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Forum > Suggestions > Seasonal "Reset League"
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Hutch44
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I posted this idea in the S40 Change Suggestions thread but wanted to break it out into a separate thread for conversation.
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Has the idea of a seasonal "Reset League" ever been discussed?

As I see it, the major issue (aside from getting new users, which I see as the principal problem, and retaining current users) is that many players, for whatever reason, are retired or abandoned after the rookie/sophomore tiers. I would take a guess that some combination of discouragement from being on a mediocre team, boredom with the monotonous nature of earning SP at a set (and relatively slow) rate/lack of engagement on the forums or in the gameplanning process, or wanting to scrap a build and start with something fresh are the driving forces behind what is happening.

In any event, we end up situations like this season's Pro tier where there are only 3 active teams. The idea behind a Reset League would be that you would create players/purchase teams that could exclusively play in the Reset League, similar to how pickup players currently work. This players/teams would be available at an increased flex cost relative to normal players but would not require SP boosts. The appeal to the Reset League would be a different wrinkle/twist each season - here are a few examples:


- a season where the rate at which SPs are earned are doubled or 2.5x (I think that it may be smart to include this each season)
- a season where each roster is capped at 24 players
- a season where all skills are capped at 99 for every player
- a season where each player starts with 9 AP

Obviously this is not a comprehensive list, but I'm sure that we could crowd source some good ideas for these seasonal twists.


The appeal would be that the Reset League would, fittingly, reset after each season and all players would be released from their teams. They would then be free to rejoin their previous team or join a new Reset League for the following season with a new twist. The idea behind this is that it may rejuvenate the game and create a break from the monotony for vets while also allowing new players to make mistakes on their builds and learn gameplanning, etc. without the harsh, time-consuming penalty of retiring their player and trying to find a new team at the rookie level. As an added benefit, the league would serve as a way to trial new ideas/features before they make their way into the main game.


I know that this has traditionally been rejected, but I sincerely believe that incorporating SOME type of incentive structure beyond a .jpg trophy for this type of league would go a long way towards curbing some of the apathy and loss of quality players that we're currently seeing. As an example, the flex buy-in for players and teams in the reset league could be increased on the front-end in order to pay some flex out to the team that ultimately wins the league each season.


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I'm sure this is a somewhat half-baked idea because I'm typing it out at work, but I think the logic behind it is sound. Once upon a time, a now-dead game called Court Rivals introduced a similar league and I'm certain that it added over a year of lifespan to that site. If an idea like this is instituted correctly (or another "big swing" type of overhaul of the current system) then I truly think that it can inject some life (and flex purchases) into the game which can be parlayed into a more active/robust userbase in the main game.
 
_OSIRIS_
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Sounds just like peewee in GLB1. There were no roster, tactics, or boost restrictions but teams reset every season and the cost of the players were returned minus boosts. I preferred peewee myself. You could try something different each season and didn’t have to wait a over a year for your player to mature.

A peewee league for new players here might be good. Maybe limit it to owners AND coaches with newer accounts, like less than 6 months old. Champions would automatically be disqualified from returning.
 
Corndog
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Originally posted by _OSIRIS_
Sounds just like peewee in GLB1. There were no roster, tactics, or boost restrictions but teams reset every season and the cost of the players were returned minus boosts. I preferred peewee myself. You could try something different each season and didn’t have to wait a over a year for your player to mature.

A peewee league for new players here might be good. Maybe limit it to owners AND coaches with newer accounts, like less than 6 months old. Champions would automatically be disqualified from returning.


Honestly, I've wanted to reformat the game so it's all Veteran level players with seasonal resets for awhile. Along with shifting some a lot of the cost towards team ownership, recouped by winning games. A tier system like the bronze/silver/gold of GLB Classic Peewee. Maybe lowered costs in the entry level bronze league to keep the upfront cost lower for new users, free "first team" on signing up, with renewal costs for seasons after that.

But that's a bit of a hard to sell a lot of users, as well as Bort.
 
_OSIRIS_
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Originally posted by Corndog
Honestly, I've wanted to reformat the game so it's all Veteran level players with seasonal resets for awhile. Along with shifting some a lot of the cost towards team ownership, recouped by winning games. A tier system like the bronze/silver/gold of GLB Classic Peewee. Maybe lowered costs in the entry level bronze league to keep the upfront cost lower for new users, free "first team" on signing up, with renewal costs for seasons after that.

But that's a bit of a hard to sell a lot of users, as well as Bort.


I’m absolutely sold.
 
Hutch44
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Originally posted by _OSIRIS_
I’m absolutely sold.


I agree.

