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bamastrac
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I haven't lost to a CPU team in a long time. I've sent support messages 2 or 3x now, with the same bs reply. In my opinion a mostly complete roster should not lose to a CPU team.

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2936861

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2936805

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2934092

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2937538

 
Novus
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Your third example is a fully-human team beating a CPU team 80-0, so I'm not sure why it's on your list.

For The Bugs Bunnies, you lost to the #1 team in your conference 111-45, which tells me right there that the roster for the Bunnies might not be particularly strong. I also see there are some plays in the Bunnies' offensive playbook that probably shouldn't still be in there. I know it's Casual, but you do have some control over tactics and plays, and it might be time to reconsider some of that. All of which is to say that, although the Bunnies have an all-human roster, it's not as strong of a team as you seem to think it is, and as such, a CPU team with superior tactics has a chance at pulling the upset.

For the Detroit Rampage, the roster is DEFINITELY not as strong as you think it is... you only have 51 dots, and 6 of those are CPU dots. Quite a few inactive tags on the roster as well, and while your roster's average level is 51, your roster's average EFFECTIVE level is only 50, which is indicative of inefficient builds that are most likely bad builds as well. You're #1 in your conference, but it's a weak conference, and the #1 team from the other conference beat you 48-10.

People who own or coach human teams that lose to CPU teams often take that as a sign that something is wrong with the game. To be fair, there have been a handful of CPU victories over the years that I would agree are truly scandalous. But the harsh truth is that 95% of the times when a CPU team beats a human team, it's a bad human team with serious flaws in their roster, builds, tactics, or some combination of the three. Nobody likes to admit that may be the case about their own team, of course, but not wanting to admit to the truth makes it no less the truth.

Losing to a CPU team is almost always a glaring warning sign that your team has problems. Ignore that warning sign at your own peril.
 
bamastrac
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A CPU team should not beat a owned team. If they ran the same tactics the owned team should win regardless.

Now taking into consideration that someone is actually making an attempt to win games, the CPU team would not and should not be the superior team in any facet.

I've been playing this game since season 4 and have been a coordinator almost as long. Even made it to the WL a couple times with a couple teams. I have a pretty good idea of what to do. I pointed out the losses to support bc I've been here a long enough to remember the bs with the CPU players not being reset at the end of the season. Forcing everyone to play against CPU opponents that were not scaled appropriately.




 
bamastrac
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My qb should not have completed less than 50% of his passes against a CPU team.

Garrett Rowley (Lv. 73 QB)
Ht/Wt: 6'3", 225lbs

Experience, Skill Points, and Cash
Money: $0
Daily Salary: $15000
Skill Points: 2
Training Points: 0
Bonus Tokens: 17
Veteran Points: 0
Next Level: 100/1000

Attributes
Physical Attributes
Strength: 83.1
Speed: 52.1 (+2)
Agility: 71.52
Jumping: 10
Stamina: 39.5
Vision: 98.52
Confidence: 60.6

Football Skills
Blocking: 9.5
Catching: 8
Tackling: 8
Throwing: 161.52 (+54)
Carrying: 21.6
Kicking: 8
Punting: 8

Special Abilities
Pocket Passer Abilities
Pocket Presence: 5
Tight Spiral: 5
Pump Fake: 4
Turn the Shoulder: 3
Field General: 3

Scrambler Abilities
On The Run: 8
Dump Pass: 8
Quick Cut: 0
Stiff Arm: 0
Demoralize: 0

Additional Abilities
Quick Read: 1
Veteran Abilities
Laser Arm: 15
Clutch: 7
Hail Mary: 15
Hard Count: 15
Quick Release: 15
Slow Starter: 3

Current Bonuses/Penalties
Throwing: +8.06
Draw offsides chance: +75%
Quick release chance: +75%
Fake chance: +12%
Pass quality: +24.5%

http://www.glb.warriorgeneral.com/game/game.pl?game_id=2934092

42 passes deflected by a CPU team

http://www.glb.warriorgeneral.com/game/player.pl?player_id=4694663

This offensive tackle manages only 3 pancakes vs a CPU team.

 
bamastrac
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My qb may not be WL material, he shouldn't be struggling to complete 50% of his passes against a CPU team
 
TJ Spikes
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Originally posted by bamastrac
A CPU team should not beat a owned team. If they ran the same tactics the owned team should win regardless.



I don't agree with this statement, especially when there aren't enough human players to fill a league's with of teams.

As long as the CPU team in question uses the same dots, and same tactics for every game, then every human owned team has the same chance to win.
 
