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Forum > Suggestions > Complete Defensive Play-calling Fix
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_OSIRIS_
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The defensive tactics are and always have been a terrible non-user friendly mess. It is literally impossible to call the play you want, when you want. It is worse than ever having to both call plays, get play bonuses, and set coverage all with tags. No more! It is horrible and is a easy no brainer fix.

In this system plays will no longer be set with tags what so ever. It will allow dynamic playbooks and is extremely user friendly. Friendly to new and veteran users alike.

There will no longer be a defensive tactics page. Defensive playbooks will be expanded and do the job of the tactic and playbook pages.

What will it look like?

-At the top of the page you will be able to set your distance settings, same as you do on the current tactic page.

-Under that is a playbook similar to the current one. It will be sectioned into 12 sections.

First Down
Second & Very Short
Second & Short
Second & Medium
Second & Long
Second & Very Long
Third/Fourth & V. Short
Third/Fourth & Short
Third/Fourth & Medium
Third/Fourth & Long
Third/Fourth & V. Long
End Half D

-In each section you simply click the plus button to add a play, just like now. You can then set the tags for bonuses and cover cushions.

-You can use the same play as many times as you wish (once per section). You can change the play tags if you wish for each section.

-Instead of the grey group by formation header it will display the down and distance (Second & Long)

This will completely fix the tangled unusable mess we currently have and I can see no downside. Great for noobs and Vets alike.

Some may be intimidated having to set 72 plays. That is silly though. I imagine most people copy playbooks right now so it would just be a matter of changing a few plays. If you are playing a pass heavy offense you would just copy and edit a previous pass heavy playbook. You will no longer have to manipulate and work around the tactics just to call a play. Just trying to call the play I want takes a ton off time and often just can not be done. Plug and Play.

I didn't include the leading late playbooks. I'm not sure how many use them but I personally wish they didn't exist. They could be added though.

Here is an example of what a 2WR playbook may look like.

2WR
First Down
Cover 1 Man Under(short/outside run), Cover 2 Man Under (Medium/outside run)

Second & Very Short
Free Fire(short,inside run)

Second & Short
Cover 1 Man Under(short/inside run)

Second & Medium
Cover 2 Man Under(medium/pass)

Second & Long
C2 TE Smother(short/pass), MLB Cloud(short/pass)

Second & Very Long
Zero Edge Blitz(Medium/pass)

Third/Fourth & V. Short
Middle Overload(short/inside run)

Third/Fourth & Short
QB Spy 1(short inside run)

Third/Fourth & Medium
Cover 2 Man Under(short/pass)

Third/Fourth & Long
C2 TE Smother(medium/pass), MLB Cloud(medium/pass)

Third/Fourth & V. Long
Zero Edge Blitz(short/pass)

End Half D
C2 TE Smother(medium/pass), MLB Cloud(medium/pass)

Please get this implemented. I guarantee every DC will love it and will help retain some of the noobs and burned out vets.
 
Bretto007
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You have my vote
 
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Thumbs up times a million.
 
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As much as I like this, we know that it will never be done. We had one season of OP Def, and instead of a moderate dialing back like they have in the past the meta was reverted back to the pre-OP Pass days... on top of that, they broke run blitzing (with no acknowledgment). Also, getting certain def plays flipped still has not happened after 30+ seasons.
 
Corndog
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Originally posted by Myrik_Justiciar
As much as I like this, we know that it will never be done. We had one season of OP Def, and instead of a moderate dialing back like they have in the past the meta was reverted back to the pre-OP Pass days... on top of that, they broke run blitzing (with no acknowledgment). Also, getting certain def plays flipped still has not happened after 30+ seasons.


Your team has given up more than 30 points once this entire season. Unstoppable OP passing? What?
 
Sov.
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Originally posted by Corndog
Your team has given up more than 30 points once this entire season. Unstoppable OP passing? What?


very good point. however, myrik does have a point with the blitz issue, even if a play like shallow will blitz is tagged for the run the ROLB just runs into the middle of the field instead of running his path towards the ball. (but it is worth pointing out that plays like shallow will blitz and lb dogs blitz, etc, have been playing far better vs the pass than ever in the past so i'm OK with the setback)

Originally posted by _OSIRIS_

Please get this implemented. I guarantee every DC will love it and will help retain some of the noobs and burned out vets.


i agree 100% but the only changes ive seen to the game in a very long while are minor tweaks and this is more of a major change to the interface of the game and i doubt something like this would be implemented. it would be a great change though and would make playcalling on defense much more effective.
 
_OSIRIS_
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Originally posted by Sov.
i agree 100% but the only changes ive seen to the game in a very long while are minor tweaks and this is more of a major change to the interface of the game and i doubt something like this would be implemented. it would be a great change though and would make playcalling on defense much more effective.


I know. It should have been this way from day one though. I'm not sure how hard this would be to code, probably not that terrible since it is similar for the most part to what we have.

I could put this together in GLB1 pretty easily, just inputs, outputs, and packages. The only difference would be variable yards rather than set yards.

It is actually real similar to GLB1 except everyone would share the same exact AI and packages. They would just pick plays and distances. So simple.
 
