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Stumaloo
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My first time bulding a ROT for years .

About to start multi training whats best to go with ?
 
RyanCane26
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Strength, Agility, Blocking, Speed

Rotate in Vision, Stamina, Confidence accordingly
 
88Spam
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https://glb.warriorgeneral.com/game/forum_directory.pl

For an even more in-depth guide
Scroll down until you see something like “rayray’s builds”
Has full build plans mapped out step by step
 
Theo Wizzago
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Originally posted by Stumaloo
My first time bulding a ROT for years .

About to start multi training whats best to go with ?


Gonna be a bit detailed but here goes;

1st decide if you'll be training the primary (Strength here) until you switch to light training for BT's.

If you answer YES then decide what numbers you want to finish with in the 3 remaining primary skills (Agility, Blocking, Speed). Choose the one you plan on raising the least and make that your 'open' slot. This is the skill that, once you reach a number where ALG's will carry it the rest of the way, you can safely swap it out for another skill (Vision, Stamina, Confidence).

If you answer NO then make your Primary skill (Strength) the open training slot and be SURE to calculate out your ALG's (if you want I can post that info here) so you know WHEN to stop training it and swap out for another skill to train up (Vision, Stamina, Confidence).

All of this is based on your end build design requirements that you should have from the start. Good luck.

Edited by Theo Wizzago on Feb 19, 2022 10:28:31
Edited by Theo Wizzago on Feb 19, 2022 10:28:11
 
Novus
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Originally posted by RyanCane26
Strength, Agility, Blocking, Speed

Rotate in Vision, Stamina, Confidence accordingly


Agility before Blocking? Interesting. Why is that?
 
RyanCane26
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Originally posted by Novus
Agility before Blocking? Interesting. Why is that?


Wasn't in a particular order, since all 4 are in multi train
 
Novus
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Originally posted by RyanCane26
Wasn't in a particular order, since all 4 are in multi train


Okay, gotcha. Was just curious because both you and Theo mentioned Agility before Blocking.

In the end-build, would you still take Blocking higher than Agility? That's what I do, and so do most people I know, but now you've got me curious.
 
RyanCane26
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Originally posted by Novus
Okay, gotcha. Was just curious because both you and Theo mentioned Agility before Blocking.

In the end-build, would you still take Blocking higher than Agility? That's what I do, and so do most people I know, but now you've got me curious.


Yes I aim for 95 Blocking, 90 agility
 
Novus
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Originally posted by RyanCane26
Yes I aim for 95 Blocking, 90 agility


Thanks Ryan.
Edited by Novus on Feb 19, 2022 11:32:18
 
TJ Spikes
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Originally posted by Theo Wizzago
make your Primary skill (Strength) the open training slot



fwiw, this is the route I started taking.

Training gains after 100 drop off the map. Strength should be really close to 100, before Age 120. That leaves a lot of time to train other things at good % gains, while still pumping up Blocking, Agility and Speed.

 
Bluesman
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Originally posted by Theo Wizzago
make your Primary skill (Strength) the open training slot

Originally posted by TJ Spikes
fwiw, this is the route I started taking.

Training gains after 100 drop off the map. Strength should be really close to 100, before Age 120. That leaves a lot of time to train other things at good % gains, while still pumping up Blocking, Agility and Speed.



Agree here, I did put strength (the one attr that should be the highest with eq) in one of the slots that you would always train. It hit 100 before I was to stop training. Will never do that again

I use jd bolicks build to start my builds concentrating first on the 3top attrs at first mainly then moving on

For a OT I would put in this order.
1st strength, 2nd blocking 3rd agility ( might even want to swap #2 and #3 around depending on what your build plan is, blocking is a main attr but you also get a .5 in va's where agility you only get a .3 in va's. 4th speed (two things to keep in mind about speed, 1st is no more than 78 in speed and 2nd do not use 1st step on a OT what happens when using that is the OT will just jump backwards on the snap leaving a gap open for the DE) I seen this happen but it been a long time ago, maybe someone else can confirm this.

Another thing to keep in mind is when training once the attr gets to around 32 take it to 2nd cap you get better training that way.
At times when I am training a secondary attr but still working on building my main attrs, if the secondary ca[ gets to 32 I would stop training that one and start training another secondary building that one up. Not sure if this method is the right way but seems to work for me.
Edited by Bluesman on Feb 19, 2022 18:00:29
Edited by Bluesman on Feb 19, 2022 17:52:00
 
Stumaloo
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sorry due t one thing or another i couldnt get back on yesterday but thanks everyone for taking the time to help me its much appreciated

 
Theo Wizzago
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Originally posted by Bluesman
Agree here, I did put strength (the one attr that should be the highest with eq) in one of the slots that you would always train. It hit 100 before I was to stop training. Will never do that again

I use jd bolicks build to start my builds concentrating first on the 3top attrs at first mainly then moving on

For a OT I would put in this order.
1st strength, 2nd blocking 3rd agility ( might even want to swap #2 and #3 around depending on what your build plan is, blocking is a main attr but you also get a .5 in va's where agility you only get a .3 in va's. 4th speed (two things to keep in mind about speed, 1st is no more than 78 in speed and 2nd do not use 1st step on a OT what happens when using that is the OT will just jump backwards on the snap leaving a gap open for the DE) I seen this happen but it been a long time ago, maybe someone else can confirm this.

Another thing to keep in mind is when training once the attr gets to around 32 take it to 2nd cap you get better training that way.
At times when I am training a secondary attr but still working on building my main attrs, if the secondary ca[ gets to 32 I would stop training that one and start training another secondary building that one up. Not sure if this method is the right way but seems to work for me.


It really depends on both how you start and what you are building. Take a Kicker for example. I always put kicking into a fixed (bought) slot because I kinda don't care how high it ends up (meaning I know it'll be super high but that's never bad for a kicker). Same thing with some QB's since the higher Throwing is, supposedly, the better the QB is.
For something like a PHB, I wouldn't put Strength into a fixed slot since I plan on hitting a number and stopping, letting ALG's carry it the rest of the way and giving me access to train up other important side skills like Confidence (PHB's are always wading into the trenches where lots of 'AOI' dots lurk) for one. As I have always said... Plan out the build from the very start... everything you can. You can still adjust on the fly if needed but you'll need to adjust a LOT less if you have a total plan to follow and not just a vague 'end goal'.
 
Sonic
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Originally posted by TJ Spikes
fwiw, this is the route I started taking.

Training gains after 100 drop off the map. Strength should be really close to 100, before Age 120. That leaves a lot of time to train other things at good % gains, while still pumping up Blocking, Agility and Speed.



Is this approach for a 3 or 4 AEQ build?
 
TJ Spikes
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I suppose either

Even if you're doing 4 AEQs, you don't kick down to light until around age 160, so that would still be a decent amount of time. It all depends on your primary attribute. Maybe a WR or TE would be different, because of the 0.4 (or worse).


 
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