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Forum > FAQ's, Player Guides and Game Help > Zone 4-4 Cover 2 Invert broken?
atlbruce
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Play art indicates the CBs playing deep zone, but they only backpedal five yards and then let every receiver run by them. Is this a broken play, or would low Zone Awareness account for it?

https://glb2.warriorgeneral.com/game/replay/668035/377209
 
dredgar
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its bad play design. The play design makes them go straight back to the hash marks instead of going backwards gradually moving inside some.
 
atlbruce
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But why do the CBs just stop while the receivers run past them?
 
Raid
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This could be the awareness, one CB seems to move deep but picks up on the guy entering his zone late, the other seems to follow one up to his zone but then as the guy is picked up by LILB and LOLB releases the outside man he attempts to change to cover the outside.

I dunno, I'd need to see some more of it and see how the CBs react on a team with good zone awareness.
 
Corndog
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https://glb2.warriorgeneral.com/game/replay/668035/377847

Works fine there, so I'm guessing it's something else.
 
atlbruce
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Originally posted by Corndog
https://glb2.warriorgeneral.com/game/replay/668035/377847

Works fine there, so I'm guessing it's something else.


Yeah. Maybe simultaneous Zone Awareness fails? I think they're mainly man coverage CBs.
 
dredgar
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Originally posted by Corndog
https://glb2.warriorgeneral.com/game/replay/668035/377847

It works fine there, so I'm guessing it's something else.


corndog I understand this game doesn't use complete football logic, but in this instance, the corners should be dropping more straight back than so far inside. By all means, they have to drift inside but every time this play is ever called the corners go as fast as they can to the hash marks. this leaves the outsides wide open. This is not how this play is run on the real field.

In a standard cover 2, the safeties start on the hash marks and they split the difference between the hash marks and the sidelines roughly. If the corners just went more in between the play would be more consistently reliable.
 
Corndog
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Originally posted by dredgar
corndog I understand this game doesn't use complete football logic, but in this instance, the corners should be dropping more straight back than so far inside. By all means, they have to drift inside but every time this play is ever called the corners go as fast as they can to the hash marks. this leaves the outsides wide open. This is not how this play is run on the real field.


I mean, that's not what happens at all in that play. They never get within 5 yards of the hash marks.

But yeah, the way the play is drawn up is going to be naturally weak against outside stuff. It's not a cover 3.
Edited by Corndog on Nov 6, 2019 15:43:46
Edited by Corndog on Nov 6, 2019 15:42:21
 
Raid
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Originally posted by Corndog
I mean, that's not what happens at all in that play. They never get within 5 yards of the hash marks.

But yeah, the way the play is drawn up is going to be naturally weak against outside stuff. It's not a cover 3.


Specifically it should be weak to midrange outside throws, outside deep stuff is a good time for a cover 2. Specifically directly between the safeties and in front of their zone are the weak points, except in a sky or sink shift - in which case deep middle and short outside become the holes.

And the beauty of an invert cover 2 is that the DBs start off closer to the line so that they trail receivers back through that hole on the way back to their assignment, it generally doesn't actually make the holes closed as even if the defender is in position when the QB decides to make the throw, he is on a sprint/fast backpedal out of there and probably wouldn't be able to recover to make a play on the ball - just maybe make the tackle - but having a body there at all throws off the read of 'cover 2' for a while and makes a QB make decisions on the fly instead of being able to make educated guesses based upon how safeties shift, heck it might even bait a QB to make a deep outside throw if he seems safeties moving up and outside DBs starting near the line - though that'd be a rookie mistake. I can also bait short outside throws if the QB doesn't pay attention to outside LBs as the corner vacates short rather quickly - but that's an even easier read to make as you turn to check the flat the LB should be alone out there moving to cover and easy to spot, some people still make this mistake though, especially if the play is meant to be tempo-based.


Here I am rambling though, this game isn't real life.
Edited by Raid on Nov 6, 2019 16:35:45
Edited by Raid on Nov 6, 2019 16:31:28
Edited by Raid on Nov 6, 2019 16:30:37
 


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