Relatively new to trying to run an offense, and have a question I can assume the answer to, but figured I'd ask anyways.
Is there any way to set up the tactics to NOT kick a long-ass FG when I have at least 1 time out left and, say, more than 10-15 seconds left on the clock?
I'm starting to get annoyed when the AI calls a 58 yard FG attempt (in sophomore) with 1 timeout and 15-20 seconds left, which is plenty of time for at least one more play.
Is there any way to set up the tactics to NOT kick a long-ass FG when I have at least 1 time out left and, say, more than 10-15 seconds left on the clock?
I'm starting to get annoyed when the AI calls a 58 yard FG attempt (in sophomore) with 1 timeout and 15-20 seconds left, which is plenty of time for at least one more play.






