Corndog
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I'm going to go ahead and say this probably isn't going to happen. Bort is the only one that knows how the tactics code works, and he has little interest in entirely revamping the system. I have no idea how the code works, and also have little interest in revamping the entire structure of defensive play calling.
 
_OSIRIS_
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Originally posted by Corndog
I'm going to go ahead and say this probably isn't going to happen. Bort is the only one that knows how the tactics code works, and he has little interest in entirely revamping the system. I have no idea how the code works, and also have little interest in revamping the entire structure of defensive play calling.


Have you actually ever tried to play this game? The defensive system is total complete crap, you should be embarrassed. It's complete lazy garbage. This is your profession and you guys came up with that? Really? That was the best you could do? You could fix it but the dwindling user base just isn't worth your effort? But hey, no one is forcing me to play this game and answers like that have made up my mind on this being our last run or not. If Warrior general has zero cares about their product then this could be their last run as well.
 
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Originally posted by Corndog
Your team has given up more than 30 points once this entire season. Unstoppable OP passing? What?


You misunderstand, I didn't say passing was OP, I said we reverted back to the era before that. It's the most balanced we've had in a few seasons but that's not saying much compared to the bipolar changes we've had recently. We are back to having unstoppable combos on offense, which are even stronger because Run Blitzes are broken. Tactics are garbage, especially when I have to pick play that best defend 75% of the time vs these combos hoping something gets lucky. Osiris' solution, while I know it will never happen, is the closest we can hope to doing an actual defense.

On top of that we still have no Full Respecs and we can't take advantage of the game changes because we built teams for the meta that was like 6 seasons ago. And all I got from you response wise previously when I mentioned the TO's was snark about my builds on that post I made.

Edited by Myrik_Justiciar on Jun 28, 2018 08:57:14
 
Sov.
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Originally posted by _OSIRIS_
Have you actually ever tried to play this game? The defensive system is total complete crap, you should be embarrassed. It's complete lazy garbage. This is your profession and you guys came up with that? Really? That was the best you could do? You could fix it but the dwindling user base just isn't worth your effort? But hey, no one is forcing me to play this game and answers like that have made up my mind on this being our last run or not. If Warrior general has zero cares about their product then this could be their last run as well.


i wouldnt call it garbage but yes technically the tactics for defense are unnecessary and just end up having the wrong plays fire at the wrong time because its near impossible to hit all of the criteria to fire a specific plays vs specific situations.

your idea would fix that, but it would need a major change to the interface of the game and a change to the code. for as many seasons as i can remember, all we have received is "tweaks" to the sim, which is essentially changing variables in the code by a few numbers. to expect anything more than that, i just dont see it happening.

shame because with borts full attention, i am sure the game would grow and become much more of an "earner" for them, but that does not seem to be the case at this point and the lower and lower the site activity goes the harder it would be for them to justify putting in the (or any) effort.
 
Bretto007
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Originally posted by _OSIRIS_
Have you actually ever tried to play this game? The defensive system is total complete crap, you should be embarrassed. It's complete lazy garbage. This is your profession and you guys came up with that? Really? That was the best you could do? You could fix it but the dwindling user base just isn't worth your effort? But hey, no one is forcing me to play this game and answers like that have made up my mind on this being our last run or not. If Warrior general has zero cares about their product then this could be their last run as well.


Welcome to one of the only places where you purchase a product but aren't treated like a customer.

 
Corndog
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Originally posted by _OSIRIS_
Have you actually ever tried to play this game? The defensive system is total complete crap, you should be embarrassed. It's complete lazy garbage. This is your profession and you guys came up with that? Really? That was the best you could do? You could fix it but the dwindling user base just isn't worth your effort? But hey, no one is forcing me to play this game and answers like that have made up my mind on this being our last run or not. If Warrior general has zero cares about their product then this could be their last run as well.


Not sure how "we aren't going to implement this suggestion" translates to "zero cares about the game", but thanks for the feedback!
 
_OSIRIS_
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I can't call the defensive system anything other than garbage. It's like they were running out of time so they just Jimmy rigged something together and hoped someone would figure it out. Add tags and bonuses on top of that really? Did anyone try to think any of this out?

You can't call that play on 2nd and short against 2WR because you called a play against 4WR on 3rd and medium and you couldn't call that play either because you wanted to use a play against 2TE on 2nd and long. It's really really bad. It would be like not being able to call an outside run on first down because you wanted to call an outside run on 2nd and medium on offense.

My lord wtf were they thinking? They expect us to keep pumping money into a game that doesn't work? I know they can't be bothered with fixing defense but if they were actually passionate about what they do they would fix this just out of pride or fun.

For new players this system is completely ludicrous. I was like what the hell I can't call plays. Short, medium, long, inside, outside, upside down how the hell do I call a play? Terrible.

The game is really good. But if they just ignore such a huge elephant in the room they may as well turn off the lights.

Shame
 
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The only way the defensive play calling system made any sense to me was to approach it from the mindset of: "they purposely made this system so terrible so that you can't reliably call what you want to call for each down/distance/formation." (Which also doesn't make sense considering the upper-hand offenses have had during most of the life of this game). I convinced myself the system had to be purposely built to be this awful or else it made no sense otherwise.

It sucks though, should be changed to something like what Osiris described.
 
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