I also think that it makes sense to shift costs towards the ownership side both from a logical (relatively steady recurring payments) and competitive standpoint (as long as it's accompanied by a reward for winning games). I'm not sure how heavy the burden would be on the admin side (coding, back-end, etc.) but I think that, assuming that the current tiers remain as they are, any cannibalization that a seasonal reset league would have in terms of revenue would be offset by the shifting of costs towards team owners, initial influx of interest, and the growth potential that it would provide if we assume that it helps retain new users.
Edited by Hutch44 on Jul 11, 2019 19:36:59
Edited by Hutch44 on Jul 11, 2019 19:36:23
Edited by Hutch44 on Jul 11, 2019 19:35:48
Edited by Hutch44 on Jul 11, 2019 19:05:17
Edited by Hutch44 on Jul 11, 2019 19:02:46
 
ThePh33P
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Originally posted by Corndog
Honestly, I've wanted to reformat the game so it's all Veteran level players with seasonal resets for awhile. Along with shifting some a lot of the cost towards team ownership, recouped by winning games. A tier system like the bronze/silver/gold of GLB Classic Peewee. Maybe lowered costs in the entry level bronze league to keep the upfront cost lower for new users, free "first team" on signing up, with renewal costs for seasons after that.

But that's a bit of a hard to sell a lot of users, as well as Bort.


I think thats a great idea Speeds up the game tremendously allows for more building and tinkering. Should help engage new players at a faster rate. Hopefully we can also increase the speed at which players are introduced into the community and help build that up some as well.
 
_OSIRIS_
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A Vet level peewee, that would be a blast. Classic peewee was great. I started in Copper and after a few seasons I advanced in the playoffs and got promoted to Silver. Was there a while and finally won a ship and was promoted to Gold. A very noob friendly system where you complete with others at your skill level.
 
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Originally posted by Corndog
Honestly, I've wanted to reformat the game so it's all Veteran level players with seasonal resets for awhile. Along with shifting some a lot of the cost towards team ownership, recouped by winning games. A tier system like the bronze/silver/gold of GLB Classic Peewee. Maybe lowered costs in the entry level bronze league to keep the upfront cost lower for new users, free "first team" on signing up, with renewal costs for seasons after that.

But that's a bit of a hard to sell a lot of users, as well as Bort.


The idea sounds interesting... but what if you don't want to reset your roster every single season? Could you just renew your current squad for "x" amount of seasons? Or renew certain players while retiring others?

If I could buy my entire team and keep them as long as I feel the builds are viable or ever how many seasons we are allowed to have dots now, that's pretty legit... especially if I could retire certain ones for new ones if I think the builds don't work anymore or I want to try something new.
Edited by Myrik_Justiciar on Jul 11, 2019 23:45:36
 
_OSIRIS_
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Originally posted by Myrik_Justiciar
The idea sounds interesting... but what if you don't want to reset your roster every single season? Couldn't you just renew your current squad for "x" amount of seasons? Or renew certain players while retiring others?

If I could buy my entire team and keep them as long as I feel the builds are viable or ever how many seasons we are allowed to have dots now, that's pretty legit... especially if I could retire certain ones for new ones if I think the builds don't work anymore or I want to try something new.


Maybe there can be a check box to copy the player once the team is renewed.
 
ThePh33P
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its A LOT easier to sell to new players under the proposed changes @corndog
 
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Originally posted by _OSIRIS_
Maybe there can be a check box to copy the player once the team is renewed.


Or maybe teams don't retire until you tell them too would be easier? Then you still have your continuity like with the HoF and all that jazz that we've built on for about 40 seasons and like you can still see how many seasons your players have played in their career? That's just a little different twist on the idea you all have here and might be a good compromise to get guys like me invested. If I could just play in vet and keep my guys going without some sort of copy paste thing I'd be on board... You can still have a max amount of seasons a player goes before he retires forcing a reset, like 7 or whatever it is now.
Edited by Myrik_Justiciar on Jul 11, 2019 23:51:12
Edited by Myrik_Justiciar on Jul 11, 2019 23:49:36
 
_OSIRIS_
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9 seasons of Vet built players will break the HoF. You wouldn't copy and paste anything, just check the box and the same name and build would be on the team the next season. Maybe need a new HoF or some kind of sortable all time stats.
 
Bretto007
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Is there a TLDR version of all this?
 
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Originally posted by _OSIRIS_
9 seasons of Vet built players will break the HoF. You wouldn't copy and paste anything, just check the box and the same name and build would be on the team the next season. Maybe need a new HoF or some kind of sortable all time stats.


I was thinking nore along the line of 7, as that's how many seasons one usually gets with a player in his entire career. I"m not sure how that would break the HoF, we got dots on there from years ago that will never get moved out of their top spots as is... and if they did move, how is that a bad thing? Like some of us are not happy that its impossible to surpass those guys anyway.
 
drake262
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Originally posted by Bretto007
Is there a TLDR version of all this?


Game is dying

New players don't stay around

Bort is stubborn
 
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