I honestly don't think much has changed when we are talking final product dots.
Timing is a bit different in some areas; plateaus, training targets, boost specifics, all have some variations. The road has a couple new curves, but the destination is basically the same. I believe at the end of the day, bottom line end build figures. will end up virtually unchanged.
At end build, I fully expect my dots to be at the same effectiveness as they were pre-crash, if not better.The only reason they might be better, is many people seem scared of the uncharted, though somewhat familiar territory.
Seriously, don't over complicate or over think the 'new' process. For the most part, we are just seeing a new wrapper. The ingredients are the same. I say this for the good of the game, as overall quality, as well as participation benefit everyone!
Timing is a bit different in some areas; plateaus, training targets, boost specifics, all have some variations. The road has a couple new curves, but the destination is basically the same. I believe at the end of the day, bottom line end build figures. will end up virtually unchanged.
At end build, I fully expect my dots to be at the same effectiveness as they were pre-crash, if not better.The only reason they might be better, is many people seem scared of the uncharted, though somewhat familiar territory.
Seriously, don't over complicate or over think the 'new' process. For the most part, we are just seeing a new wrapper. The ingredients are the same. I say this for the good of the game, as overall quality, as well as participation benefit everyone!
Edited by King of Bling on Jun 26, 2023 01:25:52