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bamastrac
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Originally posted by Seric
You act as if this is a new development. Cpu teams have been scaled to play to the level of the league for quite some time. Most human owned teama with a full roster have no issue but some do.


I have not had this issue in years
 
Novus
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Originally posted by bamastrac
I have not had this issue in years


You're assuming that your 2 current teams are at the same quality as your past teams. That's clearly not the case.

As I've already pointed out to you, both of the teams you mentioned, Detroit and Bugs, have significant flaws. Bugs lost to another human team by 66 points. A team that is bad enough to lose to a human team by 66 is absolutely bad enough to lose to a CPU team on a day where you have some bad luck with the RNGs.

Detroit lost to another human team by 38, has a short roster with only 45 humans, 6 CPUs, and 4 empty roster slots, and likely has some bad builds as shown by your low effective level. A team like that, again, is bad enough to lose to a CPU team on a day where you have some bad RNG luck.

You're Virginia Tech, they're Old Dominion, and you just lost to them. And instead of wondering if maybe your team isn't as good as you thought it was, instead you've decided something must have been wrong with the field since there's no other way you could've lost. But that's a faulty assumption.

But hey, go ahead and blame the sim. Maybe when Bugs gets that playoff rematch with that human team, you'll only lose by 58 this time. Clearly nothing wrong with your team.
 
TJ Spikes
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There's also something else I've noticed. CPU teams aren't resetting back to a default Ai. I think I can dig up a clear cut case of a CPU team keeping the same settings as the previous owner had.
Edited by TJ Spikes on Oct 25, 2018 09:07:50
 
Seric
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Originally posted by bamastrac
I have not had this issue in years


Yeah that may be but it's not a new development. Coming up the ranks wiyj my current team i watched plenty of teams lose to cpu teams. Ive had them play my team tighter than you'd expect. So dont take them as a gimme game or else you'll lose.
 
Novus
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Originally posted by KP
just dont go into a game with a CPU team thinking its a for sure win.........



I would disagree slightly... top-shelf human teams routinely rout Cpu teams without even trying. Problem is, people see that and assume that this means ALL human teams should be able to rout Cpu teams without even trying, and the GLB graveyard is littered with games that prove this is not the case at all. Then ego enters the picture... when a CPU team beats a human team, there are two possible explanations: either the human team has serious problems that need to be fixed, or something went buggy with the sim. And nobody wants to believe the first explanation, so they eliminate it and go with the second explanation and start forum threads about it.

I should just leave this thread alone. The OP clearly doesn't want to consider his teams' flaws.
 
Novus
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Originally posted by TJ Spikes
There's also something else I've noticed. CPU teams aren't resetting back to a default Ai. I think I can dig up a clear cut case of a CPU team keeping the same settings as the previous owner had.


That's been true for years. I tried an experiment with that a few years ago. Bought a team, set up an odd game plan, sold the team. The CPU squad kept my game plan.
 
TJ Spikes
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So if that's part of the complaint here, maybe that's somewhat valid..?

Found an older game. Team doesn't even exist anymore.
http://glb.warriorgeneral.com/game/game.pl?game_id=2903682&mode=pbp

It was a CPU team, with all CPU dots. The defense is definitely not a default.

 
Novus
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Originally posted by TJ Spikes
So if that's part of the complaint here, maybe that's somewhat valid..?



That's not a new thing though, nor is it what the OP is complaining about. The OP is saying, paraphrasing, "Human teams should never lose to CPU teams, and I've never lost to CPU teams before until this season. Therefore, there is a new problem that has popped up in the sim!" But he is basing that all on the incorrect assumption that human teams aren't supposed to lose to CPU teams, which is simply not the case.
 
bamastrac
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If the CPU team is scaled to the team they're playing then the CPU builds should reflect that.

Obviously there's issues with the roster that's why the team in regional minor 2.

My terrible roster did beat them earlier in the season

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2936789

Compared to the game we lost at the end of the season

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2936861

So what changed?

 
Novus
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What changed? You rolled 12s in the first game and rolled 2s in the second game. For top-shelf human teams, that can be overcome. For human teams with roster problems, that can result in a close loss to a CPU team. You won't lose every time, but losses to CPU teams are not impossible and never have been.

As for scaling, my understanding is that the CPU dots scale to your team's average level. So if your average level is 50 and your average effective level is 53, you'll have a build advantage over the CPU dots. But if your average level is 50 and your average effective level is 49, you'll effectively be outleveled by the CPU dots.

Basically, the roster issues on both teams increased the chances for them to lose to a CPU team, and then they both happened to have unlucky days with the RNG for those games. Unlikely, but not impossible. Winning the lottery is unlikely too, but someone just won $1.5 billion in Mega Millions.
 
bamastrac
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Thanks for explaining the part about the scaling as that makes sense.

Idk what you mean by rolling 12s one game and 2s the other though.

 
Novus
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Originally posted by bamastrac
Thanks for explaining the part about the scaling as that makes sense.

Idk what you mean by rolling 12s one game and 2s the other though.



It means you got good RNG rolls in the first game and bad RNG rolls in the second game, like rolling dice. Sometimes when you roll dice over and over again, you get random streaks of good luck or bad luck. Better rosters can overcome that bad luck and still win, but rosters with problems will have a harder time overcoming a bad luck streak.

 
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Originally posted by Novus
It means you got good RNG rolls in the first game and bad RNG rolls in the second game, like rolling dice. Sometimes when you roll dice over and over again, you get random streaks of good luck or bad luck. Better rosters can overcome that bad luck and still win, but rosters with problems will have a harder time overcoming a bad luck streak.



http://gph.is/1QJ9kzj
 
Novus
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Originally posted by F00tballJunkie
http://gph.is/1QJ9kzj


So... when someone says they don't understand me, I'm not supposed to give a clear and detailed explanation to help them understand me? Please enlighten me on the correct response.
 
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Originally posted by Novus
So... when someone says they don't understand me, I'm not supposed to give a clear and detailed explanation to help them understand me? Please enlighten me on the correct response.


Calm down! I was agreeing with you!
 
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