What's the biggest blowout ever? Links or it didn't happen.
Forum > Goal Line Blitz > Highest scoring game?
tbone13_2008
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It was against game of cpus
But this was my qbs best game ever
28tds in 1 game
https://glb.warriorgeneral.com/game/game.pl?game_id=2681354
But this was my qbs best game ever
28tds in 1 game
https://glb.warriorgeneral.com/game/game.pl?game_id=2681354
Gambler75
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https://glb.warriorgeneral.com/game/game.pl?game_id=3043958 - pretty sure that was the biggest CPU drubbing we ever dished out on American Muscle. 646-0.
51 Ints, 16 FFum, 16 Def TDs. 36 Ints, 12 DTDs coming from one player lol.
51 Ints, 16 FFum, 16 Def TDs. 36 Ints, 12 DTDs coming from one player lol.
Edited by Gambler75 on Jul 31, 2021 07:54:43
Edited by Gambler75 on Jul 31, 2021 07:53:57
makaw
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Originally posted by Gambler75
https://glb.warriorgeneral.com/game/game.pl?game_id=3043958 - pretty sure that was the biggest CPU drubbing we ever dished out on American Muscle. 646-0.
51 Ints, 16 FFum, 16 Def TDs. 36 Ints, 12 DTDs coming from one player lol.
How does one player get 36 INTs in a game?
https://glb.warriorgeneral.com/game/game.pl?game_id=3043958 - pretty sure that was the biggest CPU drubbing we ever dished out on American Muscle. 646-0.
51 Ints, 16 FFum, 16 Def TDs. 36 Ints, 12 DTDs coming from one player lol.
How does one player get 36 INTs in a game?
tobewon
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Originally posted by makaw
How does one player get 36 INTs in a game?
Gart forgot to set tactics for that one. Would've been a different story otherwise.
How does one player get 36 INTs in a game?
Gart forgot to set tactics for that one. Would've been a different story otherwise.
Gambler75
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1) They threw it two hundred and eleven times ...
2) We use 3rdD forced starters, so the same CB was at CB1 every time on 3rd.
3) Most of their progressions seemed to be WR1-WR1-WR1-xxx-xxx, so they almost never moved off him, despite constant over / under double coverage with a safety, letting him go berserk aggressive.
4) Owned CPU teams, the CPU dots are all reduced to 75% of normal terrible CPU levels.
2) We use 3rdD forced starters, so the same CB was at CB1 every time on 3rd.
3) Most of their progressions seemed to be WR1-WR1-WR1-xxx-xxx, so they almost never moved off him, despite constant over / under double coverage with a safety, letting him go berserk aggressive.
4) Owned CPU teams, the CPU dots are all reduced to 75% of normal terrible CPU levels.
tobewon
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Originally posted by Gambler75
1) They threw it two hundred and eleven times ...
Two hundred and eleven HB screens tbh.
1) They threw it two hundred and eleven times ...
Two hundred and eleven HB screens tbh.
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