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Forum > Goal Line Blitz 2 > S49 Changelog Suggestions
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4-3 Under Cover 3 (zone) needs to be correctly listed as being a blitz

5-2 C3 LB Contain Strong, 5-2 Fire Zone 2, and 5-2 Cover 3 Sink zone plays are incorrectly listed as being blitz.

Single Back Big Flanker Drag has a WR3 instead of a WR1

More Zone Plays, suggesting these to fill gaps. Desperately need MLB Spy types to give options to help defend inside running, especially at lower tiers where builds are not developed enough to defend correctly:

3-4 OLB Fire Sky Zone: https://i.imgur.com/ziFoZsi.jpg

3-4 OLB Fire Sink: https://i.imgur.com/RUm7sRs.jpg

4-3 Cover 2 Tiger: https://i.imgur.com/h1M022c.jpg (I know it looks like "4-3 Over Fire 2" but prefer a Tiger version)

4-3 Cover 2 Tiger (alt version w/SS if previous isn't acceptable): https://i.imgur.com/lVAo8H2.jpg

3-4 2 Sink Spy: https://i.imgur.com/W7YHdZr.jpg

4-3 2 Sink Spy: https://i.imgur.com/lxDZrha.jpg

4-4 2 Sink Spy: https://i.imgur.com/i6QzUhf.jpg

5-2 2 Sink Spy: https://i.imgur.com/oTTchr4.jpg

Nickel 2 Sink Spy: https://i.imgur.com/Xjq958k.jpg

Nickel 3-3-5 2 Sink Spy: https://i.imgur.com/ULcY7Qo.jpg

More 4-3 Shallow Man plays (like Shallow Will and Middle Overload that we have now) as well as Shallow 3-4 with Safeties up.

O-line costs need lessened

QB's need a QB Slide SA for those that like to scramble, something like a Brace For Impact for QB's.

Free Safeties needs the Strong Safeties' trait "Dreadnought" added for character creation. It should be easier to build hard hitting Free Safeties like Ronnie Lott in general...does the point spending cost on the 2 positions make it more difficult or am I wrong?

SS need Cover Specialist SA.

Ball bounce on punts should be random instead of always into the endzone. Seems like coffin kicks rarely happen after Rookie.

Punters need a minor boost in power.

Alphabetize the SA's on player pages, especially for when we create them.

Fix Kicking. It's almost like FG Power is a useless stat and Accuracy is way under powered.

Keep Rookie/Soph and add rest of tiers to Vet, or at least combine J-Man and Pro.

Give cpu dots templates (let the players contribute, please)

Open cpu builds.

Twins formation WR sets (more chances for Slot SA to fire), Strait T offensive formation, Wing T offensive formation, and Wild Cat formation.

Add HoF ranking to a player's page.

Add Team HoF for Owners. I'd love to see a list of my team's "All Time Greats".

Add All-Star game appearances onto a dot's player page.

Revise HoF, particularly where Broken Tackles count too high in the rankings for HB's for example.

Add a cpu league for each tier to give more in tier ladder match ups...also do not let league teams play each other in ladder.

Adjust the scale of Power Rushing's effectiveness to where it will be more useful before Pro level.

Add a setting in Playbook to force a position to pass pro rather than just enable possibility. For example: possibility of forcing FB or TE to stay in trenches.

Fix website on new mobile Firefox. It is not working in weird places for example you cannot spend points on your skills in player window.

Select All/Check Box to select multiple playbooks for deletion.

Fix the "NEW" notification on the forums


*****
Edited by Myrik_Justiciar on Oct 17, 2020 20:55:58
Edited by Myrik_Justiciar on Oct 16, 2020 09:55:27
Edited by Myrik_Justiciar on Oct 16, 2020 07:53:11
Edited by Myrik_Justiciar on Oct 16, 2020 07:49:34
Edited by Myrik_Justiciar on Oct 15, 2020 12:07:23
 
TyDavis315
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I love the list, however I would say punt power isn’t the issue. We still have unrealistic wind speeds which I think might have a bit of an effect.

And coffins are still here
 
o The Boss x
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Originally posted by o The Boss x
I'd still like to see a man int SA, the boosts of EITP are unmatched in length, boost, and morale hit atm. (or really any SA additions tbh)

Play suggestions:
- 3-4 Cover 1 Tiger Robber (ROLB should prob be aligned more normal)
https://imgur.com/a/WZARR7r

- 3-4 Cover 1 Tiger
https://imgur.com/ElGRcky

- 3-4 3 man under concept
https://imgur.com/a/fwUs9zu

- 4-4 robber flat alignment concept
https://imgur.com/a/cOZmm48

- More 4-3 flat alignment plays like shallow sam and shallow will maybe without the blitz

- 4-3 Cover 1 Tiger


Second the punt bounces, should be random, should be able to go sideways, backwards, etc.

