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Forum > Suggestions > Fix Defense (I. Pathing)
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TyDavis315
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Checking conservative pathing since both balanced and aggressive suck (aggressive awareness checks are a bit meh and since diving is essentially not something defenders do unless they begin to lack behind, it's unreliable for the most part. Balanced is okay, the awareness checks make absolutely no sense when determining how to play the ball carrier) and it already seems like it sucks even worse. Starting to see more offensive top heavy teams / defensively we need some love.

Look at the FS for starters... and then after you've admired his stupidity check out the SS.

https://glb2.warriorgeneral.com/game/replay/818161/500647

I know pathing doesn't seem like a hot topic to many users, but it's one of the reasons why HBs are able to do what they want. It's dumb to have a back and middle unit that can't even slip properly. After 50, there's not even a big difference between pursuit awareness which is kind of ridiculous. Now that QBs will be better once they're built better, it's time to talk about the glaring issue with HBs.

No I don't mean "nerf" them. They've had some minor tweaks in the past. The problem is that defensively, not much has been changed. Defenders still whiff plays, defensive consistency means jack shit, and much of these skills are essentially garbage (because there's never enough points to go around for them to really matter).

Fix pathing, fix defensive awareness (because honestly from what I've seen, there is too much high awareness defenders around to be so stupid), and lower the costs of defensive SP.

The answer to this shouldn't to also be a team with 36 players. There's no benefit in fielding more (unlike the bs we were told) players, especially when situationally there is no way you can put normal players up against stars and hope for a good outcome.

Not saying defense is broken, it's just stupid.

https://glb2.warriorgeneral.com/game/replay/818161/500732

SS reads and reacts to the TE not being in the play, MLB (as per typical LB fashion) completely ignores the BTE and moves to double the WR1. Any time players are held back, this is generally the same pathing problem with all of the plays. It put players in positions they shouldn't be in, which can be detrimental to the team.

https://glb2.warriorgeneral.com/game/replay/818161/500722

Safety is set to conservative. He reads, but instead of slipping outside to prevent the long run (which is literally the description of conservative wtf), he reacts and does.. well honestly I don't get the though pattern here.

https://glb2.warriorgeneral.com/game/replay/818161/500744

Safety is now on the side of double teaming.

I know I sound 5 talking about pathing, but football is very much a game of angles. Deep balls and outside runs will are going to absolutely eviscerate defenses. I'm looking forward to exploiting it next run, but I also don't want to be on the side that's exploited.

Pathing would go a long way in keeping / putting defenders in position. If they still get burned / beat up its whatever (we saw that all weekend in the NFL), but there are way too many freebies.

 
Cybertron
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Pathing is tied to zone/man awareness and possibly pursuit. When my safeties had low zone they would take bad angles. After I pumped zone awareness they started taking very conservative angles, which is what they have always been set to. Watch both of my safeties. They have over 85 pursuit and zone awareness.

https://glb2.warriorgeneral.com/game/replay/818361/473330

https://glb2.warriorgeneral.com/game/replay/818183/484558

https://glb2.warriorgeneral.com/game/replay/818361/473286

Now watch the SS in this play. He is in man coverage and I have never invested in man coverage for him.

https://glb2.warriorgeneral.com/game/replay/818361/473236

There is nothing wrong with pathing. Your players builds are just not up to par.
 
TyDavis315
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Lol those are baby numbers bud. Pathing won’t be a problem in zone, it’s zone. On run plays it’s easier to corral the outside rushes. We play real defense over here, man blitz is for grown men.

Watch the second half of that game. There was still bad pathing, but the awareness checks (and I apologize diving, you finally did your job) really helped those angle slip ups.

It’s not “be all end all” logic on the pathing. I’m not saying it needs an overhaul or anything, I’m saying the pathing (especially on blitzes) has moments where either they don’t make sense (doubles) or times where their tactics are overriden.

Granted our SS normally gets in on those plays, I think he realized the Rebels are built different though because he stopped taking that angle often in the second half.
 
Cybertron
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Do you think blitz awareness helps pathing to the QB? I always thought blitz awareness was just to recognize if the QB handed the ball off to the HB.
 
Adderfist
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Originally posted by Cybertron
Do you think blitz awareness helps pathing to the QB? I always thought blitz awareness was just to recognize if the QB handed the ball off to the HB.


I have no idea. I've always thought about that
 
Cybertron
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Originally posted by Adderfist
I have no idea. I've always thought about that


Bort and CDog have always said the skills do more than what the descriptions say.
 
TyDavis315
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Originally posted by Cybertron
Do you think blitz awareness helps pathing to the QB? I always thought blitz awareness was just to recognize if the QB handed the ball off to the HB.


Hmm now I’m wondering that myself. My defensive average on that is about 65ish which would probably not be enough to consistently pass those checks.
 
o The Boss x
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https://glb2.warriorgeneral.com/game/replay/814894/549149
 
Cybertron
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Originally posted by o The Boss x
https://glb2.warriorgeneral.com/game/replay/814894/549149


Lol....yeah, that is a bug.
 
o The Boss x
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https://glb2.warriorgeneral.com/game/replay/814894/551852

FS on aggressive
 
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Originally posted by o The Boss x
https://glb2.warriorgeneral.com/game/replay/814894/551852

FS on aggressive


yep, I've been posting in the bugs section... its been wonky
 
o The Boss x
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I saw it last season too, first game I seen this year it pops up more often than I saw it last season

It's only in deep zone players, or at least more prevalent in my observation
 
Cybertron
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Originally posted by Myrik_Justiciar
yep, I've been posting in the bugs section... its been wonky


Maybe it is a tactic bug for aggressive pursuit? Are yours set to aggressive too?
 
TyDavis315
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Wouldn’t even say it’s just aggressive. Conservative has its hitches as well. Balanced is 50/50, you never really know what angles they’ll take lol.
 
Cybertron
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Originally posted by TyDavis315
Wouldn’t even say it’s just aggressive. Conservative has its hitches as well. Balanced is 50/50, you never really know what angles they’ll take lol.


I just showed that conservative works if you have high zone awareness. I watch many games and I have never seen my safeties take crazy angles when they have very high zone awareness and conservative pursuit tactics.

You say there is still bad pathing in the game I linked...was the safety in man or zone? Because I would expect his angles to be terrible when playing man, cause he hasn't invested anything in man awareness. Can you link any play where my safeties are in zone and took a bad angle?
 
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