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Forum > Suggestions > More Realistic Scores Urgently Needed
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Coach Alan
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I'm deciding if I should continue team ownership. I am tired of the extreme scores to be found in Wolfman league.

All of the 75-3 game results in that league have kind of sucked the fun out of this game for me. It just seems a bit too farcical. If we win it should mean something more. If we lose, it should be more logical on how to correct it.

You should be able to build the way you want and still win that way. Not, "have enough of that one type of player or it's over before the game begins" kind of situation. The game is encouraging me, forcing me, to be tough against agents who are not easily coached, even if the only problem is a language barrier. It's harder to share the fun in this game than I would expect from a social game.

I'll decide before this season ends.

Some may say, master the game and then you'll win more. To that I would say, if the game currently is saying to me "even the victories are more hollow than you thought", then why would I bother? Spend more cash for what?

I write this out of gratitude to the programmers, to help this game that provided fun entertainment in the past. That entertainment value should be consistently available in each an every league people play in for this game to reach the next level of success.
 
bhall43
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What do you expect? The good defenses are good enough to hold a team. The bad ones arent. They can't just make it so every game is a grind it out match no matter what defense and offense you throw in to the game.
 
bhall43
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It's really not even about mastering much anymore as it is just watching games and figuring out defensive concepts that shut down certain things.
 
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Well if a human team loses against another with this score something is very wrong with that team. Check vet and you will see that there are a lot of competitive games between good teams.
 
BoDiddley
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Scores are actually fairly realistic when you consider that GLB2 leagues are more like the NCAA than the NFL.

Even the rankings work more like the NCAA
 
_OSIRIS_
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Season 28 in GLB1 they did something, I think it was to provide more parity between good and bad teams. Teams we usually beat by 50 were suddenly 3-0 games and they used either vanilla Bort plays or completely screwy plays that should have never been even close to working. It was aweful. I remember so many agents rage quit in droves.

It does suck for new guys here to try to compete with established agents. The established guys get all the best builders and coaches where the new guys sign anyone they can get and just hope to fill their team. There really is no solution to this other than to be patient and try to reach out to the community.
 
Coach Alan
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Originally posted by McLovinCowboys
Well if a human team loses against another with this score something is very wrong with that team. Check vet and you will see that there are a lot of competitive games between good teams.

Originally posted by BoDiddley
Scores are actually fairly realistic when you consider that GLB2 leagues are more like the NCAA than the NFL.

Even the rankings work more like the NCAA


Some Wolfman game scores of human team vs human team are like this:
Week 9, 104-7 and 90-24.
Week 8, 83-38.
Week 7, 87-0.

I don't think this is just about one team with a problem.

My team is not one of these teams, so I'm not just moaning. But it does make me feel less confident about the accuracy of even our own scores. It's just happening too often. More frequent than college fb.
 
Rob.
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Originally posted by Coach Alan
Some Wolfman game scores of human team vs human team are like this:
Week 9, 104-7 and 90-24.
Week 8, 83-38.
Week 7, 87-0.

I don't think this is just about one team with a problem.

My team is not one of these teams, so I'm not just moaning. But it does make me feel less confident about the accuracy of even our own scores. It's just happening too often. More frequent than college fb.


The problem is that in this game you can't make in game adjustments. So you can just abuse bad defensive calls all game and run up the score. In real life you can try to make adjustments and make things more respectable.
 
DeeVee8
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This^^

It's like lighting a mortar on 4th of July and seeing the tube fall over before it fires...you just have to sit back and hope it doesn't blow up in your face.
 
_OSIRIS_
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I was hoping play diversity would help with these issues, but I'm not sure how it works or if it even actually exists.
 
bhall43
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Originally posted by Coach Alan
Some Wolfman game scores of human team vs human team are like this:
Week 9, 104-7 and 90-24.
Week 8, 83-38.
Week 7, 87-0.

I don't think this is just about one team with a problem.

My team is not one of these teams, so I'm not just moaning. But it does make me feel less confident about the accuracy of even our own scores. It's just happening too often. More frequent than college fb.


Your own team has had a 21-13 loss to Dakota. So all is not lost. You have also lost by 70+ to a team. Moral of the story. You have the ability. It's not a lost cause.
 
Coach Alan
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Originally posted by bhall43
Your own team has had a 21-13 loss to Dakota. So all is not lost. You have also lost by 70+ to a team. Moral of the story. You have the ability. It's not a lost cause.


True. This thread is not a rant about my team; we're on the cusp of winning. This is about the playing environment, as an investor in the game. Can I justify spending cash here.

I feel disconnected from a desire to win it all in this context. That is not normal for a team sports game, if you want investors.

I expect I would still play, but my desire to invest cash is really taking a beating at these unrealistic scores all around the league.
 
bhall43
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Originally posted by Coach Alan
True. This thread is not a rant about my team; we're on the cusp of winning. This is about the playing environment, as an investor in the game. Can I justify spending cash here.

I feel disconnected from a desire to win it all in this context. That is not normal for a team sports game, if you want investors.

I expect I would still play, but my desire to invest cash is really taking a beating at these unrealistic scores all around the league.


You have to look at those unrealistic scores for what they are. We can't have a team that has all players far under the level of what you are beating you with gameplans that are far from idealistic. There has to be a point as a builder where your build is somewhat better than a CPU who is just spending point willy nilly and not focusing on anything. I am sure we both agree on that.

There is certainly a back and forth between teams that know what they are doing and i am 100% on board with bridging the gap between the guys that know what they are doing and the guys that don't. But you also need to feel accomplished as a coordinator or builder. At what point do you feel accomplished building your HB to go for 33 carries, 86 yards, and 2 tds against the best human team in the game but 44 carries, 22 yards, 0 tds against the worst CPU? That probably doesn't make much sense right? But it happened. So now where are we? Do builds matter? Do gameplans matter? I mean what you put in needs to matter right? So if a human team gets killed its likely because they haven't put in the time to find a gameplan that suits them or haven't put together players well enough to run the gameplans that they are.

And that might be harsh...but like i said...look at it the other way....are you here for 10 years and still trying to beat that CPU team that lucks out against you despite you knowing exactly the defense it is running against you?
 
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Originally posted by Coach Alan


I feel disconnected from a desire to win it all in this context. That is not normal for a team sports game, if you want investors.

I expect I would still play, but my desire to invest cash is really taking a beating at these unrealistic scores all around the league.


When you get to Vet, you will have a different experience. Most games are fairly close...meaning not 80-7 blowouts.
 
Corndog
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Not really feasible without in-game adjustments or shorter games, the former being impractical, and the latter being unrealistic.

It's like playing rock paper scissors, but whichever you pick, you have to choose 100 times in a row. Losing a hundred times in a row isn't actually an accurate representation of your rock paper scissors skill. A bad gameplan continues to be a bad gameplan throughout the entire game, whereas real life teams adjust to cut their losses.

Then again, what is realistic? About 40% of my games in highschool ended up 60-7 by halftime when we put the second string in. Football exists outside of the NFL.
 
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