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Bretto007
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How much Carrying Awareness do you put on a Power Runner? Do you need Carrying Awr for Power Through to activate?

The description for Carrying Awareness says you need it to determine when to use signature abilities. From the wording that would include Power Through.

I've noticed people use Brace for Impact frequently but doesn't that sometimes prevent Power Through working since two abilities can't fire at the same time?

If Goal Line Back activates before the snap and then you activate Power Through does that mean you get the bonuses added together?

Last question- how does Grinder work? Does it activate presnap like Goal Line Back?

 
Raid
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GLB is a passive entire play so it'd stack with a power through activation - Grinder apparently works the same way, not sure if Grinder and GLB can activate on the same play though. B4I and PT do conflict, but general knowledge is that fumble rates get too high without at least silver B4I.

Carry Awareness always helps break tackles and activate skills, I'm not sure how low you can get away with good activation rates since I tend to play elusive - but on the elusive side at least 50 makes for okay running - though I prefer 75+

That's all I can help with, hopefully others who build Power HBs more often can answer more concisely.
Edited by Raid on Apr 7, 2021 22:30:14
 
Bretto007
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Oofty
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A related question: are the number of fumbles people are worried about more a function of not enough Carry Grip or power backs just having too little toughness?...
 
eTHICCalBEEF
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It's the inverse - power backs generally max out toughness and carry grip and still fumble more. It's just a consequence of the way power running is coded.

I think it was Myrik who said the reason was likely due to power backs taking direct collisions (and multiple of them over the course of a play), rather than elusives who hardly ever get hit cleanly.
Edited by Kvothe27 on Apr 19, 2021 16:46:13
 
Oofty
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Originally posted by Kvothe27
It's the inverse - power backs generally max out toughness and carry grip and still fumble more. It's just a consequence of the way power running is coded.

I think it was Myrik who said the reason was likely due to power backs taking direct collisions (and multiple of them over the course of a play), rather than elusives who hardly ever get hit cleanly.


Yup. 47 grip. Silver in HTH and RW but no grip-related SAs.

https://glb2.warriorgeneral.com/game/player/288708
Edited by Oofty on Apr 20, 2021 01:01:09
 


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