number is the most it costs to completely build 1 (highest value) AEQ. 50 for the +3 Skill... 75 for the 5% bonus (or highest value SA)... and 300 to completely finish it off. 425 BT's (under the old system and likely the same now as well) is 71 DAYS of Light training. That's 71 days SOONER of switching out from Multi-training to light training for BT's. 71 days of not getting that bit of extra higher training.
I wanted the 4 AEQ... but I didn't want to have to switch that much earlier. So I changed things. Now I light train EARLY for BT's to get to Multi-training sooner. Most of my dots will be light training before, or right around, this coming weekend. This means my lower skills will be training SOONER rather than later. The cost is not pushing the Main skill up quite as fast so... for a while.. my lads will be a little behind on the main skill. But only for a while. They'll catch up soon enough as they'll be getting HUGE bumps from Multi-training instead of smaller bumps from Intense. It all balances out in the end. My guys will end up at, or near, the same as those that Intense train much longer than me.
I once added up every single skill into one number and did the same with other people's dots that were the same archetype and the numbers were nearly identical. Depending on training breakthroughs that happened, I could be slightly higher or slightly lower. I reckon that's the best answer I got for it all. By plateau my lads are fine and can compete evenly. And I'm happy because I got 4 AEQ. Silly, I know.


How many times do you enhance the 3 attrs you multi-train. I get starting multi-training asap
 
pittball1
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Originally posted by slughead42
Dots used to hit plateau at age 281, and enter decline at age 481, so 5 seasons at plateau. Unless Bort changes the number of seasons in plateau, dots will hit plateau now at day 161 and enter decline at day 361.

All indications seem to be that he's going to extend plateau to at least 6 seasons, to make the cost per dot per day of life more like it was under the old system, but he hasn't announced that yet.




Right 281, not 320. It hasn't been that long ago, Old age seeking in...

Well, it'd be nice to keep the 481 decline. Most of the talk was about taking all the time to get to plateau, then only having 3-4 seasons playing at peak.
 
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Is it too late to build dots for the season?
 
WiSeIVIaN
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Originally posted by WINDY CITY SWEETNESS34
Is it too late to build dots for the season?


It's too late to make optimal dots, but you can still make dots.
 
Theo Wizzago
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Originally posted by Bluesman
How many times do you enhance the 3 attrs you multi-train. I get starting multi-training asap


Depends on if I'm training a skill from beginning to end (from the start of Multi-training until you switch to light for BT's) or if I'm pushing a skill to a number then letting ALG's carry it the rest of the way. And making that decision is based on 2 things... the type of dot and what the starting skill I'm pushing is. So some examples;

For a passing QB I'll get Throwing, Vision, and Strength as fixed slots and use the open slot for Confidence. So 3x for Throwing, 3 x for Vision... but, if it's a Deep arch then I only go 3x on Strength (major). But if it's a Pocket arch then Strength is a minor so... I've begun to start doing 4x on minors I want to end high. Also, need 3x on Confidence even though I'll be swapping it out later. I still want it high so I'll likely train until it's into the 70's at least.

Now let's say I'm doing a Center. I still build pretty traditional here. Strength, Blocking, Agility, and Speed. And I usually start with Strength... but I don't plan on training it permanently... it's my "open slot" skill and I'm looking for a number to stop training it and stop putting SP's into it and let ALG's take it the rest of the way... ending around 103 natural (maybe higher). So I only 2x enhance it because I'll be putting SP's into it a LOT from the get go and pushing it up fast. Agility gets 3x and Blocking gets 3x... and speed, even though it's a minor. Why only 3? Because 70+ is my target.

The higher the target I'm shooting for on a skill, the more likely I'm 3x enhancement... 4x if it's a minor. Even 5x if it's an extreme style build (like super speed WR). If I'm going to stop training a skill sooner... whether it's my #1 skill built up fast or simply a skill that isn't required to be above 75, then it doesn't need 3x enhancement.

So, right now, almost all my dots have 3x in at least 3 skills... 2x in a few... and are training for 36 BT's to buy my multi-slots. Depending on the type of dot, some will switch sooner... some a little later... but all will be multi training by day 10-14. Quick admission; I misunderstood Bort's post on training and thought we'd be getting TP's in the preseason... so my math is off a little and I'm making adjustments to my initial target dates. I had thought I'd be multi-training by day 5-9. (shrug) It doesn't effect the plan... just the dates. Noob me!

(edit; Almost forgot. I'm not just enhancing 4 skills to multi-train. All my dots also have 2x enhancement on Stamina as well so I can get that going early as I light train for BT's.)
Edited by Theo Wizzago on Jun 26, 2023 21:58:11
 
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Originally posted by WiSeIVIaN
It's too late to make optimal dots, but you can still make dots.


Hey thanks Wise. I’ll just mess around this season and get ready for the next season. Sounds like there have been some changes so I’ll need to re learn. Lol
 
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