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Kurt Davey
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Originally posted by Kenshinzen
lolrushing QBs


 
Dr. E
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Rush Hour did this. Always needed more defenders responding against him.


Originally posted by Novus
I

Ever since, I've built QBs that are designed to get outside quick and then break tackles. I already go with a little less Speed so I don't outrun my blockers

I.


 
psi
fur eel
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i remember hearing about hurdle being nerfed badly for returners, if you want to build one with hurdle, what are we thinking, 60+ absolute minimum or don't bother?
 
zz man
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Originally posted by RyanCane26
50 absolute minimum, 55 preferred minimum, 60+ ideal (as long as it doesn't effect the other parts of build)


I usually go for 8 in Hurdle SA if I hit 2nd cap with JMP

If I dont hit 2nd Cap 10 in Hurdle SA..... Not as good but needed if parts of the build get away from ideal
 
King of Bling
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10 Hurdle, 60 Jumping if you want it to be a reliable, effective weapon
 
drewd21
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Originally posted by King of Bling
10 Hurdle, 60 Jumping if you want it to be a reliable, effective weapon


This
 
TJ Spikes
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I know this is a week old now, but I just saw an example that reminded me....

It's hard to track exactly how effective Hurdle is. The replay will often show the label of another SA when it's actually Hurdle doing the work.

So, just because you don't see it doesn't mean it's not working.

 
sunder B
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Originally posted by TJ Spikes

The replay will often show the label of another SA when it's actually Hurdle doing the work.



Do you have a replay example of this happening. I have never heard of this before.
 
TJ Spikes
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I was trying to dig up the q&a when I found this amazingly help nugget of info

Originally posted by
Pretty much everything you want to know about hurdle has already been answered:

http://www.glbwik.com/qa/search.php type in search word Hurdle


I broke that link on purpose because someone bought it and has seizure inducing flash on it and probably other trackers or whatever

Edited by TJ Spikes on Mar 20, 2022 17:29:02
Edited by TJ Spikes on Mar 20, 2022 17:28:42
Edited by TJ Spikes on Mar 20, 2022 17:26:41
 
TJ Spikes
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https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4731373&page=2#43573212

found it

Originally posted by
Couple things to note about Hurdle.

---Hurdle is the only SA that can trigger along with all of the other broken tackle SAs, and is also overwritten. If both Power Through and Hurdle fire at the same time, it only says Power Through even though you get both bonuses.
---A hurdle can take place only on a very specific event (a diving tackle).
---Hurdle is much more effective with higher jumping and higher points in the SA.

That being said, we have done some testing on hurdle and are discussing various ways to maybe enhance it (buffing the SA and adding it to Quick Feet).


I do have a replay, but it's mostly worthless without the build knowledge i have and it's not my dot. I'll shoot a PM to the agent and see if he wants anything out in public. But I'd be willing to bet the reason why Hurdle is so good for pHBs is because of all the diving tackle attempts it helps with









Edited by TJ Spikes on Mar 20, 2022 17:47:08
 
Theo Wizzago
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Originally posted by TJ Spikes
But I'd be willing to bet the reason why Hurdle is so good for pHBs is because of all the diving tackle attempts it helps with.


This. No matter what the dot, Hurdle definitely helps against diving tackles. I have had that in my notes for decades (or at least 10+ years).

Edited by Theo Wizzago on Mar 21, 2022 14:29:08
 
nevermind1991
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Originally posted by TJ Spikes
I do have a replay, but it's mostly worthless without the build knowledge i have and it's not my dot. I'll shoot a PM to the agent and see if he wants anything out in public. But I'd be willing to bet the reason why Hurdle is so good for pHBs is because of all the diving tackle attempts it helps with











That's great info! Thanks!
Edited by nevermind1991 on Mar 21, 2022 14:52:40
 
TJ Spikes
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Originally posted by Theo Wizzago
This. No matter what the dot, Hurdle definitely helps against diving tackles. I have had that in my notes for decades (or at least 10+ years).



Yeah. I kind of phrased that poorly. Ldo, it only helps against diving tackles, but I meant all the Power Thru against diving tackles are boosted by Hurdle.

No response from the dot builder either, so stay tuned for that specific replay.
 
TJ Spikes
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Well it's been 3 days without so much as an eat a bag of dicks
So here's the replay.
https://glb.warriorgeneral.com/game/replay.pl?game_id=3087841&pbp_id=606958
You all can see what type of HB that is and how fast it's moving, and you should know what kind of Red and Green SAs it gets. Then against the Diving Tackle it says Power Thru.

 
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