Are archetypes nothing more than a manner of determining which abilities are major and minor? Or do player archetypes additionally determine potential? I.e. a combo corner says in the description: "He is good at most jobs, but will have a hard time becoming a master of any of them".
Is this true? Or can a combo corner be just as good or better than a hard hitter CB in the same role?
Is this true? Or can a combo corner be just as good or better than a hard hitter CB in the same role?