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Forum > Suggestions > Faster Dot Progression
TJ Spikes
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Here's an oldie, but goodie, IMHO

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Re-adjust all the league structures and decrease player build time.

Keep the season 2 XP timeline (500 per game/50 per day) in place for the whole career (8K from 16 games + 2K from 40 days = 10k XP per season -- Then do 4 boosts per season instead of 3)

1-5 offseason (4)

5 -19 High School (8)
19-33 College Freshman (12)
33-47 Sophomore (16)
47-61 Junior (20)
61-75 Senior (24)

4 End Build Boosts (28) ..... Plateau = Pro

Originally posted by Dolphanatic
That would make players slightly cheaper also, so it's a win-win right?

But in theory, if dots grew faster, then there would be more flex spent over the same period of time on more players total. Like right now it's basically 30 boosts for an age 480 dot (480/30 So that's 1 boost every 16 days). If the age goes down to 400, that would be a boost every 14.2 days -- or to put it another way, the original player's 28 boosts would get paid for, and then 12 boosts of the next player would get bought over the same 480 day period... 40 boosts in 480 days instead of 30 ... so win-win-win?




 


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