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Forum > Suggestions > Increase Superstar Salaries so as to spread them out across more teams
Xars
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The title speaks for itself.

I'd raise Superstar salaries in an effort to curb the 8-10 S* hogging teams.

 
BoDiddley
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That's an idea, but then the question would be how many S* players is too many. A slight cap increase would probably be good though. I personally think we should just have S* points that you accumulate, and then use on S* players similar to how flex works. Seems silly that I can't add any S* players to my rookie team because all 3 are on my vet squad. Kinda makes all the flex I spend on roster players go to waste when others can simply do PuP tricks to get three S*, while I'm fielding two teams every seasons lol. It also prevents people from adding S* players to other squads since the total number in GLB2 is limited, which in turn hurts lower tier squads and competition.
 
JokersChaos
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Or what if teams have a limit set on them. Could be listed directly below roster size, reading 0-6 S* slots. Or something similar to that. This would allow agents to have more S* players, but still limit per team.

I think the cost of S* towards the cap is already good. Cause you really have to sacrifice and work together to bring multiple S* to the table.
 
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I dont think the salary of S* should change, just limit the # of S* on a team to 9.
Edited by Galactic Empire on Dec 10, 2016 13:30:44
 
Jagat0r
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The thing is Im not sure what this resolves, agents are still going to save their superstars to put them on teams with good coaching and with other agents that they have good relationships with. Limiting the number of superstars on a team is not suddenly going to make more superstars available to the general public. Networking with other agents is how you land superstars in this game, and in the NFL or NCAA it works the same way.
 
Jagat0r
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Originally posted by Galactic Empire
I dont think the salary of S* should change, just limit the # of S* on a team to 9.


Yes this would limit them to the number of superstars GE and his multies can generate for one team. Excellent suggestion GE, you get the "It's All About ME" Trophy.
 
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Originally posted by Jagat0r
The thing is Im not sure what this resolves, agents are still going to save their superstars to put them on teams with good coaching and with other agents that they have good relationships with. Limiting the number of superstars on a team is not suddenly going to make more superstars available to the general public. Networking with other agents is how you land superstars in this game, and in the NFL or NCAA it works the same way.


It will make for more teams and even out some of the dominating teams.
 
bhall43
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Originally posted by Galactic Empire
I dont think the salary of S* should change, just limit the # of S* on a team to 9.


i think 12 is a pretty solid cut off myself.
 
Aelle
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Just for my 2 cents worth how about a tier 1,2,3 per side of the ball, or for more flexibility on the same idea roster spot limitations of 2 per tier.

Edited by Aelle on Dec 10, 2016 20:15:28
Edited by Aelle on Dec 10, 2016 19:48:45
 


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