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Forum > FAQ's, Player Guides and Game Help > Spin Cycle + Tunnel Vision
gtthom86
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Are these SAs a good combo or do they limit each other as they are both active. Does tunnel vision activate off the snap, then prevent spin cycle from firing until its effects are over? If so, is having both worth it?
 
Cybertron
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2 active SAs cannot fire simultaneously. I think one has to complete before the other can fire. Also, Tunnel Vision is powered by Pass Rush Power and Spin Cycle is powered by Pass Rush Tech. It would be hard to get both of them up very high. For my players, I chose one or the other...not both.
 
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Been considering this myself... also need help with blitz aware and tunnel since I see sometimes it hurts them react and other players I see like at vet that have no problems and just magnet to wherever the ball is
 
Detroit Leos
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I have had both a looking time ago. Not as good as you would hope. First step/spin cycle combo is way better. Hell, first strike also works.
 
vipermaw82
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Tunnel Vision almost fires on oevery snap which potentially slows down when the spin cycle fires, which potentially again gives the qb an extra second to throw
 
Raid
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TV and Spin Cycle fire in the same circumstances, but TV lasts a long time and fires before Cycle can, since Cycle requires getting into a blocking interaction and winning it while TV can fire right from the snap.

If you're making Spin Cycle fire often enough to take it, TV just gets in the way.
 
ShadyMcCoy
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I tried it thinking one would fire then the other would fire immediately after making for some badass pass rushing. Instead Tunnel Vision just fires over and over again and Spin Cycle never fired. But maybe it could work if you only Bronze Star or Silver Star Tunnel Vison.
Edited by ShadyMcCoy on May 18, 2021 11:19:04
 


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