Originally posted by Bash E. Bull
awwww shoot. That 8 extra BT is usually what saves my ass so I can complete the 4th AEQ. Its too late now for you to get that leftover xp bonus. Counter-intuitively, you might've missed out on that by not boosting early in some random season possibly also causing you to only get 70 or 71 VA instead of all 72, either that or you boosted too early in other seasons when you could have made up for it. Sorry I'm not explaining it well. There are places where people have written when you should boost to optimize that leftover xp and if you don't boost exactly then you can make up for it by boosting later in the 7th season i think. I'll just try to find where it is written down because otherwise its just too confusing. The only way I get it right is because if you boost when to get max VA, you will be on track. But even if you don't, you can still get it. But obviously now that you're done getting XP its too late Timing and luck. It's really all about that. Every season, as the player's team moves up the ladder, the time when the games play changes. And yes... it matters. Also anytime your dot changes teams (especially during the season!). Anything that throws off the >when< you get your game XP. Daily never changes. And before you all get bent out of shape on that statement, let me tell you I have CHARTED this several times after I became frustrated in how my dots XP situation always seemed to vary even if it shouldn't.
Let me kinda explain (and yeah, I suspect some old timers here already know this);
You build 2 dots. Archetype doesn't matter but let's say they're the same... maybe 2 Man CB's... one for one team and one for another. They're built the same day. Grown the exact same way. Early on, before the 1st game of the season... everything the same. Now the season starts and one team plays early... the other team's 1st game is the next day. This is where it starts. And as the seasons progress and both players follow the exact same build guide you have... over time you'll notice you'll be boosting one player a day before the other. All that little shit alters your end points. I've had players finish with 0 and players finish with 200 and everything in between. I stopped trying to "plan" on those extra leftovers and just stuck to the guide I make for each build. Anything I get through leftover XP and whatnot I consider a sweet lil' bonus.