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manic
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Resetting the Bien Hoa Vipers for S82, looking for rookies who will boost & have custom eq.


QB - manic
QB - Duck Dodgers
HB - Jimizm
HB -
FB - manic
FB(combo) -
C - erbgotti1
C - ShowTyme
G - erbgotti1
G - shepsterbird
G - manic
G - ShowTyme
OT - manic
OT - erbgotti1
OT - Todd Cement
OT - LG_85
TE(dual) - Jayomac
TE(dual) - Jimizm
TE(blocking) -
WR - Jimizm
WR - seanb1979
WR - seanb1979
WR - The Shugotenshi
WR - 88Spam

DT - manic
DT - Todd Cement
DT - Jayomac
DT - manic
DE - shepsterbird
DE - HandinOutWork
DE - seanb1979
DE - ShowTyme
LB - seanb1979
LB - Giodee
LB - Jayomac
LB - Jayomac
LB - erbgotti1
LB - Duck Dodgers
CB - manic
CB - seanb1979
CB - heckyl
CB - ShowTyme
CB - LG_85
FS - Jimizm
fS - Duck Dodgers
SS - seanb1979
SS - Jayomac

K - Bandits
P - Bandits
KR/PR - ShowTyme

STOP - manic
STOP - manic
STOP - shepsterbird
Edited by manic on Sep 21, 2020 03:15:47
Edited by manic on Sep 17, 2020 09:03:57
Edited by manic on Sep 17, 2020 09:03:35
Edited by manic on Sep 17, 2020 09:01:52
Edited by manic on Sep 16, 2020 20:28:03
 
HandinOutWork
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DE
 
manic
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Originally posted by HandinOutWork
DE


updated
 
LG_85
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Will do an OT.
 
seanb1979
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Getting back into the game, plan making a WR, CB and DE, possibly a couple more.
 
manic
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Originally posted by seanb1979
Getting back into the game, plan making a WR, CB and DE, possibly a couple more.


Sounds good, want me to put you down for all 3?
 
seanb1979
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Yes at least those 3. Trying to remember the math behind everything and figure out how long my current flex will last. How many seasons does it take before a dot has a bad decline? Was it 15?

We have zero LBs so I might make one of those.
Edited by seanb1979 on Sep 7, 2020 11:06:17
 
Novus
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Originally posted by seanb1979
Yes at least those 3. Trying to remember the math behind everything and figure out how long my current flex will last. How many seasons does it take before a dot has a bad decline? Was it 15?


After the end of your 12th season, you enter Decline for your 13th season. However, you really don't see any actual decline until about halfway through Season 13... but that also means you start declining right when the games start getting important. I've seen multiple teams entering their first season of Decline decide to try one more season, because "first season decline isn't THAT bad," only to discover that for one or two dots it's not... but for an entire team it is.
 
manic
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Updated..

Thanks for the info Novus
 
seanb1979
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Trying to budget out my flex to figure out how much I need to take X number of players through 12 seasons:

23.2k FP and 3 free players. Been close to a decade since I've done anything at all so completely drawing blanks. I sort of remember seasonal boosts being 300 FP per season, and then some for AEQ. So about 5k per player?
Edited by seanb1979 on Sep 9, 2020 00:20:56
 
Novus
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Originally posted by seanb1979
Is this accurate? Trying to budget out my flex to figure out how much I need to take X number of players through 12 seasons:

https://glb2.warriorgeneral.com/game/forum/thread/5144310

23.2k FP and 3 free players. Been close to a decade since I've done anything at all so completely drawing blanks. I sort of remember seasonal boosts being 300 FP but it looks like the cost dropped?


No, that's not accurate. You're looking at an old thread from the GLB2 forums. GLB2 and GLB1 do NOT have the same pricing structure.

Here's the correct info...

Fully boosted is 30 boosts. So, (creation cost * 31) + 1,100 = total cost.

Why 31 and not 30? Because you have to pay to build the dot too.

And why the extra 1,100? Well, ya gotta pay for CEQ too, my friend!

So, for a dot in one of your Free Player Slots, the cost is just 1,100 for the CEQ, since the boosts are free.

100-cost dot totals up to 4,200.

200-cost dot totals up to 7,300.

300-cost dot totals up to 10,400.

Also, if you're not already a PREMIUM member, I highly recommend it. ANY Flex purchase unlocks Premium status, so you can spend $2.50 to get 250 Flex AND an extra Free Player Slot. If an extra Free Player Slot isn't worth $2.50 to you, I don't know what is.

Hope that helps!
 
seanb1979
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Originally posted by Novus
No, that's not accurate. You're looking at an old thread from the GLB2 forums. GLB2 and GLB1 do NOT have the same pricing structure.

Here's the correct info...

Fully boosted is 30 boosts. So, (creation cost * 31) + 1,100 = total cost.

Why 31 and not 30? Because you have to pay to build the dot too.

And why the extra 1,100? Well, ya gotta pay for CEQ too, my friend!

So, for a dot in one of your Free Player Slots, the cost is just 1,100 for the CEQ, since the boosts are free.

100-cost dot totals up to 4,200.

200-cost dot totals up to 7,300.

300-cost dot totals up to 10,400.

Also, if you're not already a PREMIUM member, I highly recommend it. ANY Flex purchase unlocks Premium status, so you can spend $2.50 to get 250 Flex AND an extra Free Player Slot. If an extra Free Player Slot isn't worth $2.50 to you, I don't know what is.

Hope that helps!


Sorry thought I edited that out in time. I had no idea there was a second version - it looks very different.
 
Novus
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Yeah, GLB2 was quite different from GLB1. But that's a topic for a different thread.
 
seanb1979
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Put me down for at least one more WR, a SS and a LB
 
manic
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Originally posted by seanb1979
Put me down for at least one more WR, a SS and a LB


done, thanks!

 
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