Originally posted by 88Spam
Nah I understand, I'm not surprised that it happened. I just wanted to know what in the games mechanics/coding would cause this to happen. Can't exactly compare a virtual game to real life, as it could be a number of things that happened irl. Here I see it was a PQ issue.Okay, gotcha.
I guess I've just seen too many threads like this over the years where someone insists something shouldn't happen in GLB because it never happens in real life football, and I immediately think of multiple real-life examples of that exact thing happening. Glad that's not where you were going with it.
(And yeah, as I often say, "It's not football. It's dotball." But dotball is also supposed to be a reasonable simulation of football, so drawing connections between dotball and football isn't entirely unreasonable either.)
Yeah, it could be a Pass Quality issue. As to what caused the Pass Quality issue, it could very well be a build or Eq issue... or he could've rolled the GLB equivalent of snake-eyes on his pass-quality roll on that one throw. Sometimes a great build can just have terrible luck for a single play. But if he's consistently over-throwing open receivers time after time after time, then yeah, that makes it less likely to be bad luck and more likely to be a build problem.