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Forum > Suggestions > Rework QBs or Lower Their Cost
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TyDavis315
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They’re behind HBs and TEs in terms of usefulness, and the lack of QB tactics is so stupid. Plus HBs and TEs are overpowered anyways so why do QBs cost more than them when they’re average at best

The game isn’t all that realistic, I get that, therefore there’s no point in trying to keep the contracts realistic based on position.

Why must I choose between runner or pure pass Just let me make my Dual Threat QB

GIVE US FREAKING QB TACTICS ITS ALMOST BEEN 50 FREAKING SEASONS
 
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I wanted a QB Slide SA
 
TyDavis315
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Originally posted by Myrik_Justiciar
I wanted a QB Slide SA


They don’t understand the pain, they don’t want to see what could be the future. GLB3.
 
mkeane2
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This is just my feeling on it I understand we can want stuff but at the same time companies that don't bring in people a lot tend to slowly die out and I have seen it happen many of times and I just feel your expecting way to much from this probably very small company.
This is my view no hate just my opinion

I think you need to understand them more and understand their pain as well.

My question to you is how easy is it to code the game and how much time does it take ?

How many people develop the game ?

Do they or do they not also need to fix stuff that is broken in the game ?

Also you can make a Dual threat QB but just like anything else it will be lack luster because they don't specialize in anything.
Also why should you be able to be a Dual Threat and do just as good as a Pure player ? Like you get options and that is all you should get and a decent at everything like me personally i would say make the QB speed caps a little higher and cheaper but apart from that i think it sounds pretty fair.
http://www.glb2scout.com/vpimages/48_5485_1603973770.png
Like as the saying is good at all master of none.

Also any chance they can have a life at the same time or does anyone who creates a game is stuck fixing and updating it 24/7.

Also you do understand new updates comes with new bugs glitches and problems .
I'm just saying they must be doing something right to keep a lot of these people here.

Also if it was that easy to want something and snap your fingers and see the game still do well be my guest show us that since if you compare these guys to some big companies they are a lot better than you think.

Edited by mkeane2 on Oct 29, 2020 06:44:10
Edited by mkeane2 on Oct 29, 2020 06:25:03
Edited by mkeane2 on Oct 29, 2020 06:22:16
 
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Originally posted by TyDavis315
They’re behind HBs and TEs in terms of usefulness, and the lack of QB tactics is so stupid. Plus HBs and TEs are overpowered anyways so why do QBs cost more than them when they’re average at best

The game isn’t all that realistic, I get that, therefore there’s no point in trying to keep the contracts realistic based on position.

Why must I choose between runner or pure pass Just let me make my Dual Threat QB

GIVE US FREAKING QB TACTICS ITS ALMOST BEEN 50 FREAKING SEASONS


Ty, I can give you my True Dual Threat QB template if you want to try it, man.
Edited by Myrik_Justiciar on Oct 29, 2020 09:27:09
 
BoDiddley
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Duel Threats took a nerf with the balance change. But it used to be very possible https://glb2.warriorgeneral.com/game/player/208749
 
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Originally posted by BoDiddley
Duel Threats took a nerf with the balance change. But it used to be very possible https://glb2.warriorgeneral.com/game/player/208749


I remember him, that was a good dot, but I recall him being more of a designed runner unless I'm wrong.

I'd like to see someone build a Pass first QB with gold Tuck and Run so he can scramble... I think it'd be fun to watch.
Edited by Myrik_Justiciar on Oct 29, 2020 11:13:37
 
Coach_Higgs
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Originally posted by TyDavis315
They’re behind HBs and TEs in terms of usefulness, and the lack of QB tactics is so stupid. Plus HBs and TEs are overpowered anyways so why do QBs cost more than them when they’re average at best

The game isn’t all that realistic, I get that, therefore there’s no point in trying to keep the contracts realistic based on position.

Why must I choose between runner or pure pass Just let me make my Dual Threat QB

GIVE US FREAKING QB TACTICS ITS ALMOST BEEN 50 FREAKING SEASONS


my boy
 
Coach_Higgs
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im going through this right now with my team so im trying to make the best of it real talk
 
BoDiddley
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Originally posted by Myrik_Justiciar
I remember him, that was a good dot, but I recall him being more of a designed runner unless I'm wrong.

I'd like to see someone build a Pass first QB with gold Tuck and Run so he can scramble... I think it'd be fun to watch.

Ah I see! I'm actually doing that with my current Soph QB. But haven't invested in sprint or tuck yet, had to get Shed Sack gold first.

Footwork is key, since it will make your QB move around fast in the pocket

 
TyDavis315
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Originally posted by Myrik_Justiciar
Ty, I can give you my True Dual Threat QB template if you want to try it, man.


I’m running passer first and it’s absolute bleh. I thought it might be chemistry, but I’m also realizing he has no play knowledge and either underthrows or overthrows but is somehow always on target.

Gold tuck and run and even on play action I get nothing, I’d definitely be willing to try a different build next time around
 
Bretto007
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Let's see his build
 
TyDavis315
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https://glb2.warriorgeneral.com/game/player/335932

Thought Adept would get me 3 silvers, if only I could’ve done math
 
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Here is what I'd done, set Scramble/Roll Out to often (Brace For Impact is optional, but not the other 2)...
http://www.glb2scout.com/vpimages/7_5490_1604327239.png

In my opinion, basically you want a guy who can throw first, then runs if he's in trouble. He's not a designed runner, but can make a defense pay on stretch pass plays. You don't need balance or high toughness because you do not want him to be upright breaking tackles and lowering his morale/energy...you just need him to take off and hopefully grab a first down if everyone is covered. This build has enough speed, quick, foot, and pocket aware to get the job done and give your offense an extra dimension the defense will have to plan for.
Edited by Myrik_Justiciar on Nov 2, 2020 11:39:29
Edited by Myrik_Justiciar on Nov 2, 2020 07:34:06
 
_OSIRIS_
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https://glb2.warriorgeneral.com/game/player/277266

This was my best duel threat guy. Running was straight garbage by vet unless something was left wide open. Nothing that couldn’t be done better with a HB.

As far as scrambling it was almost more of a hindrance than an asset. The automatic scramble vs flats and a high percentage of fumbles.

He was a solid QB overall and moved very well in the pocket.
 
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