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Forum > Goal Line Blitz > Rate my Player > Would this DE be WL caliber?
88Spam
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Player Build
Position: de_pass_rusher
Season: 8
Day: 1
Boosts: 30
Level: 79
XP: 0
VA XP: 950
VA: 71
Bonus Tokens: 1212
Training Points: 0
SP: 61

Training Status:
strength : 0%
speed : 1%
agility : 2%
jumping : 14%
stamina : 5%
vision : 0%
confidence : 7%
blocking : 0%
throwing : 0%
catching : 0%
carrying : 0%
tackling : 0%
kicking : 0%
punting : 0%

Attributes:
strength : 91.6 (+59 = 150.6)
speed : 103.47
agility : 95.06
jumping : 28
stamina : 63.4
vision : 65.07
confidence : 50
blocking : 8
throwing : 8
catching : 8
carrying : 8
tackling : 78.66
kicking : 8
punting : 8

Top SA Tree: | 0 | 0| 0 | 0| 0 |
Bottom SA Tree: | 10 | 5 | 10 | 10 | 0 |
Additional SA Tree: | 0 |

Plan on making a DE next season, this is what I look to build him into. Is this WL quality? What changes would I need to make him more appealing to WL coordinators?
Might sacrifice jumping a bit to get Agility up to 100 and raise tackling. would this be smart?
Edited by 88Spam on Jun 23, 2020 08:45:37
Edited by 88Spam on Jun 23, 2020 08:43:13
Edited by 88Spam on Jun 23, 2020 08:17:56
Edited by 88Spam on Jun 23, 2020 08:11:24
Edited by 88Spam on Jun 23, 2020 08:11:04
 
88Spam
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Also, what's a good additional SP for a pass rushing DE?
 
88Spam
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Lastly what AEQ do you look for when building a Pass rushing DE?
 
Theo Wizzago
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Originally posted by 88Spam
Also, what's a good additional SP for a pass rushing DE?


Originally posted by 88Spam
Lastly what AEQ do you look for when building a Pass rushing DE?


1st step, shed block, tunnel vision, relentless pursuit, 2x Break Block, Make Tackle.
 
88Spam
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Originally posted by Theo Wizzago
1st step, shed block, tunnel vision, relentless pursuit, 2x Break Block, Make Tackle.



Alright, but how does this build look in general?
 
Theo Wizzago
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Originally posted by 88Spam

Alright, but how does this build look in general?


It's pretty close to the end build specs. It's got a little more n some skills and a little less in others but, generally it's spot on and might even be a touch better than the numbers listed. It's a general end build guide that allows for some fluctuation and in that regard, don't list what skill(s) to put your EQ/AEQ into. Personally I might be tempted to break down my AEQ so that I end with 100 Strength, 100 Agility, and the rest in speed. I'd have to at least consider that... but having everything in Strength should work just fine. Just be sure to set the tactics appropriately to the build to get to that QB.
 
88Spam
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Would it be wise to sacrifice jumping? I did some searching and on majority of all the Pro/WL DEs that have their builds open either never touched jumping or have it in the low 20s. I'm honestly thinking of not touching it all and getting agility and strength in the 100s naturally.
 
TJ Spikes
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Originally posted by 88Spam
Would it be wise to sacrifice jumping? I did some searching and on majority of all the Pro/WL DEs that have their builds open either never touched jumping or have it in the low 20s. I'm honestly thinking of not touching it all and getting agility and strength in the 100s naturally.


That's a philosophical question. Most of the tackles the D-line tend to miss are diving tackles.

You need to decide if it's the job of the d-line to make more tackles, at the expense of being less good at breaking blocks.

I'm in no position to comment on WL viability, but you've got a huge inconsistency your build. Why would you only want 90 strength, just to turn around and add all of your EQ to it? 150 is sort of a weird target anyway. Most O-line will shoot for 160 as a minimum.

