User Pass
Home Sign Up Contact Log In
Forum > Suggestions > PD's raising morale SA
jakedood
offline
Link
 
Okay so I watch quite a few games, and it can be that passing offenses are nearly impossible to stop once they get going, with prime time in particular really damaging a defense morale, and making them less and less likely to get good rolls to stop the next pass..

So, what about an SA that raises the morale of the entire defense by 5-10 for every Pass deflection (maybe not knocked loose, or maybe include it too, but it already hits the opposition hard morale wise), and this could prevent teams with even the best pass defense getting rolled over because prime time kills their morale, and stops teams just throwing long bombs hoping one is going to stick out of 3 attempts because the defense should get slightly better rolls?

Just a thought popping into my head anyway
 
Link
 
I like any anti-passing SA.
 
jakedood
offline
Link
 
Originally posted by Galactic Empire
I like any anti-passing SA.


I know you do! This is more to stop the way in which a team can just walk all over a defense after prime time kills morale, and probably opens up the rushing game too... it'd also be a nice little thing to maybe increase the importance of defensive consistency if we used that to fire the SA like a direct contradiction to prime time
 


You are not logged in. Please log in if you want to post a reply.