This is one of those Pandora's box ideas.
Offer an option to buy all the SP Boosts / Cap Boosts / AP Boosts up front. Same FLEX price (maybe a small discount) over the life of the Player, but it's paid for upfront.
That way, when players hit higher tiers, they automatically get the boosts.
Then all pre-paid fully boosted players get to join teams at 100 Chemistry. You could start this at Rookie, or Soph if you choose.
You'd improve the Marketplace and you'd deal with roster turnover. You wouldn't suffer any decrease in $ revenues, but more players would play all the way through Vet's 4 seasons. In fact, it may increase revenues as it's an incentive for agents (the customers) to stick around.
People would want Rookie teams (if allowed) of pre-paid fully boosted players to start at 100 Chemistry. Then even if those teams folded down the road, the agents (customers) could switch their players to any other team at full Chem (100).
People will complain it's pay-to-win (or something), but this is a business after all.
Offer an option to buy all the SP Boosts / Cap Boosts / AP Boosts up front. Same FLEX price (maybe a small discount) over the life of the Player, but it's paid for upfront.
That way, when players hit higher tiers, they automatically get the boosts.
Then all pre-paid fully boosted players get to join teams at 100 Chemistry. You could start this at Rookie, or Soph if you choose.
You'd improve the Marketplace and you'd deal with roster turnover. You wouldn't suffer any decrease in $ revenues, but more players would play all the way through Vet's 4 seasons. In fact, it may increase revenues as it's an incentive for agents (the customers) to stick around.
People would want Rookie teams (if allowed) of pre-paid fully boosted players to start at 100 Chemistry. Then even if those teams folded down the road, the agents (customers) could switch their players to any other team at full Chem (100).
People will complain it's pay-to-win (or something), but this is a business after all.






























