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Norse
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https://glb.warriorgeneral.com/game/replay.pl?game_id=3013913&pbp_id=25806

HB receives pass and breaks tackle and scores TD. The tackler he broke is awarded a deflection...doesn't seem to be a deflection on the pass...
 
Theo Wizzago
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After a deflect, the receiver can still make a catch attempt (and succeed occasionally). And the replays don't always show the ball changing direction after a deflect.
 
.spider.
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Originally posted by Theo Wizzago
After a deflect, the receiver can still make a catch attempt (and succeed occasionally). And the replays don't always show the ball changing direction after a deflect.


Correct, a VA likely have the HB a second chance at the catch roll.
 
TJ Spikes
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If you pause it, and go frame by frame, you can see it. When the QB throws it, the ball spins. As the ball passes the LE, the ball stops spinning, but keeps moving.

I just dug into into all this for that Catch% gear on a CB debate. As part of the normal sequence, receiving targets get a chance to catch after a deflection. If that HB didn't make the catch the DE would have had a chance at the catch for an INT. No VAs or anything required. That's just the way it's coded.

https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=5306803&page=1#49861613
Edited by TJ Spikes on Jun 2, 2020 07:23:43
Edited by TJ Spikes on Jun 2, 2020 07:22:10
 
bigtrunk69
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I like how the QB throws the pass then runs out and pancakes the MLB.
 
sunder B
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Originally posted by bigtrunk69
I like how the QB throws the pass then runs out and pancakes the MLB.


LOL, but must have been a cut block from the QB as he wasn't awarded a cake, and the MLB was not noted as being caked at all that game. Still great by that QB
 
Bluesman
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Originally posted by sunder B
LOL, but must have been a cut block from the QB as he wasn't awarded a cake, and the MLB was not noted as being caked at all that game. Still great by that QB


Yes it was a cut block I believe that when both the dots shrink when they engage that says it is a cut block
 
TJ Spikes
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Originally posted by sunder B
LOL, but must have been a cut block from the QB as he wasn't awarded a cake, and the MLB was not noted as being caked at all that game. Still great by that QB


Originally posted by Bort
You may not be seeing a cut block when the blocker falls down. It is also possible to do a last-ditch "hard block" from the side, which results in the defender getting pushed away or knocked down, and the blocker falling down. This doesn't require a skill to to do, and is not as effective as a cut block.

A cut block can be attempted from anywhere in the players block radius. Cut block is not included on pass blocking mainly because it appears in the run blocking tree, while pass blocking has shock block.

https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4829505&page=4#44683755
 
Theo Wizzago
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Originally posted by TJ Spikes
Originally posted by Bort
You may not be seeing a cut block when the blocker falls down. It is also possible to do a last-ditch "hard block" from the side, which results in the defender getting pushed away or knocked down, and the blocker falling down. This doesn't require a skill to to do, and is not as effective as a cut block.

A cut block can be attempted from anywhere in the players block radius. Cut block is not included on pass blocking mainly because it appears in the run blocking tree, while pass blocking has shock block.

https://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=4829505&page=4#44683755


I've actually seen that happen at the lowest levels causing a rather insane looking replay where the defender, rushing the QB, is blocked by an offensive dot (HB, FB, Wr)... which causes the defender to go into a giant arc into the backfield. Because, at that level, only Run Block Tackle builds have anyone putting all their SP's into Agility... so 98% of most dots don't have much agility... but many have good speed (for the same reason)... so they get blocked in that way which causes them to take a giant U turn to try and get back into the play. I just never considered it was that 'Hard Block' that caused it.
 
TJ Spikes
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It's kind of crazy, how Bort designed the SA system. And then eventually gave everyone almost the same ability as the SAs do. This is one example. The "micro fake" WRs get which simulates Juke is another. There's so much weird shit in the sim, that you'd think it's obviously one thing, but really isn't, unless you have searched the 1000s of random arcane Bort quotes the he used to make when rats asses were given.