TJ Spikes
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CPU dots are most likely optimized for the Sim, which means not following build conventions of human builders. So maybe instead of having an o-lineman with 160+ Strength and 95+ Blocking, as is the norm with human o-line, maybe there's some math in the Sim that has 130+ Strength and 120+ Blocking as working better. Who knows? Maybe against those CPU d-linemen, your OT's build isn't optimized enough to over come a ballanced-style CPU build.

O-line vs D-line interaction can be especially tricky.

Anyone remember this old thing? http://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=2662504

The gist is every interaction had 2 parts. Step 1 is always winning the break vs hold block roll. Step 2 is what happens after that roll is won.

If the CPU dots are optimized for winning that first roll, then Human dots won't record many stats of any kind because the actual stats come from the second roll.

The best Human builds can overcome CPU builds by brute Force and by stacking modifiers to every roll.

AEQ alone is an overly stupendously important part of any build. The best build in the universe goes to waste with bad AEQ choices. If CPU dots get automatically assigned good AEQ, that's over half the battle.

 
Novus
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Originally posted by bamastrac
A CPU team should not beat a owned team.


Well, then, that settles it. Clearly your teams have no flaws.
 
Guppy, Inc
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the weirdest example of this that i ever saw was a few years ago. i helped run a team that took the whole season to get a nearly complete roster. In week 16, we crushed a cpu team that had beaten us earlier. as luck would have t, they would be our 1st rnd playoff opponent. having just beaten then in a shutout by nearly 70 pts, we didnt change a thing for the playoff game. we would lose the playoff game in a shootout by nearly 30 pts.

the thing about these types of games is that they depend on the RNG, and I've noticed many times over the years that the random part is not always very random.
 
bamastrac
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Originally posted by Novus
Well, then, that settles it. Clearly your teams have no flaws.


Well if the CPU team is scaled according to the opponent then flawed or not it doesn't matter.
 
sunder B
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Originally posted by
In my opinion a mostly complete roster should not lose to a CPU team.


Why not? With the reduction in human agents, I would be happy to have competitive games against CPU teams. I don't play Madden on "rookie" because I want to be challenged.

CPU teams can't all be the Citadel. What fun is that?
 
Novus
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Originally posted by Guppy, Inc
the weirdest example of this that i ever saw was a few years ago. i helped run a team that took the whole season to get a nearly complete roster. In week 16, we crushed a cpu team that had beaten us earlier. as luck would have t, they would be our 1st rnd playoff opponent. having just beaten then in a shutout by nearly 70 pts, we didnt change a thing for the playoff game. we would lose the playoff game in a shootout by nearly 30 pts.

the thing about these types of games is that they depend on the RNG, and I've noticed many times over the years that the random part is not always very random.


That's one I'd put in that 5% category. But I'd be curious to know the team's chemistry and roster totals were too, since being short of 100 Chem and 55 dots can lead to odd performances, and I'm guessing your team checked both boxes. Still weird though.
 
bamastrac
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Originally posted by sunder B
Why not? With the reduction in human agents, I would be happy to have competitive games against CPU teams. I don't play Madden on "rookie" because I want to be challenged.

CPU teams can't all be the Citadel. What fun is that?


You want competition you play against other people. If glb wants to change the game to make CPU teams more more competitive that's fine, as long as they dont charge you money to make your dots, maybe charge a monthly or yearly subscription fee that would be fine. It costs me around 100 dollars a season to keep boosting my dots til the reach 78 cap and to pay that much and lose to a CPU team in infuriating. Like you said sunder with the reduction of human agents the Fa pool is weak , knowledgeable coordinators are getting harder and harder to find. So eventually you end up doing everything yourself. with you hodge podge team and the only relief you get is playing against the damn CPU team.
 
Seric
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Originally posted by bamastrac
You want competition you play against other people. If glb wants to change the game to make CPU teams more more competitive that's fine, as long as they dont charge you money to make your dots, maybe charge a monthly or yearly subscription fee that would be fine. It costs me around 100 dollars a season to keep boosting my dots til the reach 78 cap and to pay that much and lose to a CPU team in infuriating. Like you said sunder with the reduction of human agents the Fa pool is weak , knowledgeable coordinators are getting harder and harder to find. So eventually you end up doing everything yourself. with you hodge podge team and the only relief you get is playing against the damn CPU team.


You act as if this is a new development. Cpu teams have been scaled to play to the level of the league for quite some time. Most human owned teama with a full roster have no issue but some do.
 
KP
kink pink
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just dont go into a game with a CPU team thinking its a for sure win.........

 
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