Wouldn't mind seeing equipment, veteran abilities, new SAs, traits, or really anything new to change builds up

Fix the "NEW" notification on the forums

O-line costs need a nerf

Be more responsive as a dev team or get another person to serve as a medium like DD (I'm sure some would even do it for free)
 
Detroit Leos
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This!

O-line costs need lessened

Changes made long ago to increase the cost of blocking skills for O-linemen were essentially done to limit pure rushing and pure passing offenses. Many other changes afterward were also done for the same reasons. As it stands now, O-linemen are essentially pigeonholed build wise and are all pretty similar.

Lessening the SP costs of their blocking abilities could allow for more investmwnt in pass block tech which can help lessen rcakes and spin cycle to death situations and may open up a few more passing plays for the offense. Additionally, the high costs keep run blocking abilities so far behind DLine BRB/HG that it takes a long time for rushing to really begin to be reliable.

While it is nice to see your own DLineman rack up over 300 rcakes and only 15 or so cakes in a season, it is simply ridiculous when compared to the best OLinemen in the game who are around a 50/50 ratio of cakes/rcaked (surely due to their weak pass blocking skills)
Edited by Detroit Leos on Oct 16, 2020 08:28:13
 
Bretto007
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We need some designed running plays to WRs-

https://www.youtube.com/watch?v=YxJveAZERcI

https://www.youtube.com/watch?v=rrLXQpZz8hk

https://www.youtube.com/watch?v=QQbyGz84iBo

https://www.youtube.com/watch?v=cRUctvn9khA

https://www.youtube.com/watch?v=f_ypWoRQ-kw

https://www.youtube.com/watch?v=kINij5o-5BA



Edited by Bretto007 on Oct 16, 2020 09:38:43
Edited by Bretto007 on Oct 16, 2020 09:38:11
 
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Are the devs even listening any more or is this now like GLB1 because they've moved on to another game?
 
BoDiddley
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Originally posted by Ace of Spades 7
Are the devs even listening any more or is this now like GLB1 because they've moved on to another game?


They still listen. Doesn't mean most if any of these suggestions will be put in place.
 
ND Irish1
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agree with all of the above lol OLINE cost will be a big diff for sure
 
vipermaw82
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Decrease early PA effectiveness, do a lower base figure, and then every successful run of 4 or more yards out of that formation increases effectiveness, heck, just start it off extremely low effective and every successful run of 4 or more any formation. OR allow us to set out Dbs to solely focus on pass with a drop down menu.
 
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Originally posted by Bretto007
We need some designed running plays to WRs-

https://www.youtube.com/watch?v=YxJveAZERcI

https://www.youtube.com/watch?v=rrLXQpZz8hk

https://www.youtube.com/watch?v=QQbyGz84iBo

https://www.youtube.com/watch?v=cRUctvn9khA

https://www.youtube.com/watch?v=f_ypWoRQ-kw

https://www.youtube.com/watch?v=kINij5o-5BA





Having some plays with motion before the snap would be interesting too
 
dcarbo
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i second the motion for giving FS a Dreadnought build option along with a Cover Specialist for SS
 
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Just copy pasting from my suggestions thread.

Can we have an option to tie together contract offers to agents? Like if I send a contract out to 3 kickers, once the first kicker signs I would like to see the other contracts automatically disappear? Let me create groups for contracts to sit in and choose how many out of the group I need. If I send contracts to 4 CBs but I only need 2, after the first 2 CBs sign, automatically cancel the contract offer to the other 2 CBs. I think you understand the gist of what I'm saying here lol. I think this would be good for both teams and the agents. No agent wants to see his player signed a contract, only to be cut because someone else already signed since the GM or owner, or whomever, wasn't online quick enough to go cancel out the pending contracts.
Edited by bluelightning1224 on Oct 17, 2020 15:44:24
 
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Originally posted by bluelightning1224
Just copy pasting from my suggestions thread.

Can we have an option to tie together contract offers to agents? Like if I send a contract out to 3 kickers, once the first kicker signs I would like to see the other contracts automatically disappear? Let me create groups for contracts to sit in and choose how many out of the group I need. If I send contracts to 4 CBs but I only need 2, after the first 2 CBs sign, automatically cancel the contract offer to the other 2 CBs. I think you understand the gist of what I'm saying here lol. I think this would be good for both teams and the agents. No agent wants to see his player signed a contract, only to be cut because someone else already signed since the GM or owner, or whomever, wasn't online quick enough to go cancel out the pending contracts.


Brilliant
 
ND Irish1
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I think it would be cool if the losing two owners of the first rd playoff got to coach the all star gm so we can have some fun in all star gm
 
TyDavis315
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Allow us to go one under in cap space, if the roster spot isn’t filled by Season day 0 then assign a cpu that spot
 
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