Dismiss All Button for Pick Up games.
Fix Kicking. Accuracy leaves something to be desired and Power isn't represented well with everyone able to hit 50+ yd kicks. If this was fixed, the rare blocked/tipped kick/punt could be added to the game.
Strip Tech, Coverage Tech, Route Tech, Intimidation, and Pass Rush Deflecting (for DL) need cost revision. They don't seem worth the investment for the points. This would hopefully lead to more build variety.
Select All/Check Box to select multiple playbooks for deletion.
QB's need a QB Slide SA for scrambling, something like a Brace For Impact for QB's.
QB SA where he throws ball out of bounds to avoid sack.
Revise HoF, particularly where Broken Tackles count too high in the rankings for HB's for example.
Keep Rookie/Soph and add rest of tiers to Vet or at least combine J-Man and Pro. This will allow teams to reset faster if they choose, to rebuild or recruit, and allow us to fill up star player meters faster.
Allow the Star Player Meters to refill after creating a Star Player or adjust costs requirements lower, or do both.
Adjust the scale of Power Rushing's effectiveness to where it will be more useful before Pro level.
Give cpu dots templates (let the players contribute, please)
Open cpu builds.
Add All-Star game appearances onto a dot's player page.
Add a player's HoF ranking to it's player page.
Add Team HoF for Owners. I'd love to see a list of my team's "All Time Greats".
Add a setting in Playbook to force a position to pass pro rather than just enable possibility. For example: possibility of forcing FB or TE to stay in trenches.
New Offenses: Twins formation WR sets (more chances for Slot SA to fire), Strait T offensive formation, Wing T offensive formation, and Wild Cat formation for example.
What would be the possibility of doing away with retirement leagues so as to add at least once cpu only league per tier to increase ladder match up diversity and free up the servers some? Also just have cpu (with no human players) vs cpu (with no human players) auto generate game stats/results to free up servers?
*****
Fix Kicking. Accuracy leaves something to be desired and Power isn't represented well with everyone able to hit 50+ yd kicks. If this was fixed, the rare blocked/tipped kick/punt could be added to the game.
Strip Tech, Coverage Tech, Route Tech, Intimidation, and Pass Rush Deflecting (for DL) need cost revision. They don't seem worth the investment for the points. This would hopefully lead to more build variety.
Select All/Check Box to select multiple playbooks for deletion.
QB's need a QB Slide SA for scrambling, something like a Brace For Impact for QB's.
QB SA where he throws ball out of bounds to avoid sack.
Revise HoF, particularly where Broken Tackles count too high in the rankings for HB's for example.
Keep Rookie/Soph and add rest of tiers to Vet or at least combine J-Man and Pro. This will allow teams to reset faster if they choose, to rebuild or recruit, and allow us to fill up star player meters faster.
Allow the Star Player Meters to refill after creating a Star Player or adjust costs requirements lower, or do both.
Adjust the scale of Power Rushing's effectiveness to where it will be more useful before Pro level.
Give cpu dots templates (let the players contribute, please)
Open cpu builds.
Add All-Star game appearances onto a dot's player page.
Add a player's HoF ranking to it's player page.
Add Team HoF for Owners. I'd love to see a list of my team's "All Time Greats".
Add a setting in Playbook to force a position to pass pro rather than just enable possibility. For example: possibility of forcing FB or TE to stay in trenches.
New Offenses: Twins formation WR sets (more chances for Slot SA to fire), Strait T offensive formation, Wing T offensive formation, and Wild Cat formation for example.
What would be the possibility of doing away with retirement leagues so as to add at least once cpu only league per tier to increase ladder match up diversity and free up the servers some? Also just have cpu (with no human players) vs cpu (with no human players) auto generate game stats/results to free up servers?
*****
Edited by Myrik_Justiciar on Feb 2, 2021 15:07:52
Edited by Myrik_Justiciar on Feb 2, 2021 15:06:51
Edited by Myrik_Justiciar on Feb 2, 2021 07:22:37
Edited by Myrik_Justiciar on Feb 1, 2021 22:17:21






























