Hey guys, I haven't made a dot in awhile. Below is my end build and build plan. Critiques/thoughts/debates. are fully welcome and appreciated!
Basis theories for build (i passionately believe these are all true):
Pass Quality >>> Pass Distance
Confidence >>>>>>>>> Strength
Speed + Agility are underrated on QB's
Favored SA's (since the favor bonus itself doesn't get diminishing returns) can be worth it pumped higher than meta
Final Build:
Strength: 72.26
Speed: 64
Agility: 64.26
Stamina: 60.26
Vision: 93.20
Confidence: 88.20
Throwing: 107.20 + 58 = 165.20
Carrying: 52.26
AE: +15% PQ, +15% PQ, +15% PQ, +Tight Spiral
CE: +12% PQ
Total Pass Quality: +27.75%
Pocket Passer: 10+1 = 11
Tight Spiral: 10+1+6 = 17 (favored also)
Build as carried out on VPB to achieve end-build:
s0d40+
-Normal train throwing while lvl3 enhancing throwing
-Pump Throwing with SP's (spend to next cap each time I'm able
s1d-6:
-Will have 36 BT's. Unlock multi-training for Vision+Confidence+strength
-Begin 4x multi-training with those+throwing
-Enhance vis1>conf1>str1>vis2>conf2>str2>vis3>conf3>str3 in that order as BT as available
-Continue to pump throwing with SP's as I can hit each softcap
s1d48
-Final SP into throwing (8-capping at 86 lvl 19) This will get me to 107.2 base throwing at lvl79 since I need to roll over last training point https://docs.google.com/spreadsheets/d/1LAoadpECusXvrpYwlUQ-2Gcg4xyq0ZVE1fQlUBmVDEo/edit#gid=1221920117 for reference.
s2d1
-Softcap vision (48)
s2d5
-Once throwing rolls over to 100%, Switch throwing for agility as first multi-train attribute. 2x enhance for 18 BT
s2d6
-Softcap confidence (48)
s2d10.
-Boost from 22 to 25 to start gaining VP. Softcap strength during boosts
-Future SP's will go into pumping vision for awhile
s3d-8
-Swap agility (26) for stamina on multi-training, lvl1 enhance stamina
s3d9
-7 cap vision (77.3). This will be the end of your SP's in throwing, future SP into confidence
s3d20
-Change stamina (24.5) to carrying on the multi-train. 1x enhance carrying.
s3d40
-5 cap confidence (73)
s3d48
-2cap strength (61)
s4d-3 = change carrying -> speed on multi train and lvl1 enhance
s4d5 = 5-cap confidence at 77.4
s4d21 = 3-cap strength at 68..
s4d38 (lvl49) = stop multi training, since 1643 is light train BT's and needed for 4 AE. At lvl50 will shop for +3 throwing or +5% pq% pieces.
Light train vision until rollover 100%
Light train confidence until rollover 100%
Light train strength until rollover 100%
Softcap Agility (48)
Light train seed to 26
Softcap stamina (48)
Light train carrying to 30
Light train speed to 30
Softcap carrying (48)
Train Stamina from 48->52
2-cap agility (61)
Light agility until 100% roll-over
Softcap Speed (48)
Light train speed to 54
Stamina to 59
2-cap speed (61)
Light train carrying rest of the way
Final 71 SP into 10 pocket presence, 10 tight spiral, 2 cover-up, 3 speed
000000qb_pocket_passer09001030790254750711650000000016430004000000010100000015000000074.26000064064.26000010060.260093.20089.20000060107.2000008052.2600000800000800000810100000000000000000022813010200010303000300010000000tffffttfffffff01002010203
Basis theories for build (i passionately believe these are all true):
Pass Quality >>> Pass Distance
Confidence >>>>>>>>> Strength
Speed + Agility are underrated on QB's
Favored SA's (since the favor bonus itself doesn't get diminishing returns) can be worth it pumped higher than meta
Final Build:
Strength: 72.26
Speed: 64
Agility: 64.26
Stamina: 60.26
Vision: 93.20
Confidence: 88.20
Throwing: 107.20 + 58 = 165.20
Carrying: 52.26
AE: +15% PQ, +15% PQ, +15% PQ, +Tight Spiral
CE: +12% PQ
Total Pass Quality: +27.75%
Pocket Passer: 10+1 = 11
Tight Spiral: 10+1+6 = 17 (favored also)
Build as carried out on VPB to achieve end-build:
s0d40+
-Normal train throwing while lvl3 enhancing throwing
-Pump Throwing with SP's (spend to next cap each time I'm able
s1d-6:
-Will have 36 BT's. Unlock multi-training for Vision+Confidence+strength
-Begin 4x multi-training with those+throwing
-Enhance vis1>conf1>str1>vis2>conf2>str2>vis3>conf3>str3 in that order as BT as available
-Continue to pump throwing with SP's as I can hit each softcap
s1d48
-Final SP into throwing (8-capping at 86 lvl 19) This will get me to 107.2 base throwing at lvl79 since I need to roll over last training point https://docs.google.com/spreadsheets/d/1LAoadpECusXvrpYwlUQ-2Gcg4xyq0ZVE1fQlUBmVDEo/edit#gid=1221920117 for reference.
s2d1
-Softcap vision (48)
s2d5
-Once throwing rolls over to 100%, Switch throwing for agility as first multi-train attribute. 2x enhance for 18 BT
s2d6
-Softcap confidence (48)
s2d10.
-Boost from 22 to 25 to start gaining VP. Softcap strength during boosts
-Future SP's will go into pumping vision for awhile
s3d-8
-Swap agility (26) for stamina on multi-training, lvl1 enhance stamina
s3d9
-7 cap vision (77.3). This will be the end of your SP's in throwing, future SP into confidence
s3d20
-Change stamina (24.5) to carrying on the multi-train. 1x enhance carrying.
s3d40
-5 cap confidence (73)
s3d48
-2cap strength (61)
s4d-3 = change carrying -> speed on multi train and lvl1 enhance
s4d5 = 5-cap confidence at 77.4
s4d21 = 3-cap strength at 68..
s4d38 (lvl49) = stop multi training, since 1643 is light train BT's and needed for 4 AE. At lvl50 will shop for +3 throwing or +5% pq% pieces.
Light train vision until rollover 100%
Light train confidence until rollover 100%
Light train strength until rollover 100%
Softcap Agility (48)
Light train seed to 26
Softcap stamina (48)
Light train carrying to 30
Light train speed to 30
Softcap carrying (48)
Train Stamina from 48->52
2-cap agility (61)
Light agility until 100% roll-over
Softcap Speed (48)
Light train speed to 54
Stamina to 59
2-cap speed (61)
Light train carrying rest of the way
Final 71 SP into 10 pocket presence, 10 tight spiral, 2 cover-up, 3 speed
000000qb_pocket_passer09001030790254750711650000000016430004000000010100000015000000074.26000064064.26000010060.260093.20089.20000060107.2000008052.2600000800000800000810100000000000000000022813010200010303000300010000000tffffttfffffff01002010203