If you went Combo DE, your concept might flow better.
You'd be able to 1st Step, Wall, and Break Thru

Edited by TJ Spikes on Jun 24, 2020 08:52:39
Edited by TJ Spikes on Jun 24, 2020 08:50:19
 
Theo Wizzago
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To answer TJ's question, you could go strength or speed depending on how you plan on getting past the Tackle. Strength would be if you wanted to engage him and "shove" your way past. Speed would be for simply going around him. The most terrorizing builds I face (as an OC) are those that go around. They simply swim, rip, or just blow by the LT and the QB has NO time at all to throw a pass. That's why I'd probably go for more Speed than more Strength. There's more than one way to break a block and while Strength is surely one of them, it's not the only way.
TBH, we're talking about which way he goes with his AEQ gear. The base numbers look pretty good for a PR DE. And I like the Combo idea as well. Would be worth looking into for sure.
 
88Spam
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You're both absolutely right, I was looking into this my self a lot more these past couples of days, watching how the meta in WL is mainly run run run and pass when needed. (also been told this in PMs) And most if not all Dlinemen on WL teams are all run stuffers with maybe just 1 pass rusher? So I was maybe thinking of going with a Run Stuffing DE. Since what I've also been told most DCs prefer strength-based anyways. I plan on sacrificing a lot of other attributes as well, to be able to get my strength to at least 160. If not run stuffing I will definitely look into combo end, as I don't usually see these in WL much, as that's mainly the goal with this dot.
Edited by 88Spam on Jun 24, 2020 19:17:32
 
Theo Wizzago
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Sounds like you're on the right track then. Making a plan first... then attacking the plan.
 
reddogrw
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is your intent to make a pass rusher or run stopper?

this is a pass rushing archetype with all the equipment in strength like a run stopper

tackling is low - closer to 90 is desired

jumping shouldn't be any lower

2 MT%, 2 BB% for AE/CE
 
88Spam
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Originally posted by 88Spam
So I was maybe thinking of going with a Run Stuffing DE. Since what I've also been told most DCs prefer strength-based anyways. I plan on sacrificing a lot of other attributes as well, to be able to get my strength to at least 160. If not run stuffing I will definitely look into combo end, as I don't usually see these in WL much, as that's mainly the goal with this dot.


this build is stolen from a build plan made a long time ago and everyone was like take this build and put all equip into strength and was seeing what people's opinions on it are in the current meta.
 
Theo Wizzago
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Originally posted by 88Spam
this build is stolen from a build plan made a long time ago and everyone was like take this build and put all equip into strength and was seeing what people's opinions on it are in the current meta.


I'll go back to what I posted earlier in that, when you're deciding on a build (this covers any dot BTW) the first thing you want to ask and get set in stone is what you want the dot to be great at (usually one thing) and what you want it to be good at (usually the overall quality of play). You can build any Arch for any purpose... but certain arches simply will match up better with what you're wanting your dot to excel at. If you try to make a JOAT dot (jack of all trades) you'll likely end up disappointed in the end. Note... I'm not saying you CAN'T make one... just that the more you spread out the skills the worse the end quality will be. I've seen a few 'dual threat' style builds that were pretty fun... but likely not WL quality enough to get a shot there.

I can only give you my own approaches to a DE build (somewhat based off of WL builds that I've known or had).

If you're using a Run Stuff arch you'll want to take a strength-based approach. Don't be afraid to turn away from the 'sacks' and go for hurries, pressures, and deflecting passes at the LOS. All of those are very important to any team.

If you're using a Combo arch you could go either way (Speed vs Strength) or maybe even an odd combo that could produce interesting results (like having Speed AND Strength as your two main skills).

If going down the Speed/Agility road, I would take the Pass Rush arch. If built well enough he would have a home in WL.

You did good by scouting out WL for what is most prevalent in the offenses and thinking about your build that way. But you still must address making a list of the great/good I mentioned above. That way all your build is planed out and set in stone... all your SA and % gear wants defined... and all your VA's lined up as well. One of the more fun DE's I built was a Run Stuff arch with Deflections/batted down passes my main focus. Max height... jumping... and the appropriate SA's and VA's and % gear... Diving tackle became important because I knew he'd be using it a lot with his jumping levels. He was good against the run... and I was happy with his build as he definitely knocked down passes well enough and often enough. He got some hurries... few sacks... but I didn't build him to make that his focus so those were bonuses.
Hope this helps you decide on what and how you want to build. And good luck!
 


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