The fukt-upest part is that the game very often does not behave like Bort says it does. That doesn't even take into consideration when directly conflicting information was handed out as Bort truth.

I just happened to have done a lot of research into Cut Block recently, due to that new Smexies dot. I could show a post where Bort very directly says Cut Block can happen on pass blocks, and then another where he says it can't. At the moment, I'm choosing to believe that it can only happen when the dot has invested in the SA, and anything that looks like it, is one of the "hard blocks". I also happen to believe that the SA version is actually the same exact thing with a bigger bonus. The "hard block" and Cut Block must happen AFTER the blocker loses, and he basically just takes the defender with him--therefore, making it much less useful for a blocker that's actually good. My hope is that it can make a not good blocker, an acceptable one.

All of that is subject to change.



Edited by TJ Spikes on Jun 3, 2020 09:25:08
 
Bash E. Bull
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Originally posted by Norse
https://glb.warriorgeneral.com/game/replay.pl?game_id=3013913&pbp_id=25806

HB receives pass and breaks tackle and scores TD. The tackler he broke is awarded a deflection...doesn't seem to be a deflection on the pass...


its fairly common (relatively speaking) for a defender to get a deflection but the ball is still caught by a receiver. The deflection changes the angle, speed, and trajectory of the ball, the more of a deflection, the more the change. Sometimes it is so slight you cant hardly see it. Any deflection makes a pass significantly more difficult to catch. If the deflection doesn't knock the ball out of range a player can still catch it especially if they are good at catching. The receiver here was around 90 catch and 22.5% CB i think, which seems standard for guys who need to make catches in traffic.
https://glb.warriorgeneral.com/game/replay.pl?game_id=2989982&pbp_id=1121307
the deflection here is clear. I have plenty of examples with much less obvious deflections. I notice that player in particular many of his catches were on deflected balls. I always thought the strength of a receiver helped in that because usually on a deflected pass they will be 'fighting' over the ball. Here is the next example I found but in this one strength doesn't come into play either it seems. https://glb.warriorgeneral.com/game/replay.pl?game_id=2996889&pbp_id=1047803
I'm tired of looking. I feel that there were plays where the receiver's strength helped with catching deflected passes but i don't feel like looking any more to find examples.
 
Bash E. Bull
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I've seen passes that were deflected by the defensive lineman caught before. it happens if you watch long enough
 
Daedalus
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I once saw Morganna "The Kissing Bandit" run out on the field and accost our QB on 4th and 24 with 6 seconds remaining in a 217-0 blowout loss. It happens if you take LSD long enough.
 
Bash E. Bull
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I suppose you would know

Originally posted by Daedalus
I once saw Morganna "The Kissing Bandit" run out on the field and accost our QB on 4th and 24 with 6 seconds remaining in a 217-0 blowout loss. It happens if you take LSD long enough.


To be frank, the main thing lacking from GLB is something like this. I still am not convinced a sober human being can invent with unadulterated imagination something like this. Maybe you should apply for a job writing for saturday night live; I don't think its been that creative since I was a kid in high school.
Edited by Bash E. Bull on Jun 5, 2020 22:06:25
Edited by Bash E. Bull on Jun 5, 2020 22:06:11
 
Bash E. Bull
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Another strange thing I've noticed in the pass catching sim- if the pass is deflected, its only the last player who touches it who gets credit for it. I've seen many plays where a DB or even a DE will deflect a pass to where it is visually obvious on the replay, then another player will go for it when the ball has bounced far from the receiver to apparently go for the INT and fail (using catch ball% instead of int% if this thread is correct?) and always without fail, the player who dropped the INT gets credit for the pass break-up rather than the defender who initially deflected the pass. Had no other defender got near enough to touch it, the first defender to deflect the pass would have gotten credit for it- even if the pass was caught! That is crazy to me.

Is everyone 100% sure that int% chance is not the same as catch ball% chance though? I swear I remember reading that they were the same thing. Maybe I'm confusing it with quick cut and change direction.
 
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