Detroit Leos
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That is one of the sweetest runs that I have ever seen! He had like 16 broken tackles lol.
Edited by Detroit Leos on May 15, 2017 10:32:48
Originally posted by Detroit Leos
That is one of the sweetest runs that I have ever seen! He had like 16 broken tackles lol.
I kno, I keep trying to figure out if he went through every player in the defense...I think he missed one or two.
That is one of the sweetest runs that I have ever seen! He had like 16 broken tackles lol.
I kno, I keep trying to figure out if he went through every player in the defense...I think he missed one or two.
I think this is what it would really look like if 11 men were to try and stop an actual run away garbage truck...like, for real.
Xars
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http://glb2.warriorgeneral.com/game/replay/455366/12672
Doubt I'll win a whole bunch but plays like these are going to be enjoyable.
Doubt I'll win a whole bunch but plays like these are going to be enjoyable.
dlcurt
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Originally posted by Xars
http://glb2.warriorgeneral.com/game/replay/455366/12672
Doubt I'll win a whole bunch but plays like these are going to be enjoyable.
lol, definitely fun watching him mow people down
http://glb2.warriorgeneral.com/game/replay/455366/12672
Doubt I'll win a whole bunch but plays like these are going to be enjoyable.
lol, definitely fun watching him mow people down
I'm very interested in the secret to this build, c'mon Xars, what is it?
I'm thinking it's Intimidation but idk, I know it isn't toughness...
http://glb2.warriorgeneral.com/game/player/232159
How do you have a successful rusher with 6 second 40 yard time?
I'm thinking it's Intimidation but idk, I know it isn't toughness...
http://glb2.warriorgeneral.com/game/player/232159
How do you have a successful rusher with 6 second 40 yard time?
Xars
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I opened the build.
I doubt it's really that much of a secret but I did use Cap Boosters to get his Toughness to near max.
I'm going for
Power Rushing 100 + 5 = 105 and 120 with Power Through SA
Conditoning 99 + 8/ 10 from RW/HTH = 107 / 109
Toughness 98 + 20 from RW/ HTH = 118
His Sprinting should get up to mid 70s and maybe mid 80s by end build.
Oh and I think we can exclude Balance from being a factor in Broken Tackles.
I doubt it's really that much of a secret but I did use Cap Boosters to get his Toughness to near max.
I'm going for
Power Rushing 100 + 5 = 105 and 120 with Power Through SA
Conditoning 99 + 8/ 10 from RW/HTH = 107 / 109
Toughness 98 + 20 from RW/ HTH = 118
His Sprinting should get up to mid 70s and maybe mid 80s by end build.
Oh and I think we can exclude Balance from being a factor in Broken Tackles.
Edited by Xars on May 17, 2017 19:03:33
Edited by Xars on May 17, 2017 18:12:29
Edited by Xars on May 17, 2017 18:11:07
Edited by Xars on May 17, 2017 18:09:35
Xars
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Originally posted by DeeVee8
I'm very interested in the secret to this build, c'mon Xars, what is it?
I'm thinking it's Intimidation but idk, I know it isn't toughness...
http://glb2.warriorgeneral.com/game/player/232159
How do you have a successful rusher with 6 second 40 yard time?
Originally posted by TMonsta
Carry Awareness maybe.
It's very high Toughness. It's all based on the Energy calculation and how it effects Skill Values intra-play.
I'm very interested in the secret to this build, c'mon Xars, what is it?
I'm thinking it's Intimidation but idk, I know it isn't toughness...
http://glb2.warriorgeneral.com/game/player/232159
How do you have a successful rusher with 6 second 40 yard time?
Originally posted by TMonsta
Carry Awareness maybe.
It's very high Toughness. It's all based on the Energy calculation and how it effects Skill Values intra-play.
Xars
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The Energy calculation seems to be this:
Energy Pool at start of the play. This is effected by your Conditioning.
Energy drain during the play. High Conditioning seems to effect how much energy you lose during certain actions/interactions. Toughness also seems to reduce Energy use intra-play.
Energry Recovery. This is effected by your Conditioning and perhaps Toughness as well.
What I noticed on FB Garbage Truck is that the jump to high Toughness has had a HUGE effect on his Energy drain intra-play. This seems to be confirmed by his high levels of Morale he also has versus the rest of my team who generally had very low Toughness as I was working on other Skills.
The tier change jump created enough of a stark contrast to notice this. I'm not sure I would have noticed this without it.
When your player has less of an Energy drain than others, your Skills degrade less than theirs creating a large difference in Skill Values intra-play. This is why Garbage Truck breaks tackles down field so much even after breaking 4-5 and the pack catches him. He breaks more tackles downfield even when getting gang tackled. It's all because he's losing so little energy during the play.
Energy Pool at start of the play. This is effected by your Conditioning.
Energy drain during the play. High Conditioning seems to effect how much energy you lose during certain actions/interactions. Toughness also seems to reduce Energy use intra-play.
Energry Recovery. This is effected by your Conditioning and perhaps Toughness as well.
What I noticed on FB Garbage Truck is that the jump to high Toughness has had a HUGE effect on his Energy drain intra-play. This seems to be confirmed by his high levels of Morale he also has versus the rest of my team who generally had very low Toughness as I was working on other Skills.
The tier change jump created enough of a stark contrast to notice this. I'm not sure I would have noticed this without it.
When your player has less of an Energy drain than others, your Skills degrade less than theirs creating a large difference in Skill Values intra-play. This is why Garbage Truck breaks tackles down field so much even after breaking 4-5 and the pack catches him. He breaks more tackles downfield even when getting gang tackled. It's all because he's losing so little energy during the play.
Edited by Xars on May 18, 2017 02:31:28
Edited by Xars on May 18, 2017 02:28:16
So http://glb2.warriorgeneral.com/game/player/232159 should look pretty good this season.
FB Avalanche has 100 PR, 99 Cond, and 68 toughness to go along with 60 sprinting. They both have trouble getting past the DTs and when they reach the second level they have no chance. It looks like outside runs are the way to go with power runners after the weight change.
FB Avalanche has 100 PR, 99 Cond, and 68 toughness to go along with 60 sprinting. They both have trouble getting past the DTs and when they reach the second level they have no chance. It looks like outside runs are the way to go with power runners after the weight change.
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